User:Crypto/Builds

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Auspicious Swordsman[edit]

This build uses Auspicious Parry to block and build Adrenaline to unleash a strong string of attacks.

Attributes and Skills[edit]

Warrior-tango-icon-200.png/Dervish-tango-icon-200.png

  • SwordsmanShip: 11+1+3
  • Tactics: 10
  • Strength: 8+2
  • WindPrayers: 6
Auspicious Parry.jpg
Auspicious Parry
Barbarous Slice.jpg
Barbarous Slice
Gash.jpg
Gash
Silverwing Slash.jpg
Silverwing Slash
Berserker Stance.jpg
Berserker Stance
Lion's Comfort.jpg
Lion's Comfort
Natural Healing.jpg
Natural Healing
Featherfoot Grace.jpg
Featherfoot Grace

Equipment[edit]

  • Armor
    • SwordsmanShip +1 Helm
    • Survivor Insignia x 5
    • Superior Swordsmanship x 1
    • Major Strength x 1
    • Rune of Vitae x 1
    • Superior Absorbtion x 1 (Or best you can get)
    • Superior Vigor x 1 (Or best you can get)

Weapon & Shield

    • Sword:
      • +30 Health
      • Damage +15 while Health is above 50%
      • +20% Armor Penetration (Chance 20%)
    • Shield:
      • +30 Health
      • Recieved physical damage -5 (Chance 20%)

Usage[edit]

  • Use Berserker Stance to build up enough adrenaline to use all attacks.
  • Use Barbarous Slice
  • Use Gash
  • Use Silverwing Slash
  • Use Auspicious Parry when ever possible to build up adrenaline
  • Use what ever attacks are available until target is dead.
  • Use Lions Comfort as main heal (should heal about 150)
  • Use Natural Healing if Lions Comfort is not available
  • Use Featherfoot Grace to kite, chase after foe, or to get rid of unwanted conditions.

Counters[edit]

  • Heavy Damage
  • Anti-Melee
  • Heavy Conditions

Variants[edit]

  • Replace Berserkers Stance with Rezz Signet for RA or TA.
  • Silverwing Slash can be replaced by Galrath Slash

Migraine Mesmer[edit]

Primary caster killer, uses Migraine to interupt, damage foes, assisted with degeneration.

Attributes and Skills[edit]

Mesmer-tango-icon-200.png/Elementalist-tango-icon-200.png

  • Fast Casting: 10+2
  • Illusion Magic: 11+1+1
  • Domination Magic: 10+1
Glyph of Lesser Energy.jpg
Glyph of Lesser Energy
Migraine.jpg
Migraine
Frustration.jpg
Frustration
Overload.jpg
Overload
Power Spike.jpg
Power Spike
Signet of Distraction.jpg
Signet of Distraction
Shrinking Armor.jpg
Shrinking Armor
Empathy.jpg
Empathy

Equipment[edit]

  • Armor
    • +1 Illusion Magic Mask of minor/major/superior Illusion Magic
    • major/superior Fast Casting
    • minor/major/superior Domination Mage
    • Sup Fortitude
    • Suvivor/Radiant Insignias (use them how you will feel most comfortable.)
    • Runes of Attunment and Vitae on other armors
      • Use highest class runes as you like but I dont suggest going over major.
  • Weapons
    • Staff
      • 1/2 Casting time of Domination Spells
      • 1/2 Recharge time of Domination Spells
      • +1 Domination Magic OR Fortitude

Usage[edit]

  • Before entering the fray, cast Glyph of Lesser Energy.
  • If Caster or someone using spells:
    • Cast Migraine
    • Cast Frustration
    • Power Spike
    • Signet of Distraction
    • Overload
    • Repeat when recharged
    • Recast hexes when needed
  • If meele/not using spells:
    • Cast Migraine
    • Cast Empathy
    • Cast Shrinking Armor
    • Repeat when recharged

Counters[edit]

  • Hex removal
  • Melee

Variants[edit]

Replace Empathy with Ressurection Signet if you know your roll in your group is going to be anti-caster/monk.

Notes[edit]

  • Best use is for RA/TA
  • Works for HA and AB