User:FleshAndFaith/Sandbox 2

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Draft 2: Mechanically Related Skills added to list.


Elite Enchantment Spell. Remove 0...2...2 condition[s] from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20...84...100).

Elite Enchantment Spell. Remove 0...2...2 condition[s] from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20...84...100).

Concise description
Elite Enchantment Spell. (8 seconds.) Converts the next incoming damage or life steal (maximum 20...84...100) to healing. Intial [sic] effect: Removes 0...2...2 condition[s].


Progression
Conditions removed
Maximum healing
0
0
20
1
0
25
2
0
31
3
0
36
4
1
41
5
1
47
6
1
52
7
1
57
8
1
63
9
1
68
10
1
73
11
1
79
12
2
84
13
2
89
14
2
95
15
2
100
16
2
105
17
2
111
18
2
116
19
3
121
20
3
127
21
3
132

Acquisition[edit]

Signet of Capture

Related skills[edit]

By Player Use By Mechanics
Xinrae's Weapon Xinrae's Weapon Mark of Protection Mark of Protection
Weapon of Remedy Weapon of Remedy
Reversal of Fortune Reversal of Fortune


Notes[edit]

Anomaly Anomaly.Contrary to the full description, this skill causes healing and not health gain.

See also[edit]