User:Gelbrekt/Razah/Quotes and comments
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Quotes[edit]
- Greeting quotes
- You are not from this place. Who and what are you?
- May the mists be with you.
- Start match quote
- We rise and fall together!
- Before battle quotes
- Sergeant Hammer - "By the gods, what has happened to you? You must be the smallest human being I have ever beheld!"
- Nazeebo - "I sense you too have a strong connection to the mists. We will fight well together."
- Li Ming - " Li Ming! I did not expect to see you here. I suppose this place is the mists after all. "
- Valla - "You are wielding two bows at once? You must be a skilled marksman."
- Probius - "This is all the aid I get from the asura? *Sigh*. I had hoped they would sent a larger golem for this battle. "
- Attack quotes
- Retreat or die.
- Justice will be done!
- Cease and desist.
- Capture mercenary camp
- Slay these mercenaries, so that they will join us! ... Wait a minute...
- We should invite these henchmen to our party.
- Assist quotes
- Allies, I could use your aid over here!
- Call enemy hero quotes
- Send this hero to the mists!
- Takedown quotes
- You are not ready for immortality.
- Now you will know the emptiness of death.
- These people are my friends. I will not allow you to hurt them.
- I barely touched him... and he broke. They are so fragile.
- Feel the full weight of justice!
- Strike with great vengance!
- Takedown specific hero quotes
- Uther: [Faint whisper:] "Forgive me. May your soul find peace in the mists."
- Arthas: "A primary warrior relying on Death Magic? Pitiful."
- Kharazim/Xul: "You should have stayed on the backline where you belong."
- Jaina / Kael'thas - "You were unusually weak for an elementalist."
- Rexxar: "Beast Mastery is a useless Attribute."
- Artanis/Zeratul/Tassadar/Alarak: "The mursaat will never conquer this realm as long as I remain standing!"
- Attack enemy core
- "Now! Finish them!"
- Idle quotes
- I saw a Necromancer the other day who relied on scythe mastery. An odd choice for his profession, but he seemed to do fine with it. Perhaps I should try it out.
- If I learn to cry, It will be for the gods themselves, who cannot be a part of the very thing they created.
- Of course I am not blind ... Why would you think that?
- It is far easier to destroy than it is to create.
- For Lordaeron!
- No, I do not have any weapon spells in this realm. How would you even exepct me to have room for that when my skill bar is limited to only four skills at a time?
- I must admit I have not yet fully comprehended the concept of "justice", but Uther shouts it all the time so I am certain it means something good.
- *Razah peirces his left hand with a dagger.* ... Yes I can sense something. My hand signals to me that it became dissatisfied when I forced this dagger though it. It is eager to inform me that that it would be wise to remove this dagger immediately. I know of this emotion - It is called "sadness" isn't it? No? What about ... "anger"? Not that either? Are you sure? Ah well, I will figure it out someday. *Razah drags the dagger out from his left hand.*
- I do not think I have ever met someone who is as interested in what I have to say as you are. I believe you are valuable. Would you like to be my "allies"?
- There seems to be many demons here in the Nexus, but I have yet to see someone who hands out bounty for slaying them. A shame. Something tells me it would have been wise to progress on my Lightbringer rank here.
- Uther has given me a purpose; to destroy the capital structures of our enemies, known as the "Cores". I must have destroyed thousands of them by now. I wonder what happens when all of them have been destroyed...
- Uther also taught me to summon horses with my bare hands. ... Where do these animals come from I wonder?
- Without my purpose, my life is without meaning. We can resume the conversaton when all Cores are destroyed.
Unimplemented content[edit]
Signet of Capture - Channel for 2 seconds near a dead enemy hero to copy their heroic ability for you to use during 15 seconds. The ability is used at 10% of the enemy hero's current ability power, and the durations of any stuns, silences, roots or slows caused by it is reduced to 25% of its original duration. If you successfully capture an ability this way, your team grants XXX experience. This Experience is increased/decreased based on the level difference between you and the affected enemy hero (the higher lead your enemy team has, the more experience, and vice versa). This ability costs no mana. (Cooldown XXX seconds).
- Master of Attributes - Signet of Capture allows you to used the captured ability at 100% of the targeted hero's ability power.
Vengeance - Channel for 4 seconds to temporarily resurrect a dead ally. The ally returns at your location with full health and energy, and deals 25% more damage to the enemy who dealt the killing blow. The targeted ally dies after 30 seconds or if Stunned, Silenced or Rooted. While the ally is resurrected by this ability, the ally's death timer is paused. If the ally does not die within 30 seconds before being resurrected by this skill, it does not count as a takedown for the enemy team and the enemy team gets no experience. (Cooldown: 60 seconds.) ("Strike with great Vengance!")
- Cover Enchantments - The targeted ally needs to be stunned/silenced/rooted 2 additional times before the effect from Vengace is removed.
Grenth's Balance - If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount. If this foe has less Health than you, you lose half the difference, and that foe gains an equal amount. This ability is channeled over XXX seconds. (Cooldown: 60 seconds)
- Life Transfer - While channeling Grenth's Balance, you deal XXX damage every 0.5 seconds to your target and adjacent foes, and are healed for an equal amount (maximum XXX health per second).
- Power Attack - Savage Slash deals XXX% extra damage, but costs XXX more energy.
- Blades of the Storm - The radius of Hundred blades is increased by XXX%.
- Scroll of the Lightbringer - Activate to gain XXX% more experience from hero takedowns for 3 seconds. (Cooldown: 60 seconds, Mana cost: 150)
- Hard Mode - Enemy heroes grants a XXX% increase in attack speed and ability power while you are nearby, but you generate XXX% more experience for your team.