Talk:Title/Title talk archive 2007-2009
Sweet Tooth?
User:BigBlue added a title Sweet Tooth to the core character based titles, but no article for the title was created. Can anyone confirm such a title? -- (gem / talk) 23:26, 14 February 2007 (PST)
- GuildWiki, every forum, yes — Skuld 23:33, 14 February 2007 (PST)
Hardmode
Hardmode will be a character based title, as far as I've seen it in an previous update (for a short times all Protector title were downgraded). BigBlue 05:08, 21 March 2007 (EDT)
Vanquisher
What is this title? -- Almighty Cow 16:25, 3 April 2007 (EDT)
- A title for hard mode. -- (gem / talk) 16:59, 3 April 2007 (EDT)
- If you wait a few days, maybe Gaile will actually tell us how to get it when Hard Mode rolls around. Sirocco 19:14, 3 April 2007 (EDT)
Effort Estimates
It would be nice on this page to display some indicators of effort needed for each title. That is, people would be able to, at a glance, decide which title they want to try next. The effort could be calculated in hours, in cash needed to buy the supplies, or both, based on estimates from players. For example, Survivor (2) and Survivor (3) can be achieved in 52 hours and 102 hours respectively, based on my personal experience. Alaris 15:20, 10 April 2007
- Put them on their respective pages under notes. Doesn't belong on this page. - BeXoR 00:26, 11 April 2007 (EDT
But it might also be nice to have them all here as a SUMMARY, so one does not need to click on each and every title. No?
Table
This table looks eerily similar to the one on GWiki and no less confusing. --Karlos 11:15, 25 May 2007 (UTC)
Creating New Titles
- → moved from User talk:Gaile Gray
A question; what does it normally take for new titles to be created? Aside from the release of new expansions, does ANet ever make new titles just for fun? I would personally love to see a few new titles, such as a "Normal Skill Collector" (just like the Elite Skill Collector title, only for the rest of the skills in the game). There's hundreds of skills in the game, and buying them all for a single character is no easy task... just seems like once you've got everything, best you can say is "hey look, I can make any build in the game now..." but that's it.
Is there anything the developers need to think of before making new titles? Such as making sure it's not too easy to max them out for the "Kind of a Big Deal" titles... can we expect any more non-event-related titles to be released? (e.g., the Sweet Tooth title, etc.) What would need to be considered before they could make a "Skill Collector" title? -- Jioruji Derako.> 00:53, 30 July 2007 (UTC)
- I Might as well HINT...(wink wink)... GvG Title and Balth Title --ChronicinabilitY 00:57, 30 July 2007 (UTC)
- The Balth Title isn't a bad idea, but, the GvG title already exists. CHAMPION TitleBlackie ewilson92 01:08, 30 July 2007 (UTC)
- IF you happen to be in one of the top 90 guilds yes, but there are a lot of people who do a LOT of GvG, and very little HA at all, and are not in one of the top 90 guilds. This means that they have nothing to show for their experience. Most problamatic when a guild disbands as i found out recently. --ChronicinabilitY 01:12, 30 July 2007 (UTC)
- Well, there needs to be some very prestigious titles floating around. If we made them all as easy as the last, there would be no level of achievement to some of them. Though, they are ALL great achievements.Blackie ewilson92 01:17, 30 July 2007 (UTC)
- I did not for one minute suggest removing the Champion title, that would obviously be ridicoulous, it would keep all the prestige that it has. This would simply be a way for players who aren't in the top 93 (i think it is now) guilds, to show their experience and not feel they have to GRIND HA just to join a decent GVG guild! I've grinded my way to R5 on one account and almost R4 on this one, and have hated almost every round of it, but it is the only way to show my 'experience' as a PvPer, and i despise the fact that there is no way to show my GvG experience. --ChronicinabilitY 01:22, 30 July 2007 (UTC)
- You do have a point. I honestly hate the HA grind without my guildies. I am r2 everyone thinks that's a reflection of your' skill...Blackie ewilson92 01:39, 30 July 2007 (UTC)
- Yeh and without meaning to sound bad, you're R2 might as well be R0 for all you can show for it! At the moment players are almost forced to HA at least to Rank 3/6 depending on where they are looking to go. I guess we;ll see what Gaile thinks of this.....(hopefully) *wink* --ChronicinabilitY 03:32, 2 August 2007 (UTC)
- You do have a point. I honestly hate the HA grind without my guildies. I am r2 everyone thinks that's a reflection of your' skill...Blackie ewilson92 01:39, 30 July 2007 (UTC)
- I did not for one minute suggest removing the Champion title, that would obviously be ridicoulous, it would keep all the prestige that it has. This would simply be a way for players who aren't in the top 93 (i think it is now) guilds, to show their experience and not feel they have to GRIND HA just to join a decent GVG guild! I've grinded my way to R5 on one account and almost R4 on this one, and have hated almost every round of it, but it is the only way to show my 'experience' as a PvPer, and i despise the fact that there is no way to show my GvG experience. --ChronicinabilitY 01:22, 30 July 2007 (UTC)
- Well, there needs to be some very prestigious titles floating around. If we made them all as easy as the last, there would be no level of achievement to some of them. Though, they are ALL great achievements.Blackie ewilson92 01:17, 30 July 2007 (UTC)
- IF you happen to be in one of the top 90 guilds yes, but there are a lot of people who do a LOT of GvG, and very little HA at all, and are not in one of the top 90 guilds. This means that they have nothing to show for their experience. Most problamatic when a guild disbands as i found out recently. --ChronicinabilitY 01:12, 30 July 2007 (UTC)
- The Balth Title isn't a bad idea, but, the GvG title already exists. CHAMPION TitleBlackie ewilson92 01:08, 30 July 2007 (UTC)
(Reset indent) I suspect that this is a matter that will be known very soon, because I believe that new titles may be added when GW:EN is released. I did not ask specifically about this, and I will do so, but my suspicion is that some reordering of titles is coming, and my best guess for a timeline is, possibly, August 31. Again, that's unofficial, and I'll see if anyone wants to comment on this now. However, keep in mind, we love for there to be things for you discover -- things both large and small -- and we may not want to tell all just yet. :) -Gaile 05:08, 4 August 2007 (UTC)
- Yay, suspense... I'm looking forward to the titles we'll most likely be getting based on EotN stuffs, but hearing that we might see some title updates for the rest of the world sounds promising as well... just to recap, Normal Skills Title = awesome, Quests Completed Title = super-awesome. :D I wonder how hard a Quests title would be to make? Non-Tyrians would have less quests to finish in Tyria, I think, because so many quests are Prophecies-characters only... I guess stuff like that is a major factor in the chances of seeing titles like that released, eh?
- I just want to be able to finish my collection of every Ranger skill in the game, and turn on some sort of "Master Ranger" title... :P -- Jioruji Derako.> 05:16, 4 August 2007 (UTC)
- Promising news! =D The more titles the better a player can show his skills so i'm all for them. Obviously i'm a lot more PvP biased then PvE so i'm hoping for at least something new there! Any more news keep us updated as i'm sure you will! Thanks --ChronicinabilitY 17:39, 6 August 2007 (UTC)
- Not all titles require skill to get. And for Jioruji, I fail to see how difficult it is to get all the non-elite skills... quests, yes, you need time to do them all. But skills? How hard is it to just jump to three locations and keep clicking on "Buy"? Quest title? Yes. Non-elite skill acquisition? No. -- ab.er.rant 02:05, 7 August 2007 (UTC)
- Sweet tooth title? probably even quicker than that :) --Lemming 02:07, 7 August 2007 (UTC)
- Wiiii ;) ! I love surprises! Hope there will be the titles that I dream about (unrevealed until GWEN's release) :) . Quest-title, XP-title, FB-title... ANet, I count on you :) ! MonkOfWar 11:48, 7 August 2007 (UTC)
- True, a normal-skills title wouldn't be super-hard to get. Of course, don't forget about all the skill points you'll need (or tomes). What would be nice is a campaign-wide title, sort of like the old Skill Hunter title... make it without a top level, so it's not just a free max title. Maybe a profession-specific title? For collecting all Ranger Skills, including Elites... and so on. It would be nifty if they made titles that didn't count towards Kind Of A Big Deal, so they wouldn't have to worry about a title being "to easy".
- But on a more realistic level, Quest Title would be great. Give people a reason to do even the small, pointless quests... -- Jioruji Derako.> 22:13, 13 August 2007 (UTC)
- Hello all, there's still no news or not a chance to wish a awesome Quests Completed Title ? 213.251.189.201 14:53, 5 September 2008 (UTC)
- Wiiii ;) ! I love surprises! Hope there will be the titles that I dream about (unrevealed until GWEN's release) :) . Quest-title, XP-title, FB-title... ANet, I count on you :) ! MonkOfWar 11:48, 7 August 2007 (UTC)
- Sweet tooth title? probably even quicker than that :) --Lemming 02:07, 7 August 2007 (UTC)
- Not all titles require skill to get. And for Jioruji, I fail to see how difficult it is to get all the non-elite skills... quests, yes, you need time to do them all. But skills? How hard is it to just jump to three locations and keep clicking on "Buy"? Quest title? Yes. Non-elite skill acquisition? No. -- ab.er.rant 02:05, 7 August 2007 (UTC)
- Promising news! =D The more titles the better a player can show his skills so i'm all for them. Obviously i'm a lot more PvP biased then PvE so i'm hoping for at least something new there! Any more news keep us updated as i'm sure you will! Thanks --ChronicinabilitY 17:39, 6 August 2007 (UTC)
Can we change some titles and other wishes
a couple of changes i would love to see on titles are 1 change wisdom and treasure hunter to account based. Yes they are a gold sink but for me i have to put all the golds i get in storage then switch toons to id them. instead of being able to just take care of it when i get them. it is an issue of easy vs takes an extra 2 min but it is my 2 min and its the only way atm to get the title. no i dont want to change the number of chest to open or items to id and it will still take the avg player a long time to complete. 2 let us order our titles around so we can put the one we are working on at the top of the list. 3 let us remove a title from our list if we just dont want it there.
- example i have no desire to work on sweet tooth but i have used candy canes so i have the title track listed and would love to remove it from my track list. i am sure that others have the same issue perhaps we could have a hide unhide in the options menu for each title track.
4 on gold sinking titles how about a title for all the non elite skills by class/chapter with an average of 90+ non elite skills that will drain the gold from accoutns left and right because most people will say oh look i am only x skills short of the title i can go get that now. --The preceding unsigned comment was added by User:Rockweaver .
New Title
Players want an armor title, I have a little idea on my userpage here.--The Warior Of Timi
I would like to see an animal tamer title, now that we have the Zaishen Menagarie --24.177.143.212 04:19, 4 July 2009 (UTC)
Asura Title
I think you guys should add asura title, because we all know for a fact there will be 1. i think the ranks r the same as all the other ranks that require reputation points just from my guess. it seems correct to me but im not sure. --76.29.129.133 02:07, 26 August 2007 (UTC)
Can we have a real "Grind" title pls?
OK this is no joke really. GW has many players which love grinding, because if there weren't so many of them ANet wouldn't be increasing grind drastically in PvE. So, I was thinking it would be cool to have a pure grind title, no less.
Acquisition:
For each Dummy killed on the Isle of the Nameless, 1 grind point is gained.
First title track is unique; it can be gained without doing anything at all.
This is account based title.
Grind rank title track (some examples):
Tier Title Dummy kills 1 To Grind Or Not To Grind (1) 0 2 Once Upon A Grind (2) 50 3 Let There Be Grind (3) 100 4 The Way Of The Grinder (4) 500 5 To Grind Where No Man Has Ground Before (5) 1,000 6 Aut Grindere Aut Mori (6) 5,000 7 Grind Omnia Vincit (7) 10,000 8 Gone With The Grind (8) 25,000 9 A Kingdom For A Grind (9) 50,000 10 One Grinder To Rule Them All (10) 75,000 11 My Life For Grindom (11) 100,000 12 The Grind Is Strong With This One (12) 250,000 13 Grind Is My Religion (13) 500,000 14 Possessed By Grind (14) 666,666 15 Incarnation Of Grind (15) 777,777 16 I Am The Grind (16) 1,000,000
- This is so funny, I wish it was in the game. --Xeeron 12:03, 29 August 2007 (UTC)
- Don't they respawn, so you could just go afk overnight with a brick on your spacebar. --Lemming 21:38, 30 August 2007 (UTC)
- They respawn but regular attacks don't always work, and you might get killed. --Hellbringer 21:39, 30 August 2007 (UTC)
- Dummies kill? ‽-(eronth) I give up 22:54, 30 August 2007 (UTC)
- Just sit there with a MM hero in ur party.. do some mass aoe kil off 4 or 5... then just flag ur MM, or have 2 MM's 1 for each circle of dummys 58.178.114.87 23:45, 30 August 2007 (UTC)
- Points are disabled if you enter with Hero or Henchie. This isn't Lucky/Unlucky title unless you gonna use mouse scripts. Servant of Kali 07:42, 31 August 2007 (UTC)
- And maybe a... I Did It For The Lulz (17). -Auron 07:48, 31 August 2007 (UTC)
- I haven't seen any super-secret white board with grind titles on them, but who knows? Guild Wars 2 is some time away, and maybe the team will be looking for titles and... nah, I sort of doubt this one. On the other hand, I can't say a definite "No," 'cause our team does some nutty stuff! :) --Gaile 17:03, 1 September 2007 (UTC)
- How about "To Grind or not to Grind that is the Question" lool --Alien 08:29, 3 September 2007 (UTC)
- I lulz'd at #9 - do we have a Sonata Arctica fan? 72.192.62.77 13:02, 3 September 2007 (UTC)
- I had in mind "A horse, a horse, my kingdom for a horse" :) http://www.phrases.org.uk/meanings/186700.html Servant of Kali 07:21, 5 September 2007 (UTC)
- I lulz'd at #9 - do we have a Sonata Arctica fan? 72.192.62.77 13:02, 3 September 2007 (UTC)
- How about "To Grind or not to Grind that is the Question" lool --Alien 08:29, 3 September 2007 (UTC)
- I haven't seen any super-secret white board with grind titles on them, but who knows? Guild Wars 2 is some time away, and maybe the team will be looking for titles and... nah, I sort of doubt this one. On the other hand, I can't say a definite "No," 'cause our team does some nutty stuff! :) --Gaile 17:03, 1 September 2007 (UTC)
- And maybe a... I Did It For The Lulz (17). -Auron 07:48, 31 August 2007 (UTC)
- IF there is a "real grind title" I'd make it even more obvious than killing dummies. Like adding a button to your HoM that needs to be clicked 10 million times or something. --Xeeron 14:03, 3 September 2007 (UTC)
- That would be too funny. I want a button now. Please Gaile? Pleeeeease. =] --Alien 17:58, 4 September 2007 (UTC)
- Nah, see, the problem with that button is that it's obviously pointless. Now, Dummies are better because they are also pointless but give you an illusion of sense, like real grind :)))) Servant of Kali 07:15, 5 September 2007 (UTC)
- I'd put in something like the gem in D2. Read the article, it's a blast. Now THAT was an awesome idea. Add that to the chat window, or a command, linked to a title that counts it up... It doesn't even need to send to the server anything else than how many times the command was entered in the last minute. Alaris 14:57, 9 November 2007 (UTC)
- Nah, see, the problem with that button is that it's obviously pointless. Now, Dummies are better because they are also pointless but give you an illusion of sense, like real grind :)))) Servant of Kali 07:15, 5 September 2007 (UTC)
- That would be too funny. I want a button now. Please Gaile? Pleeeeease. =] --Alien 17:58, 4 September 2007 (UTC)
- Points are disabled if you enter with Hero or Henchie. This isn't Lucky/Unlucky title unless you gonna use mouse scripts. Servant of Kali 07:42, 31 August 2007 (UTC)
- Just sit there with a MM hero in ur party.. do some mass aoe kil off 4 or 5... then just flag ur MM, or have 2 MM's 1 for each circle of dummys 58.178.114.87 23:45, 30 August 2007 (UTC)
- Dummies kill? ‽-(eronth) I give up 22:54, 30 August 2007 (UTC)
- They respawn but regular attacks don't always work, and you might get killed. --Hellbringer 21:39, 30 August 2007 (UTC)
- Don't they respawn, so you could just go afk overnight with a brick on your spacebar. --Lemming 21:38, 30 August 2007 (UTC)
(resetting indent) As nutty as it sounds, I actually think this would be pretty funny. -- Cynaes 17:09, 5 September 2007 (UTC)
- Sad as it may sound i actually like this idea JeniM 09:24, 8 September 2007 (UTC)
- I'd do it. I have transcended the whinings of the lazy and become the grind. Genofreek
This looks more like a Rant about having to grind rather than a real suggestion for a title. Killing dummies? Why? They even fight back! Cost no gold, requires no effort... basically a title for those who use bots. Bleh.MithranArkanere 19:13, 8 September 2007 (UTC)
- Dude, what, you ran out of arguments on Guru and then you have to come back here so I have to retype it all? Argument #1: Kurzick/Luxon title require a) no money b) no effort c) no one fights back if you leech in Fort Aspenwood; Argument #2: Not all titles need to be the same. That's the point of new titles. If new title does the same as old, has same requirements etc, then just use the old title. Argument #3, people with low IQ should not have a say in anything. There's was a reason a caste system got implemented in ancient India - some people were only good for planting tomatoes. Servant of Kali 19:21, 8 September 2007 (UTC)
- Please read GWW:NPA. Don't attack others, please. -- (gem / talk) 20:06, 8 September 2007 (UTC)
- bwahahah, genius. Ps don't discount tomato planting, tomato planters pioneered genetic engineering =P --WikiWu 23:59, 26 September 2007 (UTC)
- Mmmmm...Tomacco Killer Revan 22:06, 5 October 2007 (UTC)
- I like this idea, gave me a good laugh =). Though I think the number should be set alot higher to serve it's name, maybe even max at 10'000'000. -- Nox Coma 21:51, 21 September 2008 (UTC)
- Mmmmm...Tomacco Killer Revan 22:06, 5 October 2007 (UTC)
- bwahahah, genius. Ps don't discount tomato planting, tomato planters pioneered genetic engineering =P --WikiWu 23:59, 26 September 2007 (UTC)
- Please read GWW:NPA. Don't attack others, please. -- (gem / talk) 20:06, 8 September 2007 (UTC)
Commander
Now that we can have new heroes with GWEN, I wonder if it's still acurate to classify the Commander title as Nightfall-only. Do you really need a Nightfall account to enter Hero battle or can you do it with a Prophecies+GWEN or a Factions+GWEN account? Chriskang 11:53, 29 August 2007 (UTC)
- Valid question, my guess is that no, but we'll have to wait till GW:EN comes out to know for sure. --Xeeron 12:03, 29 August 2007 (UTC)
- I think some GM confirmed that you will be able to do hero battles without NF. --Hellbringer 00:30, 30 August 2007 (UTC)
- That's been tested. Can't recall where right now, but people without NF could enter hero battles during preview.Or so they say. Backsword 20:57, 30 August 2007 (UTC)
- Is this confirmed outside of the preview? Archangel Avoca 01:54, 5 September 2007 (UTC)
Asura / Asuran title
What's it called in-game, "Asura Title Track" or "Asuran Title Track"? -- Gordon Ecker 09:09, 31 August 2007 (UTC)
- Asure Title Track. - BeX 10:10, 31 August 2007 (UTC)
Monuments
Someone has uploaded a picture of the Legendary Survivor monument on the "Honor" page. Maybe it would be a good idea to have a picture of a title's monument on all the title's indivdual pages? --Alien 12:37, 1 September 2007 (UTC)
Agreed, i think on this main page there should be a section that talks about the The Monument of "Honor" and each title page should have an image of what the monument looks like. when i have time ill try and add that stuff. 75.172.43.176 21:38, 23 April 2008 (UTC)
done.75.172.43.176 06:01, 27 April 2008 (UTC)
- i am 75.172.43.176 i went though and add the changes i talked about75.165.113.67 07:19, 28 April 2008 (UTC)
Rainbow Phoenix, Kind of a Big Deal and Hall of Monuments
First, this is not a generic "Rainbow Phoenix too hard" topic, but the phoenix is intrinsic to this subject. Would it be possible to have an account based KoaBD title?? For example, once i maxed a title, say Legendary Spearmarshal, that title would become account based AND it would count 1 point towards an account based KoaBD title - BUT the advantages that come along, such as higher efficiency of sunspear pve skills, would be present ONLY for the character who maxed it. And, if i maxed the same title in another character, that second title wouldn't count towards KoaBD.
This way, people who play more than one characters would still be comfortable in playing multiple characters, without having to amass multiple titles in one character only. AND, the Hall of Monuments would become partially account-based, as the PVE statue and the Rainbow Phoenix would be available to multiple characters in the same account.
Another idea was that the phoenix would be a permanent addition to a Hall of Monuments, but if the player enters it with company, the pet would be "uncapturable", being there solely for aesthetic purposes.
The thread that preceded it all was this one. --Pulse Reaction 14:30, 11 September 2007 (UTC)
- If KoaBD condition was removed or it was possible to charm them from some one else then there would be no "big deal" about having a ugly looking pet.Biz 14:51, 11 September 2007 (UTC)
- I agree with Pulse Reaction that the maxed titles rank should have been account based from the very beginning. At least i found it more natural to spread the titles on different characters so I could show them off. But to make the maxed titles rank account based now is way too late. Because you would take away the effort many people (including me) already made collecting titles on one character just for the maxed titles rank. --Miko 15:18, 11 September 2007 (UTC)
- It's just one reward in the game for meeting particular conditions. Any reward in the game has conditions we can choose to meet or not meet. These particular rewards (the rainbow phoenix and the statue) favor players who tend to play one character a lot. That is, in fact, exactly what they're intended to show off. Bcstingg 15:23, 11 September 2007 (UTC)
- I understand people already have lots of titles in lots of characters, but still, wouldn't an Account based KoaBD title make things a little better and still reward people who plays multiple characters??? Please note, this is not about the phoenix, it's about the KoaBD title, if it would be possible to become account based. --Pulse Reaction 15:34, 11 September 2007 (UTC)
- It's just one reward in the game for meeting particular conditions. Any reward in the game has conditions we can choose to meet or not meet. These particular rewards (the rainbow phoenix and the statue) favor players who tend to play one character a lot. That is, in fact, exactly what they're intended to show off. Bcstingg 15:23, 11 September 2007 (UTC)
- I agree with Pulse Reaction that the maxed titles rank should have been account based from the very beginning. At least i found it more natural to spread the titles on different characters so I could show them off. But to make the maxed titles rank account based now is way too late. Because you would take away the effort many people (including me) already made collecting titles on one character just for the maxed titles rank. --Miko 15:18, 11 September 2007 (UTC)
That would defeat the whole purpose of the title.....the title is intend to show off those who have put alot of effort into a single character, if it was easy to get, then everyone would have it, and it would no longer be kind of a big deal. Not everyone will be able to get everything, but items such as the RBPx are rewords to those who focus on getting everything. You don't get the reward without putting in the work.Med Luvin 16:14, 11 September 2007 (UTC)
- This subject has been mentioned on this section (it wasn't what the player who made the section talked about, but some of us, on the later comments, mentioned the problems with KoaBD being character based and proposed changes about it). Erasculio 16:45, 11 September 2007 (UTC)
- I feel people are missunderstanding PulseReaction here: Getting his version of the Koabd title would not be much simpler than a character based one. Note how he wants to he wants each title to count only once (so no koabd with 20 protection titles, only 3 would count).
- Personally, I love the suggestion. It allows players to play whole account instead of single characters and still keeps Koabd a special title that not many will achieve. --Xeeron 17:01, 11 September 2007 (UTC)
- I can see that PulseReaction's suggestion would not necessarily make getting the title any easier, since each title would only count once (however, the "easy" factor is debatable -- if the change were made, I could start vanquishing with my necro instead of my assassin, which would probably be easier). I suppose I just don't have a problem with certain rewards having certain restrictions, since we as players are aware of those restrictions and can make our choices accordingly. Choice sometimes involves sacrifice. You have to choose which you value more -- playing all of your characters equally, or achieving a title. I agree with Med Luvin that it shows you've put a lot of effort into one character, and an account-based title would dilute its value. Bcstingg 17:30, 11 September 2007 (UTC)
- Love the idea of account-based KoaBD too. I've been "reluctantly" playing my Paragon because that's my titles-farmer, but I'd rather play my Ranger. Alaris 17:51, 11 September 2007 (UTC)
- I understand how Bcstingg and Med Luvin may be against this idea, but what if Kind of a Big Deal was really intended for titles and not for time spent with one character? Anyways, i hope that KoaBD is more for titles instead of character favouritism. --PulseReaction 19:37, 11 September 2007 (UTC)
- Well my character that I use to get a lot of titles is my ranger and right now I want to play as my ele for once because I haven't in a while. I agree with this idea. -- HeLlBrInGeR talk 19:45, 11 September 2007 (UTC)
- I'm for this idea in every way. Once character might be good for vanquishing and so you would play certain characters for certain areas, but Gaile was saying just the other day how that was the intended design and reason some areas require an extra Ele in your party. But I can't play my Ele if I hope to get max titles because he's already 8 titles behind my Warrior and I would have wasted that time. However if you made this change I could jump into GW:EN with my Ele and pick up titles my Warrior doesn't have and just carry on where that character left off. All the way around it doesn't make getting KoaBD that much easier...just makes you play smarter and allows you to spread your time if you like every class, like me. 210.206.175.152 05:12, 12 September 2007 (UTC)
- Well my character that I use to get a lot of titles is my ranger and right now I want to play as my ele for once because I haven't in a while. I agree with this idea. -- HeLlBrInGeR talk 19:45, 11 September 2007 (UTC)
- I understand how Bcstingg and Med Luvin may be against this idea, but what if Kind of a Big Deal was really intended for titles and not for time spent with one character? Anyways, i hope that KoaBD is more for titles instead of character favouritism. --PulseReaction 19:37, 11 September 2007 (UTC)
- Love the idea of account-based KoaBD too. I've been "reluctantly" playing my Paragon because that's my titles-farmer, but I'd rather play my Ranger. Alaris 17:51, 11 September 2007 (UTC)
- I can see that PulseReaction's suggestion would not necessarily make getting the title any easier, since each title would only count once (however, the "easy" factor is debatable -- if the change were made, I could start vanquishing with my necro instead of my assassin, which would probably be easier). I suppose I just don't have a problem with certain rewards having certain restrictions, since we as players are aware of those restrictions and can make our choices accordingly. Choice sometimes involves sacrifice. You have to choose which you value more -- playing all of your characters equally, or achieving a title. I agree with Med Luvin that it shows you've put a lot of effort into one character, and an account-based title would dilute its value. Bcstingg 17:30, 11 September 2007 (UTC)
Resetting indent. Personally, I feel that making the Maxed Titles track account-based devalues the title itself. If every character on an account can access this title it becomes of no significance except for obtaining a couple small rewards. Honestly, limited access to a new pet and a fancier monument are a lot less helpful and useful to me than the benefits of Lucky, Wisdom, Lightbringer, and the EotN faction titles. For a titles that is solely about an individual's prestige in the game, changing it to account based destroys it's value. Right now if you see a character with KoaBD or PKM, etc. you know that the player spent the time and effort required to achieve those titles - which becomes all the more impressive when it's not one of the more popular and easier to achieve with classes. Having a character whose class is one of the less favored for PvE (In my experience: Mesmer, Assassin, Ritualist, Paragon) with KoaBD or higher is a lot more impressive to me than seeing other classes with that title.
I think a better way to reward the people who do play several characters frequently and who don't concentrate their play time into one or two characters would be a new title. Having an account based title that was seperate from the KoaBD track would allow the prestige of KoaBD to remain while allowing people who play on many characters to be able to show their time and effort spent on Guild Wars. Yukiko 00:13, 13 September 2007 (UTC)
- I think that's an excellent idea, Yukiko. I'm one of those with a "People Know Me" Assassin, and I'm proud of the time and effort it took to achieve that. It wouldn't have the same value if I could just earn each title on whatever character I find it easiest to earn that title and display it on any character. I think that would be a fundamentally different achievement. But I'd fully support a different title to represent this different achievement, so that others have a way to display the time and effort they've put into achieving titles across different characters. Who knows -- if created, that title might become the more prestigious one, since it probably shows you're well-rounded. -- bcstingg (talk • contribs) 01:08, 13 September 2007 (UTC)
- Well this just proves that different people have different experiences about which characters are less favored/less powerful for PvE playing. I would never had put the Ritualist and Paragon in Yukiko's group of less PvE favored classes as I find their power equal to the Elementalist and Necromancer. In fact I find the Ritualist to be the most powerful of them all in PvE --Miko 05:22, 13 September 2007 (UTC)
- Yukiko is right: Instead of changing the koabd title to account, a neater solution were to introduce an acount based max titles title alongside the existing character based one. --Xeeron 09:31, 13 September 2007 (UTC)
- 30 maxed titles: I'm on summer break (1)
- 60 maxed titles: I'm in college at a state school (2)
- 90 maxed titles: I have a sugar daddy (3)
- 120 maxed titles: My apartment smells of unwashed gamer (4)
- 150 maxed titles: WTB JOB PLZ RLY NEED (5)
- <3 --Tankity Tank 11:48, 13 September 2007 (UTC)
- It's not hard to get maxed titles, Protector and Guardian together are 7 easy titles to get, even on a sin. Drunkard and Sweet Tooth can be bought, survivor is just a grind - recently shown to be very easy with bonder builds etc, and the Lightbringer and Sunspear ones are a couple days grind in Jokko's Domain. That's 12 titles right there, if u count out the hard mode ones sure it's only 8 or 6 if you can't afford the alcohol and candy but the others are easy to get and can be done in a week. KoaBD is just another example of how poorly planned titles were/are, always coming up with problems like the RA and TA ones. Do they mean something? Sure, it means that individual character has done stuff, does it mean that player is more accomplished than a player who doesn;t have a single character with KoaBD? Deffinitly not, which is the inherint flaw in the way the system is now. I might have 12 characters, each with one or two of their own unique titles on my account but someone with People Know Me can display something more presitgious than I can, even though I am the more accomplished player. If titles are supposed to allow us to display our achievements, particularly this one, they aren't doing that job. KoaBD should be made account wide, preventing titles from doubling up. The above suggestion is bad because players with more character slots are favoured. Dancing Gnome 18:33, 13 September 2007 (UTC)
- You seem eager to discount the value of the KoaBD title -- you say maxed titles aren't hard, you mention that Protector, Guardian, and Survivor are easy, Drunkard and Sweet Tooth can be bought, and Lightbringer and Sunspear just require some farming. Then you suggest that KoaBD being account-wide would let you display it and show you're a more accomplished player. Come again? If the titles that add up to it are easy and meaningless anyway, and it doesn't represent any real accomplishment, then why does it even matter if it's character- or account-based? Making the title account-based would just mean you had done some easy things on a variety of characters, and it would be no more prestigious than it is now. Is it only about potential GW2 benefits? I'm just not getting what you're trying to say here, when you dismiss the title in the first half and argue you should be able to display it in the second. -- bcstingg (talk • contribs) 19:17, 13 September 2007 (UTC)
- I get what he's saying. The point is not whether it's worthless or not, it's that if you've done more in the game than another player, but choose to do so across a variety of characters (which tells me that you're a more rounded player and better to have in a group) then you should be able to show that on all of your characters. Just like someone who is great at PVP...they can show that on all of thier characters with the rank emotes. Doesn't matter what class they play in PVP...they might even play several...it's just about letting people know the quality of player that you are. Open KoaBD to your whole account and people will know that you're an avid player, even when you're in pre-searing. I can't tell you how many times people have asked me if my one character in pre is my only character, when I have KoaBD on my main character and 11 other lvl 20, and quite accomplished, characters on my account. One of each class, because I AM a well rounded player. But I can't get in a group unless I'm on my monk or my KoaBD tank. I'm just saying, the OP idea is solid and ANet should spread the love for people who love the game, and every character class of it.210.206.175.162 10:27, 14 September 2007 (UTC)
- But why wouldn't the better idea be a new title like KoaBD that can be earned across multiple characters? Dancing Gnome seems to be suggesting he's a more accomplished player than someone who earns KoaBD on one character. So why would he want to display the same title? That's why I'm confused by what he wrote. It seems he would want to display a title that not only shows how many titles he's maxed, but distinguishes him from those who have earned the titles on only one character. As I said before, that new title, if created, would probably be seen by some as the more prestigious one. A new title would give players who play multiple characters what they want, while not changing the meaning of what some of us have already earned. The version of the title above suggested by Tankity Tank is not what anyone else has been suggesting as a new title. We're talking about not letting titles double up -- the exact same mechanics Dancing Gnome suggests for KoaBD, just in a new title. -- bcstingg (talk • contribs) 13:30, 14 September 2007 (UTC)
- BLah. I would rather just have all titles made account based, with the exception of a few. But, I guess the current suggestion is an improvement.
- One thing I don't get is why anybody with KoaBD titles are so attached to the current system? Do you people have pride in how should i say it....monogamy?!?! Well Im very sorry if I've offended all you, single character purists, but I like to lead a life free from restraint. A more hedonistic/fun guild wars life with my characters ;]. I like to get around!.
- But why wouldn't the better idea be a new title like KoaBD that can be earned across multiple characters? Dancing Gnome seems to be suggesting he's a more accomplished player than someone who earns KoaBD on one character. So why would he want to display the same title? That's why I'm confused by what he wrote. It seems he would want to display a title that not only shows how many titles he's maxed, but distinguishes him from those who have earned the titles on only one character. As I said before, that new title, if created, would probably be seen by some as the more prestigious one. A new title would give players who play multiple characters what they want, while not changing the meaning of what some of us have already earned. The version of the title above suggested by Tankity Tank is not what anyone else has been suggesting as a new title. We're talking about not letting titles double up -- the exact same mechanics Dancing Gnome suggests for KoaBD, just in a new title. -- bcstingg (talk • contribs) 13:30, 14 September 2007 (UTC)
- I get what he's saying. The point is not whether it's worthless or not, it's that if you've done more in the game than another player, but choose to do so across a variety of characters (which tells me that you're a more rounded player and better to have in a group) then you should be able to show that on all of your characters. Just like someone who is great at PVP...they can show that on all of thier characters with the rank emotes. Doesn't matter what class they play in PVP...they might even play several...it's just about letting people know the quality of player that you are. Open KoaBD to your whole account and people will know that you're an avid player, even when you're in pre-searing. I can't tell you how many times people have asked me if my one character in pre is my only character, when I have KoaBD on my main character and 11 other lvl 20, and quite accomplished, characters on my account. One of each class, because I AM a well rounded player. But I can't get in a group unless I'm on my monk or my KoaBD tank. I'm just saying, the OP idea is solid and ANet should spread the love for people who love the game, and every character class of it.210.206.175.162 10:27, 14 September 2007 (UTC)
- You seem eager to discount the value of the KoaBD title -- you say maxed titles aren't hard, you mention that Protector, Guardian, and Survivor are easy, Drunkard and Sweet Tooth can be bought, and Lightbringer and Sunspear just require some farming. Then you suggest that KoaBD being account-wide would let you display it and show you're a more accomplished player. Come again? If the titles that add up to it are easy and meaningless anyway, and it doesn't represent any real accomplishment, then why does it even matter if it's character- or account-based? Making the title account-based would just mean you had done some easy things on a variety of characters, and it would be no more prestigious than it is now. Is it only about potential GW2 benefits? I'm just not getting what you're trying to say here, when you dismiss the title in the first half and argue you should be able to display it in the second. -- bcstingg (talk • contribs) 19:17, 13 September 2007 (UTC)
- Yukiko is right: Instead of changing the koabd title to account, a neater solution were to introduce an acount based max titles title alongside the existing character based one. --Xeeron 09:31, 13 September 2007 (UTC)
- Well this just proves that different people have different experiences about which characters are less favored/less powerful for PvE playing. I would never had put the Ritualist and Paragon in Yukiko's group of less PvE favored classes as I find their power equal to the Elementalist and Necromancer. In fact I find the Ritualist to be the most powerful of them all in PvE --Miko 05:22, 13 September 2007 (UTC)
- I have a Dream! I have a dream that this rpg may live out the true meaning of it's creed: "We hold all truths to be self evident, that all characters are created equally capable". I have a dream, that on top of the red hills of Kodnur crossings, the characters of former warriors and dervishes, may party together in a balanced team. I have a dream, that even the treasure hunter title, maybe worn, by a necro. I have a dream, that all my characters will be created equal xD. I have a dream, that my eight characters will not be judged by what they have accomlished alone, but what they have done as family! I have a dream that my house will not "smell(s) of unwashed gamer"!
- I have a dream today!--wu is me 10:27, 19 September 2007 (UTC)
The so called single character purists is a myth, time and time again people who have the PKM title keep saying hey I play ten characters too, or I have eight characters but it is ignored, because then the proponents of this idea couldn't portray themselves as victim's of some unfair discriminatory system. The problem is they aren't playing those characters, but merely collecting them. Its also become a rather lame excuse for not having PKM. Its ironic claiming to play so many characters and yet not be able to get them though the campaigns and cap a few skills to get the KoaBD or PKM on them. IMO no one is entitled to an account wide title for doing bits and pieces of KoaDB track scattered over 20 characters. Shadowspawn X 09:28, 27 September 2007 (UTC)
- In your opinion exactly, which lacks logic. Getting Legendary Cartography, Legendary Vanquisher, and Legendary Skill Hunter on 3 separate characters requires MORE work than getting all of that on one character, quite the opposite to your claim. This is because you need to level up and equip each of these characters, the heroes you need, and get access to most or all areas of all 3 games if you collect Legendary titles (across-campaign). Even without the Legendary, getting Skill Hunter for each campaign on different characters means that you have to collect core elites 3x instead of once. And before you call me lazy, I have PKM on my Paragon, working towards ImVI, and I am now also collecting titles on my Ranger. It took me about 400 hours to get PKM which includes Survivor, 3xProtector, 2xSkill Hunter, and 4xCartographer. Aside from Survivor, which I also got on my new Ranger, I'd consider these titles to be "trivial" in the sense that I could get them on any profession, but time consuming nevertheless. Alaris 15:01, 27 September 2007 (UTC)
- On GWO, we (a bunch of people) discussed this problem, and we created a new, account based title tracking all the maxed titles in the account. The result of the discussion may be seen here - I know some people in this discussion have already seen it (Alaris, above, was one of the creators of this idea, for example), but I think some haven't. Erasculio 15:06, 27 September 2007 (UTC)
- Thanks for the link (and partial credits) Erasculio! It was a group effort at finding a way to implement an account-based title like KoaBD that would deal with all arguments against it from char-based KoaBD proponents. We think it would be a nice way to promote playing across characters instead of promoting maxing all titles on one character, as is currently the case. Alaris 15:44, 27 September 2007 (UTC)
- I think the wisdom title track should be account based as maxing it requires 10000 gold items!!my main char is 18 months old and has 300 items identified and he does loads of farming in hard mode.so to get to 10000 he would have to buy loads and then it would prob still take him a few years lol--Dan Mocha 19:02, 8 January 2008 (UTC)
- Thanks for the link (and partial credits) Erasculio! It was a group effort at finding a way to implement an account-based title like KoaBD that would deal with all arguments against it from char-based KoaBD proponents. We think it would be a nice way to promote playing across characters instead of promoting maxing all titles on one character, as is currently the case. Alaris 15:44, 27 September 2007 (UTC)
- On GWO, we (a bunch of people) discussed this problem, and we created a new, account based title tracking all the maxed titles in the account. The result of the discussion may be seen here - I know some people in this discussion have already seen it (Alaris, above, was one of the creators of this idea, for example), but I think some haven't. Erasculio 15:06, 27 September 2007 (UTC)
EoTN title mastery
- → moved from User talk:Gaile Gray
Since you can only get about 313 of 350 Eye of the North points, (exploration and missions) does that mean there is new content for the remaining 37 or so points, or are they reserved for hardmode? Med Luvin 18:22, 17 September 2007 (UTC)
- According to the design team, yes, the remaining points do come via Hard Mode, which we are expecting to roll out within the next few weeks. --Gaile 19:08, 17 September 2007 (UTC)
- Aww crap. Well there goes my chances of maxing the title. =/ *puts it on the back burner* Vael Victus 19:26, 18 September 2007 (UTC)
Account Based Titles
- → moved from User talk:Gaile Gray
I know this has been request countless times, but I don't see why people who play mutliple characters are forced to grind so many times just to obtain armor. I know that I do not have to do this, but I play Guild Wars because I like to collect items and obtain armors. I've obtained the monument armor with my mesmer and paragon, but after countless grinds, it begins to get old. I am now looking towards getting monument armor for my assassin, but would dred grinding again. Wouldn't it make sense for the title to be account based? I own 8 characters and enjoy playing on all of them. It gives me a variety instead of having to play the same profession over and over. I've been playing guild wars since it went live. If grinding is what I have to do to enjoy the game the way I do, then i'm not sure if its worth it, especially if I have to do it for each of my characters. I'm sure developers have noticed now that with the level 20 cap, people have many characters. Focus on one character belongs to games like Wow and the likes. I dont think that all titles should be account based, but the storyline titles such as sunspear, lightbringer, deldrimor, asuran, monument, etc. should be account based. I was just wondering if the developers have decided on a final verdict for all the whiners like me. Thanks Gaile, and sorry to bug you about something many people have. 24.254.58.190 01:57, 5 October 2007 (UTC)
- The problem as I see it with making Sunspear,Lightbringer,Deldrimor,Asuran,Vanguard,Norn,etc titles account based is that you can get the benefits for any character. Which might be of concern for Anet when brand new characters in Prophecies start farming Charr because they can use the Vanguard title bonuses, or a brand new Nightfall character can use the Sunspear skills at maximum rank. Simply put, if you want those armor sets for every character you have, you need to earn it, and no one is making you get those sets. There's about a dozen other prestige sets you can get much easier to display in your Hall of Monuments. Yukiko 02:56, 5 October 2007 (UTC)
- Have you seen how quickly an ele will go down soloing charr in pre, even with a shield and +armor spear? Armond 19:13, 5 October 2007 (UTC)
- Ok. I already stated that I know I don't have to grind if I don't want to get those sets. But there's got to be a better way to do this than to have to grind for each character in order to get these new armors. I see where you are coming from about the new character thing. Maybe account based titles are a bad idea, but theres got to be another way to do the armor thing besides having to grind for each character to get a set of GWEN armor. I don't mind doing it once, but 3 times to get it for 3 diff characters is ridiculous. 24.254.58.190 03:15, 5 October 2007 (UTC)
- How about each time you max it, your progress on the same title track on another character gets faster, especially for the higher tiers? That doesn't influence the game (as you still need to grind the first few tiers normally) but reduces the tediousness of high-level grind. Alaris 03:24, 5 October 2007 (UTC)
- Or a separate (account based) title track called the Diplomat Title track. 25 points for the first level, 75 to the second, 200 for the third, and 500 for the final. For every 100 faction points you receive for any OTHER title track on any character, you receive one point in the Diplomat track. -- Counciler 03:46, 5 October 2007 (UTC)
- You know I've wanted account based titles for a long time, too, because it's fun to play all the professions, but so much is being added that benefits playing a limited number of characters. Another solution instead of account based titles that would solve it for me is to allow a character to learn new primary professions. Even if it was difficult and time comsuming for me to learn a new primary profession, I'd do it to get to play different professions and keep everything my main character has. Still keep only 1 primary and secondary at a time; that works well. This is probably more of a GW2 idea. Cameronl 03:54, 5 October 2007 (UTC)
- ROFL, I just imagined a warrior in mesmer tights..... -- Counciler 06:19, 5 October 2007 (UTC)
- I honestly don't mind grinding THOSE titles. Sure they are really infuriating at times but they are really easy to achieve. Wisdom and treasure hunter titles are different as they tend to be harder to get. Renin
- ROFL, I just imagined a warrior in mesmer tights..... -- Counciler 06:19, 5 October 2007 (UTC)
- How about each time you max it, your progress on the same title track on another character gets faster, especially for the higher tiers? That doesn't influence the game (as you still need to grind the first few tiers normally) but reduces the tediousness of high-level grind. Alaris 03:24, 5 October 2007 (UTC)
The armor is rare, and difficult to get......that makes it special, that makes it worth having.....anything worth having is worth working toward. If all titles were account baised, it would be a death sentence for the game. You max out the titles, you unlock all the armor, you beat the missions......what is the point in playing another character you already have everything unlocked on? You no longer have a goal to work toward. It would reduce replayability, and unbalance the game mechanics. You want desert on your other characters before they have eaten dinner. Med Luvin 14:21, 5 October 2007 (UTC)
- If you took a poll, I wouldn't be too sure about how many people would want to grind 5 times on 5 diff chars for the same title. I know the armors are difficult to get, but wouldn't doing it once be enough? There are countless players who play more than one profession. This is because Guild Wars, in my opinion, encourages it. Or encouraged it. Before they had all these titles, a player could've easily beaten the game and made a new one to learn. Thats what I did. Now I feel as if I have to pick my favorite character. Sad =( 24.254.58.190 05:44, 6 October 2007 (UTC)
- Yes, I feel the same way. They used to encourage it, but whatever they say, they are not encouraging it so much anymore. Cameronl 04:00, 7 October 2007 (UTC)
- I think areanet just ignores these now a days. =( 24.254.58.190 23:55, 9 October 2007 (UTC)
- Yes, I feel the same way. They used to encourage it, but whatever they say, they are not encouraging it so much anymore. Cameronl 04:00, 7 October 2007 (UTC)
Skill Points for Title Aquisition?
With the past "Double XP for elite capture weekend", I found myself wondering what to do with all the skill points I had acrued. On most my characters, I have over 250 skill points just sitting there with no real purpose. In many cases, I have capped or purchased all the skills in the game as well. After realizing this conundrum, I started to think about some of the threads where people have been complaining about the grind in Guild Wars and I put 2 and 2 together.
I think that it would be a great idea to create an NPC that can exchange skill points for faction in Eye of the North. If you could get somewhere around 50 points per skill point cashed in, it would serve as a way of rewarding players for playing the game much like bounties do, but would be universal since XP is obtained throughout both PvE and PvP. Doing this would cut down on the amount of repeticious mindless killing and instead reward players for playing the entire game rather than just one map repeated over and over. Since quests tend to reward high amounts of XP and even skill points, then it becomes even more benefitial for completing quests. Additionally, if a guildmate or friend needs help, one need not stop their grind in order to help them. Just killing would help that player towards their title progress. 50 points per skill point would not be overkill either in Eye of the North areas since if a player were to cash in say 250 skill points, they would only obtain 12,500 points in the title track (more than level 3, but not quite enough for level 4.... a great deal of the way towards unlocking the armor crafters though).
The same system could be set up for the different other faction grind titles as well but the math would have to be much more complex. Sunspear for example is a very small number whereas Lightbringer is a higher number, but not as high as the Eye of the North title tracks. Additionally, for the Luxon/Kurzick title tracks it would have to be significantly higher in order to be benefitial.
- As a bonus, make it so you can trade them for booze, lockpicks, and sweets. Alaris 03:59, 2 December 2007 (UTC)
New Title
i believe there is a new title: "Party Animal" alias "Life of the Party"
Too Many Titles?
I'd like to see a couple of check boxes at the top of the titles page - "Hide unwearable titles", "Hide maxed titles" and "Hide wearable but not maxed titles" - My titles panel is getting cluttered :P Classic Kiriyama 16:35, 2 April 2008 (UTC)
- As much as I agree that there's a lot of titles to scroll through, I don't think that any changes are needed. Any wearable titles that offer bonuses are going to be at the top of almost every player's title list, since they have about 10 ranks before they're maxed out, which puts them above any other maxed out title except maybe the PvP ones. This also means they're just after all the maxed titles if this same group of titles isn't maximum, but has a rank or two completed. Since titles aren't usually highly fluid it shouldn't be much effort to remember the general placement that a title will be at. Is it max? > What rank is it? > Is it yet to get to the first rank?. Though, for additional sorting, I'd prefer something like the sorting options skills have, if they do anything. Yukiko 10:04, 28 April 2008 (UTC)
- I'd rather have it sortable by type (cartographer/skill hunter/defender of...) and maybe a check box for each of these types to hide each subtitle of a legendary Pulpulpullie 21:43, 28 April 2008 (UTC)
A Time playing title
I think there should be a title in GW2 on how long you have been playing! Like if you have had a character playing GW2 for 6 months, there should be a title showing you have been playing GW2 for 6 months. Just a thought.
Timing Title Track(TTT)(example)
tier Title Time Played 1 My number 2 (1) 2 months 2 A half a year (2) 6 months 3 A full year (3) 12 months
--Soccom 03:31, 17 February 2008 (UTC)
- I disagree, a player shouldn't be rewarded for doing nothing, but for his/her skill and/or effort Pulpulpullie 21:39, 28 April 2008 (UTC)
- (Edit conflict) yeah, i also don't think that's a good idea and agree with Pulpulpullie (what a name, dude^^), players are already awarded with Minipets, that should be enough. Title for having started playing before others? Nah, neither in GW1, nor in GW2. Only owning a game does not say anything about the player, independent from the account's age. There should be a title for the playing time, if anything, though that's still rather senseless as you can simply go afk to get it... —ZerphaThe Improver 21:45, 28 April 2008 (UTC)
- This kind of title would be defeating the point of titles, account age, or even time playing is not an accomplishment of any kind. Not everyone as the ability to spend countless hours on GW (even AFK). Then for account age? I have about 8 PvE characters, who've been around for a year or more, which I've done nothing with. If you're that hard pressed for a title, you might just want to put a little more effort into they time you spend playing. In fact it's hard to avoid getting titles. Yukiko 22:27, 28 April 2008 (UTC)
- (Edit conflict) yeah, i also don't think that's a good idea and agree with Pulpulpullie (what a name, dude^^), players are already awarded with Minipets, that should be enough. Title for having started playing before others? Nah, neither in GW1, nor in GW2. Only owning a game does not say anything about the player, independent from the account's age. There should be a title for the playing time, if anything, though that's still rather senseless as you can simply go afk to get it... —ZerphaThe Improver 21:45, 28 April 2008 (UTC)
Zaishen
http://www.guildwars.com/competitive/tournament2008/zaishenrewards/default.php Ashes Of Doom 19:08, 8 May 2008 (UTC)
- yeah, whats up with that? Is it in game yet? :P --Alien 19:09, 8 May 2008 (UTC)
- scratch that, just bought a key --Alien 19:18, 8 May 2008 (UTC)
And did it show the Title? 137.205.74.240 20:04, 8 May 2008 (UTC)
Naming
The naming of some of our title articles irks me, more specifically the "..rank" articles. I'm sure there were discussions on the naming somewhere, but I can't find it. Why are we using rank? Is it in game somewhere or is it a "wiki-name"? I think it sounds a bit weird, and since the hero panel uses "Asura title track", it's tracking the "Asura title", not the "Asura rank", imo. So I'm just curious of the reasoning behind the current naming scheme. - anja 18:31, 18 May 2008 (UTC)
- prolly just an artifact from the former hero title name and the fact that most ppl refer to all title levels as rank. it's prolly more appropriate to use hero panel wording. --VVong|BA 18:49, 18 May 2008 (UTC)
- This should peobably go on the formating page to get attention. I sort of agree with Anja, but it's no big deal. As for "rank" it is consistently used ingame to refer to the numerical value of an attribute or title track. Backsword 08:10, 22 May 2008 (UTC)
Time at which it can be displayed
i feel that the titles that can be displayed (when you can show your monument.) early should eather have some thing showing that or astics next to the name.75.165.101.71 23:37, 24 July 2008 (UTC)
note?
i think something should be noted on this page about Shing Jea Sherman mainly because he is rock awesome75.172.44.33 08:31, 24 September 2008 (UTC)
EoN Diplomacy Title Track
where did it move to???? went to link... not there.. or did I miss something on my link to EoN Diplomat title.... Still think we should obtain a title if all reputation points for EoN are completed to max. Maybe add sunspear and lightbringer to title.. USIL
Next Obvious Title
We can get drunk - there is a drunk title. We can eat sweets - we have a sweets title. We can party - we have a party title. We can now summon - there should be a summoner title. --65.12.217.95 15:38, 20 December 2008 (UTC)
- Ummno ~Shard 23:14, 5 April 2009 (UTC)
- nty, way too costly. Besides, we have already one for ghosts & such. The only title I'd like to see is for doing quests. -- Alaris 01:35, 6 April 2009 (UTC)
- I say yes why not? I mean this kind of games are meant to monkey bussines so that title will be nice to have. Ivy Thunder Goddess .
- I'd be ok with it if the price is roughly on par with the other consumables titles (drunk, sweet, party). Normally we get a full title in roughly 1000k. That would be way less than 10000 summons. -- Alaris 19:30, 2 November 2009 (UTC)
Applying the naming conventions guideline to title articles
I believe we should apply the article naming conventions to title articles. In other words, I would like title track articles to be named "X title track" or "X Title Track", depending on whether "title track" is considered part of a proper noun when used as part of a title track's name. I also believe that the current "X rank" naming convention used for the Asura, Deldrimor, Ebon Vanguard and Norn titles is inappropriate. IIRC the Sunspear rank and Lightbringer rank titles have rank in their article names because the title tracks are referred to in-game as "Sunspear Rank Title Track" and "Lightbringer Rank Title Track" respectively. -- Gordon Ecker (talk) 09:51, 9 June 2009 (UTC)
- Anja once made the same request, but it seems to have come to nothing. Backsword 13:44, 10 August 2009 (UTC)
Survivor title
Reverted a change by an IP... the survivor rank progression is first seen by a level 5 character if they have had no deaths... Of corse you cant display it until your 20 but that was not the point of the comment, the point is to show when the progress for the title first appears... MrPaladin talk 13:14, 20 August 2009 (UTC)
Quest Title
Why is there no title for doing Quests? doing all quests for a title would be cool.
or maby you get point to a quest title for doing Z-quests?