User:Astohan/Skillbalance/Leadership
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“If you are under the effect of a shout or chant, each party member within earshot have 1% damage reduction for each rank in Leadership. You gain 1 Energy for each ally affected by one of your Shouts or Chants (maximum 1 Energy for every 2 ranks).
— in-game description
Inherent effect[edit]
Attribute | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage Reduction % | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Maximum energy gained | 0 | 0 | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 |
Leadership[edit]
Icon | Name | Description | Requirements |
---|---|---|---|
Lead the Way! | Shout. Target ally moves 25% faster for 1...7...9 seconds and cannot be Crippled. | 5 10 | |
Make Your Time! | Shout. You gain one adrenaline (maximum 1...4...5) for each party member in earshot. For 1...7...9 seconds, you gain 25% more adrenaline while attacking. | 10 25 | |
Aggressive Refrain | Echo. (5...15...18 seconds.) You attack 25% faster. Renewal: whenever a chant or shout ends on you. You suffer -1 Health Degeneration. | 15 2 30 | |
Angelic Bond | Elite Skill. (5...21...25 seconds.) The next time an ally within earshot would take fatal damage, that damage is negated and you take the same amount of damage instead. The damage you take this way is reduced by 0...6...7% for each party member within earshot. | 10 1 30 | |
Angelic Protection | Skill. (5...13...15 seconds.) Target ally cannot lose more than 35...15...10% max Health due to damage from a single attack or spell. Each time that ally is hit while under the effect of this shout, you lose 20...8...5% max Health. | 5 1 20 | |
Anthem of Fury | Elite Chant. (10 seconds.) Allies in earshot gain 1...3...4 adrenaline with their next attack skill. They also attack 33% faster for 1...4...5 seconds if they're not enchanted. | 5 1 15 | |
Burning Shield | Shout. (3...8...9 seconds.) Affects each party member within earshot. Blocks the next attack skill. Inflicts Burning condition (1...4...5 second(s)) if it was a melee attack. For each affected party member, Burning Shield takes 5...3...2 additional seconds to recharge. | 10 12 | |
Defensive Anthem | Elite Chant. (4...10...12 seconds.) Party members in earshot have 50% chance to block, and take 0...8...10 less damage from attacks. Ends when hitting with an attack skill. | 10 1 25 | |
Focused Anger | Elite Skill. (15...39...45 seconds.) You attack 25% faster and gain 0...80...100% more adrenaline. | 10 60 | |
Natural Temper | Skill. (1...6...7 seconds.) You gain 33% more adrenaline and remove 1 shout. Removal effect: this skill lasts twice as long. | 5 5 | |
Soldier's Fury | Elite Echo. (10...26...30 seconds.) Your spear attack skills deal additional 5...17...20 bonus damage if under the effect of a shout or chant. | 10 1 12 | |
There's Nothing to Fear | Shout. (4 seconds plus 1 second for every 2 ranks in Leadership.) Reduces damage by 2...12...15 for allies in earshot. End effect: heals for 15...39...45 Health. | 15 25 |