User:Cursed Angel/Shaman

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Shaman[edit]

Charr only.

Weaponry[edit]

Shamans either wield a one-handed dagger or a wand/staff, their primary offhand focus looks like dreamcatchers/woodoo dolls.


Sacrifical Daggers

  • Maximum damage range: 14 - 24.
  • Damage type: Piercing damage.
  • Attack rate: 1.50 seconds.
  • Linked attributes: Art of Affliction, Art of Destruction.

Staff / Wand

  • Maximum damage: 11 - 22
  • Damage type: Dark
  • Attack rate: 1.75
  • Linked attributes: Soul Dualism, Mental Discipline.

Focus

  • Energy +12
  • Linked attributes: Any

Armory[edit]

A Shaman has 60 Armor and +4 energy regeneration. Their armors are similar to that of the ritualist, often made out of animal fur and skeleton parts. Their helms are made out of skulls from ancient animals.


  • Armor: 60
    • Head: n/a
    • Chest: Energy +5
    • Arms: Energy +5
    • Legs: Energy recovery +1
    • Feet: Energy recovery +1

Profession specific insignias

  • Soulspeaker's Insignia; Armor +10 (while maintaining an Aura)
  • Illusionist's Insignia; Armor +15 against foes suffering from a Hallucination.


Attributes[edit]

Soul Dualism (Primary)[edit]

For every 2 ranks of Soul Dualism, The duration of your hexes and hallucinations increases by 3%. Several Shaman skills, especially skills related to Energy Management, become more effective with higher Soul Dualism.

  • Support
  • Energy Management



Art of Affliction[edit]

No inherent effect. Many Shaman skills, especially Hallucinations and Diseases, become more effective with higher Art of Affliction.

  • Anti-Melee
  • Shut Down
  • Health Degeneration



Art of Destruction[edit]

No inherent effect. Many Shaman skills, especially lethal toxins and spells that harm foes, become more effective with higher Art of Destruction.

  • Damage
  • Offensive Support
  • Anti-Healing



Mental Discipline[edit]

No inherent effect. Many Shaman skills, especially defensive skills and hexes that weakens foes, become more effective with higher Mental Discipline.

  • Hexes
  • Defensive Support



No Attribute[edit]

Bosses[edit]

User-Cursed Angel Doppelganger.jpg Doppelganger - Halogod The Annihilator

User-Cursed Angel Redemption11.jpg Redemption - Readem Redemption


User-Cursed Angel Delirium11.jpg Delirium - Morphon the Darkened

User-Cursed Angel LeprosyI.jpg Leprosy - Yo the Halting

User-Cursed Angel Puppet Master1.jpg Puppet Master - Raptors, Master of Puppets

User-Cursed Angel Stop Time1.jpg Stop Time - Poke the Reverter


User-Cursed Angel Black Locusts.jpg Black Locusts - Misery Titan

User-Cursed Angel Flagellation1.jpg Flagellation - Auron Soullasher

User-Cursed Angel Gallowsong11.jpg Gallowsong - Eloc Gallowsong

User-Cursed Angel Malaria.jpg Malaria - Zerpha the Plaguebearer

User-Cursed Angel Tar.jpg Tar - Defiant Nature

User-Cursed Angel Wrath of the Heavens.jpg Wrath of the Heavens - Aiiane the Wingless


User-Cursed Angel Disappear.jpg Disappear - Nuklear the Infiltrator

User-Cursed Angel Enchanting.jpg Enchanting - The Horsedrowner

User-Cursed Angel SoulInfection.jpg Soul Infection - Shard Deathweaver


Additional Notes[edit]

  • I liek mudkipz.
  • and icecream.



Judging[edit]

  • I think I am in love with this profession! It seems like something that could function in-game. I would certainly play this profession. The only little problems I saw were the armor, I think you should have came up with something other than rit armor (but I like the helms), and I am not quite sure if the daggers you talk abotu are supposed to be ranged daggers (where you throw them) or actual daggers. But you did an all around great job! Score: 9 --ShadowphoenixPlease, talk to me; I'm so lonely ;-; 23:39, 28 September 2008 (UTC)
  • I also like this profession. It does seem functional and fairly balanced. You have put a fair amount of thought and time into this what with creating all the skill icons etc. Score: 10--Wyn's Talk page Wyn 18:09, 30 September 2008 (UTC)
  • Unlike most other entries, this profession does not seem like recycling of other professions. Thought through nicely, maybe a bit op and some skills might be hard to put into game. Score: 9 - Y0_ich_halt User Y0 ich halt sig.png 19:22, 12 October 2008 (UTC)
and why the hell do i get leprosy? :P - Y0_ich_halt User Y0 ich halt sig.png 19:23, 12 October 2008 (UTC)
cuz i <3 u. :D --Cancer Angel y so srs? 21:01, 21 October 2008 (UTC)
  • Let me count the ways on the reasons why this should get three 10's. You have a nearly full set of icons. You have a believeable profession icon that matches the existing ones. You even created boss names for the elites. (I was excluded but I am too awed by this profession for that to take effect on my vote). Reading some of these skills I can already visualize some builds and synergies. I have a splendid visual of a charr with the described bones and skulls outfit, it's epic. You sir, are well deserving of this score: Score: 10 - VanguardUser-VanguardAvatar.PNG 16:54, 13 October 2008 (UTC)
  • 10/10 all the way,Awesom,For the first 12 skills i thought this was made by game designers ^-^--Neil2250User Neil2250 sig icon.jpgPlease buff me 17:13, 7 October 2009 (UTC)
  • Could be better, and you need to think about technical limitations... But you have a full set of icons, so that's good. 7/10. |Killer demonUser Killer demon User-Killer demon.jpg 21:10, 6 September 2011 (UTC)

Total[edit]

  • 28