Talk:Shadows in the Jungle

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"Quest info: BUG-" What the hell?! Get a tab on it, It't not information on the quest, it's a bug. Put it under notes. Ilyana :D 20:43, 19 November 2010 (UTC)

Can anyone confirm if the bug is correct? Waar Kijk Je NaarUser Waar Kijk Je Naar sig.png 20:57, 19 November 2010 (UTC)
Just tried it, the bug does not exist. --MageUser MageMontu sig.pngMontu 21:14, 19 November 2010 (UTC)
There I fixed it. Waar Kijk Je NaarUser Waar Kijk Je Naar sig.png 21:16, 19 November 2010 (UTC)
Alright, then where should the article mention that after you enter the camp, the empty skill slot in the "7 position" is filled with a different skill?--BarGamer 07:11, 20 November 2010 (UTC)
Answered my own question, now the article matches the format from the Rise mission.--BarGamer 07:19, 20 November 2010 (UTC)

Dialogue Gwen bugged[edit]

Bug. After the quest i ended up in the hall of monuments. The Gwen's dialogue is looping. Gwen in the Hall of Monuments

   Gwen: "Something about him has changed. This isn't the... always doting, sometimes insufferable Keiran. He was always trying too hard." 
   Gwen: "And now he's... I don't know where. But he's not here. Have I lost another person I'm close to? How much more can I stand to lose?" 
   Gwen: "How can people stand to let someone get close to them, when it's so simple for life to come and take it all away?" 
   Gwen: "Is this the kind of person I want to be? Shutting myself off and being afraid do expose my feelings. Maybe happiness is better then reeling nothing at all. Maybe it's worth the pain." 
   Gwen: "If he can change, then maybe... maybe I can change, too." 

She's calling the same dialoque over and over Didis 23:45, 19 November 2010 (UTC)

This has been happening with all the new quests. --MushaUser Musha Sigc.png 00:45, 20 November 2010 (UTC)


Inventory Full Bug[edit]

Upon completion of this quest all rewards were received except for the 2 Medals of Honor due to a full Inventory. Unlike other quests the quests did complete. Opening up some space, logging and redoing the quest via the pool did not grant the missing reward. --The preceding unsigned comment was added by 12.30.173.148 (talk).

Various bugs[edit]

Hi, I was wondering if anyone has managed to complete this yet. I got to the entrance of the henge structures today before dying - my farthest ever. --The preceding unsigned comment was added by 81.141.153.179 (talk).


I've been using pumpkin pie but it doesn't seem to help much. It might be runnable with red candy - run to the end and kill the last group? --The preceding unsigned comment was added by 81.141.153.155 (talk).

Too many mantle at the end to achieve this. --The preceding unsigned comment was added by 81.141.158.253 (talk).


Not having much luck with red rock candy. Usually die before reaching henge. Mika's Promise of Death is bugged, called targets do not respond when I hit them with Keiran;s sniper shot. I suspect this is a bug. --The preceding unsigned comment was added by 81.141.158.208 (talk).


Yes this quest is definately bugged. But I am getting a different bug. I can't get past the first group - Mika refuses to attack anything, she just follows me around and avoids combat. I'm sure this is not as intended. --The preceding unsigned comment was added by 81.141.158.254 (talk).

Hello, person with multiple IPs. Please sign your comments using ~~~~. A few things:
  1. The same tactics work with this quest as with the other HotN quests, namely pulling each group separately and retreating if you're about to be overwhelmed. It's just a bit trickier here, because of the large number of mobs and overlapping patrol patterns.
  2. The Mantle and Peacekeepers can remove hexes. If your sniper shot didn't work, that's probably because Promise of Death got stripped.
  3. Miku isn't a party member, hence she doesn't share your aggro status. If you want her to engage, you have to draw the enemies in until they're close to her.
-- Hong 09:17, 16 December 2011 (UTC)


I haven't actually completed this quest yet, Just can't seem to not over agro the last large group. I have found that either/sometimes Miku seems to call the wrong names or called target works with player calling the target. I call all my targets and get the proc. more often this way. I have also found that Keiran's bow (firing rate)is to slow to deal with multiple agro. My shot-rate is much faster if I enter the mission then switch over to a Nevermore Flat-bow with poisonous string, and grip of enchanting. This also gives me a longer range to pull so Miku doesn't agro double mobs as often. You just need Keiran's bow to enter the mission. The candy apples have no effect on either hp or energy so I would guess the same applies to other consumables/candies. Bneal4865 13:47, 16 December 2011 (UTC)