~ For those about to rock, we salute you ~
Hailing from unknown realms brandishing outlandish weapons of steel, wood, and string, these daunting personalities exist only to bleed ears, smoke joints, and rock hard. Also, bang chicks. We cannot stress that enough.
Attributes, Gear and Skills[edit]
Primary Attribute[edit]
Metal Power: For every rank is Metal Power, your riffs deal 6% more damage and cost 6% less energy. If your Metal power is above 12, you are a metal legend and members of the opposite gender cannot attack you. Many skills, including those related with being awesome are related with Metal Power.
Secondary Attributes[edit]
Guitar Mastery: For every rank in guitar mastery, your bass, rhythm and lead guitars do more damage and have greater chance of landing a critical riff. Many skills, including those related with the devil's instrument improve with greater guitar mastery.
Vocal Ability: No inherent effect. Points spent in Vocal ability improve an artists ability to scream and pierce a greater number of ears.
Stage Antics: No inherent effect. Points spent in Stage Antics improve your useless but nonetheless awesome abilities.
Metal Power
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"I am a Sexy Shoeless God of Metal!" Elite Shout. You declare your metal power to everyone in earshot. They recognize you for the God of Metal that you are, and for each creature that heard this shout, you gain +1 to your Metal Power attribute for -0...8...10 seconds. No effect if you are wearing shoes.
10
Power of the Power of the Power of the Power of the Power of the Power Elite Skill. Your energy is squared. If this skill would increase your energy above your maximum, all nearby foes take -0...1...1 damage for each point of excess energy. This skill is disabled for -90...26...10 seconds.
25 0 2
Headbang Skill. Bang your head. You gain -0...3...4 energy.
5 0 0
The Hair Storm Skill. For 5 seconds, whenever you bang your head, all adjacent foes take -0...5...6 hair damage.
15 0 5
Metal Attunement Enchantment Spell. For 5 seconds, you are attuned to metal and cannot suffer metal or hair damage. Whenever you bang your head while skill enchantment is active, you gain double the normal energy.
15 0 5
Metal Form Elite Enchantment Spell. Your skin is covered by pure metal for -5...25...30 seconds. While this skill is active, you cannot take damage, and all the damage you deal is doubled. When this enchantment spell ends, all foes in earshot teleport to your location to give you a good thrashing for farming the shit out of them.
10 2 60
Metallic Gaze Spell. Target foe takes -5...49...60 metal damage. You gain 15 energy if that foe was under the effects of a solo, riff, enchantment, signet, hex, condition, form, weapon spell, ritual; or if that foe was attacking or moving or using a skill or holding an item.
5 1 5
Glowing Metal Spell. Target foe takes metal damage. If he was- fuck it, you gain 25 energy.
Taste of Metal Skill. Target Touched foe is licked.
Aura of the Metal Spell. Summon 3 Golems. Summon 3 more golems for every skill on your bar.
Metallic Flames Does metal damage. Hits every target two more times for every target struck.
Reinvent the Steel Elite Spell. All your skills are disabled for 10 seconds. Your Metal attribute is increased by -1...2...2. This skill stacks, and may break attribute point limit.
15 10 15
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Guitar Mastery
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Trash Metal Riff Riff. Hit target foe and all other foes in the area with a trash metal riff. While you play this riff, all affected foes will be interrupted every second and suffer +-1...8...10 damage per second.
15 2 5
Death Metal Riff Riff. Hit target foe and all nearby foes with a death metal riff. While you play this riff, all affected foes will suffer from bleeding and deepwound every second for -1...8...10 seconds.
25 2 5
Power Metal Riff Riff. Hit target ally and all other allies in the area with a power metal riff. While you play this riff, all affected allies will gain -1...3...4 energy regeneration.
25 1 45
Speed Metal Riff Riff. Hit target ally and all other allies in the area with a speed metal riff. While you play this riff, all affected allies will move and attack 30% faster.
10 1 45
Counterweight Elite Riff. Hit target foe and all other foes in the area with The Counterweight. While you play this riff, whenever you take damage, that damage is amplified by -4...41...50% and redirected to these foes as metal damage. Oh, and you take 50 metal damage per second while playing this riff.
25 1 45
Powerplay: Skill. For -0...24...30 seconds, you may maintain 2 riffs instead of the normal one.
10 0 20
Fingers of Blazing Anger of Death and Metal and Power of Gods of the Vikings: Elite Skill. Shout profanities at your audience, and then you may play two riffs and two solos at the same time for 60 seconds. This skill fails unless if you're metal legend, or if your profanities weren't brutal enough.
20 1 30
Solo of Power: Play a solo of power on your guitar. While you maintain this solo, all foes affected by your riffs lose -0...2...3 energy per second.
5 1 5
Solo of Anger: Play a solo of anger on your guitar. While you maintain this solo, whenever your riffs deal damage to a foe, you gain double adrenaline.
5 1 5
The Cock Solo: Assume the likeness of Murderface and play a cock solo. You cannot play a riff while playing the cock solo, but all your allies will gain -1000...8200...10000 Health and Energy per second from gazing at your massive, throbbing member. No effect unless playing a base guitar.
1000 5 0
Tornado of Souls: Elite solo. Play the tornado of souls to all foes in earshot. While you play this solo, all foes in earshot take -0...4...5 damage per second, all foes in the area take -0...40...50 damage per second, all nearby foes take -0...80...100 damage per second, and all adjacent foes are instantly killed out of sheer awesomeness.
20 2 0
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Vocal Ability
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"Thunda...STRUCK!": Shout. Target foe is struck for -25...53...60 lightning damage from being struck by thunder. This skill has 25% armor penetration.
15 0 0
Avatar of King Diamond Form. Apply makeup and conjure a melissa. Your shouts cost no energy.
Lungs of Metal Enchantment Spell. Your lungs enlarge to an obscene point, reducing the cost of your shouts by -5...41...50% for 30 seconds.
5 2 30
Breathe: Skill - yeah, that's a skill fuckers - if you have any recharging shouts or chants on your bar, gain -0...8...10 energy.
1 5
"This is Metal - FOR FISH!" Shout. Target foe becomes a fish.
"Brugahahhhhhhh!" Shout. Unleash an illegible brutal sound. All nearby foes suffer from a random condition.
15 0 0
"Crush My Battle Opponents Balls!": All foes in earshot move at 90% max speed for 1..3...4 seconds. Their balls are crushed.
"Murmaider!": All foes in earshot are halted for a second to try to understand the logic behind what you just said.
25 0 0
"I am Iron Man!": Become iron hard.
"I am the one - Orgasmatron!": Become the orgasmatron.
"Hell Awaits!"
"Come, Come to the Sabbath!"
"Awaken!" Shout. Awaken a troll. This may or may not be Cursed.
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Stage Antics
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"Chug 'nother one!"
Wasted Beyond Belief
Even More Wasted Beyond Belief
Stagedive
Black Label Ring of Death
Mosh Pit
Guitar Smash
Face Smash
"Lemme show you where you can jam that mike." target ally bends over. Uh-ohh.
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