Talk:Upkeep

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Heros and Upkeeping[edit]

Can someone please fix that bug that causes heros NOT to maintain enchantments... its really annoying... SabreWolf 18:06, 25 March 2008 (UTC)

They will maintain enchantments that the AI can see benefits from. If you want them to use and maintain other enchants, you can disable the skill, then tell them to cast it. Since it's disabled, they won't cancel the maintenance. Since (in my experience) they won't cast these enchants anyway, this isn't really much of a sacrifice. Scion Of Erixalimar 18:09, 25 March 2008 (UTC)

Max no. of Enchants[edit]

Is 14

Image

Picture thanks to Lexx Arc — Zho's Journal.png Cloud Xan 18:05, 9 June 2008 (UTC)

The max number of enchantments in not set at 14; it is determined by the number of pips of energy degen. You cannot have more than 10 pips of energy degen. Therefore, with the normal 4 pips of energy regen, the max is 14 enchantments as you stated. However, if spells such as BiP are used on the bonder, the max number of enchantments increases due to the increase in energy regen. I have tested this (and maintained 21 enchantments simultaniously); however, I do not have a picture as proof. If someone could confirm and change the wiki, it would be appreciated. Blood Red Giant 11:59, 20 September 2008 (UTC)


Hmm[edit]

"and the martial weapon enhancement : Damage + 15%, Energy Regeneration -1."
Where?!? →[ »Halogod User Halogod35 Sig.png (talk ]← 03:48, 11 June 2008 (UTC)

Does exist in this table. It apparently is "Not available as an incription" — User Cloud Xan sig.png Cloud Xan 19:20, 28 August 2008 (UTC)

Cancel upkeep[edit]

I can't find a way to cancel the upkeep skills once I've cast them... How do I do? (Kendil 16:50, 4 March 2009 (UTC))

Double-click the upkeep icon (the one that generates the "I'm maintaining [skill name] on [character name]!" when CTRL+clicked). --NIN37 04:36, 25 March 2009 (UTC)