Talk:Breath of the Great Dwarf
Source : http://uk.gamespot.com/pc/rpg/guildwarseyeofthenorth/media.html?mode=gameplay (video 5)
Maybe there are dungeons filled with lava.... 65.30.20.38 16:53, 11 August 2007 (UTC)
- Pretty sure they actually mentioned that exact thing in a video. Lava, among other things... -- Jioruji Derako.> 06:30, 12 August 2007 (UTC)
- This had better heal for a LOT w/ exhaustion. 200-300? --Lou-Saydus 09:24, 12 August 2007 (UTC)
- Given that no monk spells have exhaustion, this had better be one hell of a heal party, yeah... But it's 15 second recharge. Relieve burning seems a bit... I dunno, useless... unless there's lava tunnels. Maybe one condition, any condition, and drop recharge to, say, ten, maybe seven? Quarter second cast is nice, though... Armond 21:07, 12 August 2007 (UTC)
- extiguish, much?
- In the video, the amount of health given to the party is only 60hp. And seeing how much cheat codes those players use, I fear that this is the highest tier in the Deldrimor title track. That would make BotGD a quite terrible skill. The animation however is pretty cool. Chriskang 08:53, 13 August 2007 (UTC)
- extiguish, much?
- It does seem pretty weak on paper if 60 is the peak, but if all the casters in a party brought it would seem pretty good for a Monkless bonus skill. There could even be a Deldrimor skill that interacts with Exhaustion ?--Walks With Angels 22:01, 13 August 2007 (UTC)
- The exhaustion appears to have been the result of an error. The exhaustion parameter only checks for the presence of a value, so "exhaustion = n" produces the same result as "exhaustion = y" or "exhaustion = <random character string>". -- Gordon Ecker 04:35, 16 August 2007 (UTC)
- It does seem pretty weak on paper if 60 is the peak, but if all the casters in a party brought it would seem pretty good for a Monkless bonus skill. There could even be a Deldrimor skill that interacts with Exhaustion ?--Walks With Angels 22:01, 13 August 2007 (UTC)
- Without exaustion this skill owns. Everyone can bring it and your party will get healed a LOT. Can be better than Life Seed or whatever it is called (that sunspear one) in the right situation if multiple people bring it.
Seed of life is still much much better skill than this.
- But Seed of Life only works on Monks. The whole point of this skill is, it's Heal Party for non-Monk characters. -- Jioruji Derako.> 02:24, 27 August 2007 (UTC)
Weak[edit]
The only bonus to this skill is it is tied to faction and not some school so you can bring it regardless. Otherwise it's a much weaker and limited (obviouslyu dilberate against destroyers) version of Extinguish that any class can run. Dancing Gnome 20:31, 5 September 2007 (UTC)
- unconditional party heal... my sin liked it alot vs the great destroyer.--Midnight08 08:26, 13 September 2007 (UTC)
- 1/4 sec activation time doesn't seem BAD either... Paddymew 08:55, 22 June 2009 (UTC)
this skill is not weak, it can be brought by any party member for additional party support in case stuff goes wrong, without any points investment. energy cost only makes it viable for casters though. 213.126.247.227 11:24, 7 January 2010 (UTC)
- Recharge is a bit annoying though, sure it's kind of a nice panic button but over time it maxes out at 4 hp per second. At least extinguish can remove disease. Necromas 23:27, 24 April 2010 (UTC)
- Hmm, I think that if the energy cost were dropped to 5, it might compare favorably to other skills. Divine Healing/Heaven's Delight, for example, heal for about the same amount. Although those two skills can be boosted with certain monk elites to improve their healing amount, this skill would not require earshot range, would remove burning, cast a fraction of a second faster, and could be used by non-monk primaries. 75.246.13.39 17:59, 25 April 2011 (UTC)
- Recharge is a bit annoying though, sure it's kind of a nice panic button but over time it maxes out at 4 hp per second. At least extinguish can remove disease. Necromas 23:27, 24 April 2010 (UTC)