Talk:Krait

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External links[edit]

Inspiration, maybe? Mwellrets were reptilian, semi-intelligent, aggressive, could shape-shift, etc... Unless they are both based on something else, which is entirely likely. -Auron 11:05, 21 June 2007 (UTC)

nah, rather the inspiration from this ----InfestedHydralisk Shadow Prison.jpg 00:43, 13 August 2007 (UTC)
Ah [here's a colored pic ----InfestedHydralisk Shadow Prison.jpg 00:46, 13 August 2007 (UTC)
I think they look more like Hakkar or wind serpents. -- Gordon Ecker 01:10, 13 August 2007 (UTC)
I think you'll find this a more likely candidate as a source of inspiration. - Drive By Poster
Quite a bit late for me to put this in (several years late, rather), but it's based on mesoamerica myths, seeing as it was likely meant for GW:Utopia, which was Mayan/Aztec themed (link -> http://en.wikipedia.org/wiki/Feathered_serpent_deity) ....~Reez 21:27, 4 May 2011 (UTC)

Location[edit]

The GWEN manual says "found along the tarnished coast", but then later in the description it says "Little is known about the Krait, for the only place they can be found is within the Charr homelands. Wtf Anet? --- Raptors

Answered here. --Gaile User gaile 2.png 03:41, 24 August 2007 (UTC)

Level 24 Devouss in normal mode[edit]

Can anyone confirm these? So far, I've only seen level 24 Neoss, Necross, Hypnoss and Arcanoss, but Devouss are the rarest type of Krait, lower level Krait are more common than higher level ones and Metamorphosis only seems to spawn Devouss at the minimum level, so if level 24 Devouss do exist they'd take a while to find. -- Gordon Ecker 09:07, 3 March 2008 (UTC)

I just watched a level 23 Devouss spawn from Metamorphosis in normal mode. --Belker 22:44, 10 December 2008 (UTC)

Kraits?[edit]

The manual uses Krait as the plural term, and no in-game dialogue contradicts it. I don't see any reason to avoid the official plurar term. -- Gordon Ecker 06:06, 18 August 2008 (UTC)

It's an auto-categorization issue, I've brought it up at Template talk:NPC infobox#Krait. -- Gordon Ecker 06:09, 18 August 2008 (UTC)

Death[edit]

I swear when tehy die they have the same circle aroudn them when you win the jackpot on nine rings- Calanation Call

i'm guessing you used rodgort's on it. it causes the same animation. --adrin User Adrin mysig.jpg 17:52, 10 August 2009 (UTC)

I was reading the Eotn Manuscript...[edit]

and it says Kraits are found in the charr homelands? 24.233.254.51 02:30, 7 May 2009 (UTC)

Signet of Sorrows[edit]

When they metamorphose into the Krait Arcanoss form, they remain where they were, standing on the corpse of the Neoss form. Ideal for Signet of Sorrows, I'd say... Cynique 12:49, 19 April 2011 (UTC)

Not just Arcanoss but any use of metamorphose - but I'm unsure if that counts as a corpse - I do know it's automatically exploited but mechanics might not say "that's not a body, just a bit of skin shedding." -- Konig/talk 15:28, 19 April 2011 (UTC)
Ah, yes, but my observation is that the Arcanoss form stays standing on the corpse, making it ideal Signet of Sorrows fodder because of the by-a-corpse instant recharge of the signet. Cynique 19:14, 19 April 2011 (UTC)
Really, they only move if they have reason to (e.g., becoming a warrior and needing melee range, leaving DoTAoE, etc.). -- Konig/talk 21:15, 19 April 2011 (UTC)