Teinai's Prison/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Teinai's Prison. |
September 13, 2012[edit]
- Reduced casting time to 1 second.
- Reduced recharge to 15 seconds.
- Changed functionality to: "For 1...6 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower. If that foe has Cracked Armor, the chill seeps through causing 5...9 Health degeneration."
Teinai's Prison
Hex Spell. For 1...5...6 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower. If that foe has Cracked Armor, the chill seeps through causing 5...8...9 Health degeneration.
- Concise description
Progression | |
---|---|
0 1 5
1 1 5
2 2 6
3 2 6
4 2 6
5 3 6
6 3 7
7 3 7
8 4 7
9 4 7
10 4 8
11 5 8
12 5 8
13 5 8
14 6 9
15 6 9
16 6 9
17 7 10
18 7 10
19 7 10
20 8 10
21 8 11
|
January 5, 2012[edit]
- Hex no longer ends when target takes fire damage.
Teinai's Prison
Hex Spell. For 8...18...20 seconds, target foe's legs are encased in ice causing the foe to move 66% slower.
- Concise description
Progression | |
---|---|
0 8
1 9
2 10
3 10
4 11
5 12
6 13
7 14
8 14
9 15
10 16
11 17
12 18
13 18
14 19
15 20
16 21
17 22
18 22
19 23
20 24
21 25
|
Original[edit]
Teinai's Prison
Hex Spell. For 8...18...20 seconds, target foe's legs are encased in ice causing the foe to move 66% slower. This effect ends if target takes fire damage.
- Concise description
Progression | |
---|---|
Duration
|
0 8
1 9
2 10
3 10
4 11
5 12
6 13
7 14
8 14
9 15
10 16
11 17
12 18
13 18
14 19
15 20
16 21
17 22
18 22
19 23
20 24
21 25
|