Talk:Blessed Aura
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Acquisition[edit]
This article need editing since you can not buy Blessed Aura in LA. --The preceding unsigned comment was added by 193.45.196.201 (talk).
- I suppose you can, though only unless previously unlocked. --SetandSpike 06:56, 2 February 2009 (UTC)
- You can buy it from Captain Greywind in North Kryta settelment --The preceding unsigned comment was added by 68.229.168.61 (talk).
- @SetandSpike: Of course, but then you'd have to list every trainer in Prophs as well. RandomJF 08:21, 28 June 2009 (UTC)
- You can buy it from Captain Greywind in North Kryta settelment --The preceding unsigned comment was added by 68.229.168.61 (talk).
of Enchanting weapon upgrade[edit]
Does this count before, after or at the same time as an enchanting mod? ---Chaos- 22:20, 3 March 2009 (UTC)
- How do you figure? I can't think of any circumstance where the order would make a difference, or for that matter how you could change it... swap weapons during cast? Drop Blessed Aura mid-cast? Since they stack I figure it doesn't matter... Vili 22:24, 3 March 2009 (UTC)
- Say we got a 10s enchantment on DF 12,
- If they don't trigger at the same time: It's 10 x 1.2 = 12, 12 x 1.3 = 15.6s enchantment duration.
- If enchant mod and Aura apply at the same time: 15s. 10 x 1.2 = 12 (2 second difference). + 10 x 1.3 (3s difference) so it totals 15s enchantment duration.
- I prolly failed at explaining/counting. ---Chaos- 22:48, 3 March 2009 (UTC)
- Nearly everything stacks multiplicatively so with a 20% and and 30% you'd get a 56% longer enchantment, for 15.6 second duration (which iirc rounds to 17 seconds). I think I'll go test this, though. Vili 23:01, 3 March 2009 (UTC)
- Crap, I counted/explained it the long way. Damn English. 16s* btw. I guess it can be measured with recharges. ---Chaos- 09:53, 4 March 2009 (UTC)
- Though the disc is quite old, some people may be interested in what I figured out: Base time × ench mod → rounded as usual → this value × Aura → rounded half to even. Proof (or at least indication): Take Spotless Soul with 8 seconds, a 19%-enchmod and Aura at 15%. That gives you
8·1.19 ≈ 9.52 = 10; 10·1.15 = 11.5 ≈ 12
seconds, so a condition is removed 4 times. Another order in the calculation would give significantly less, e.g. straight without rounding:8·1.19·1.15 = 10.948
. - Ench mods give at least one second btw., just wanted to add that. –aRTy 03:19, 27 December 2010 (UTC)
- so you are saying that blessed aura lengthens the enchant duration after the enchant mod has done it and rounded? --The preceding unsigned comment was added by 212.44.30.213 (talk).
- After years I stumbled over what I thought was an oddity in the duration of seed of life. Did further testing. Turns out my statement above is not the whole truth, the order of effects is not fixed but instead corresponds to the order in which the effects were applied (effects monitor). The crucial point is that the weapon mod Of Enchanting is also treated like an effect and likely creates an invisible buff in the effect bar. Since this affects all combinations with skills, not only blessed aura, I will open another discussion at Talk:Of Enchanting. --aRTy 04:52, 1 May 2015 (UTC)
- You may want to add that info to Effect stacking. --Falconeye (talk) 05:34, 3 May 2015 (UTC)
- I did not update the note in the blessed aura article yet, I wrote a lot at the Talk:Of Enchanting talk page to get thoughts from others on how to present it to the reader. The sentence you copied to several articles is the old theory which is basically incorrect and way too simple. --aRTy 07:19, 3 May 2015 (UTC)
- The current page note may not be easy for some to read but it still explains why it functions a certain way. I would suggest for "with the weapon modifier applied to the duration and rounded to the nearest integer before Blessed Aura is applied and rounded." to be replaced by " with the first modifier applied to the duration and rounded to the nearest integer before the second modifier is applied and rounded." instead of a vague "order depending on which effect was active on the character first" 212.50.188.36 15:22, 5 May 2015 (UTC)
- Then again, the whole rounding thing is not easy aswell. The enchant suffix adds at least 1 second and rounds half up (which is the "usual" rounding to most people), blessed aura on the other hand rounds half to even. --aRTy 02:36, 6 May 2015 (UTC)
- The current page note may not be easy for some to read but it still explains why it functions a certain way. I would suggest for "with the weapon modifier applied to the duration and rounded to the nearest integer before Blessed Aura is applied and rounded." to be replaced by " with the first modifier applied to the duration and rounded to the nearest integer before the second modifier is applied and rounded." instead of a vague "order depending on which effect was active on the character first" 212.50.188.36 15:22, 5 May 2015 (UTC)
- I did not update the note in the blessed aura article yet, I wrote a lot at the Talk:Of Enchanting talk page to get thoughts from others on how to present it to the reader. The sentence you copied to several articles is the old theory which is basically incorrect and way too simple. --aRTy 07:19, 3 May 2015 (UTC)
- You may want to add that info to Effect stacking. --Falconeye (talk) 05:34, 3 May 2015 (UTC)
- After years I stumbled over what I thought was an oddity in the duration of seed of life. Did further testing. Turns out my statement above is not the whole truth, the order of effects is not fixed but instead corresponds to the order in which the effects were applied (effects monitor). The crucial point is that the weapon mod Of Enchanting is also treated like an effect and likely creates an invisible buff in the effect bar. Since this affects all combinations with skills, not only blessed aura, I will open another discussion at Talk:Of Enchanting. --aRTy 04:52, 1 May 2015 (UTC)
- so you are saying that blessed aura lengthens the enchant duration after the enchant mod has done it and rounded? --The preceding unsigned comment was added by 212.44.30.213 (talk).
- Though the disc is quite old, some people may be interested in what I figured out: Base time × ench mod → rounded as usual → this value × Aura → rounded half to even. Proof (or at least indication): Take Spotless Soul with 8 seconds, a 19%-enchmod and Aura at 15%. That gives you
- Crap, I counted/explained it the long way. Damn English. 16s* btw. I guess it can be measured with recharges. ---Chaos- 09:53, 4 March 2009 (UTC)
- Nearly everything stacks multiplicatively so with a 20% and and 30% you'd get a 56% longer enchantment, for 15.6 second duration (which iirc rounds to 17 seconds). I think I'll go test this, though. Vili 23:01, 3 March 2009 (UTC)