Talk:"Never Surrender!"
I just realised that I havn't been getting any energy from leadership rank when I use this skill. Anyone else noticed this? FirstSunspear 20:29, 2 March 2008 (UTC)
It's because it havent affected anyone it only affects party members under 75%--Celesty 00:03, 5 March 2008 (UTC)
- Ok, thanks I forgot that you only get then energy for affected allies. FirstSunspear 14:43, 5 March 2008 (UTC)
Update[edit]
And I thought this wasn't a bug. I thought it was intended and written with a wrong description instead, as "Never Give Up!" also affects allies :( I'd like to see either this one to affect allies, or Never Give Up to only affect party members. unity ftw! —ZerphaThe Improver 14:18, 18 April 2008 (UTC)
- Party wide conditional mending <3--92.10.112.38 21:50, 20 November 2008 (UTC)
- Except for higher regen, not-maintained, lower e-cost, recharge and being a shout (resulting aslo in no cast time) <3 95.119.46.251 15:07, 31 December 2008 (UTC)
Anomaly[edit]
Noticed this while playing today. The Imperial Guard Captain that can be summoned from Imperial Guard Requisition Orders was giving my spirits health regeneration everytime he used Never Surrender while my spirits were below 75%. I assume this is because, and I remember reading this somewhere too, that allies who are not party members are placed into a party of their own that is shared with all allied summoned creatures. This is what allows Never Surrender to affect summoned creatures when used by a non party member ally because the game reads all summoned creatures (that are friendly) and non party member allies as belonging to the same party. Because of this, I suspect that many skills which affect party members are capable of affecting summoned creatures as well if used in the circumstance as previously described. Much testing now remains to be done. Soldier198 (talk) 17:21, 26 January 2022 (UTC)
- Look forward to hearing about your tests, this is pretty cool. 67.222.245.112 19:52, 26 January 2022 (UTC)