User:InfestedHydralisk/archive2
OH MY GOD[edit]
I JUST RECIEVED THE OFFICIAL SC2 BETA, I AM SOOOOOOO HAPPY YESS YESSSS YESSSSS <3333333 InfestedHydralisk 16:35, 14 April 2010 (UTC)
- Heh, just like Vinnie =p Tbh, I don't see what's so special about the game >.>--/ u /nendingfear File:User Unendingfear Avatar.png 16:37, 14 April 2010 (UTC)
- The game itself is fucking awesome, and their Editor makes me cum so badly. InfestedHydralisk 16:39, 14 April 2010 (UTC)
- Uhm, k, as I said though, it's not that special... >.> And can I meet him? :3--/ u /nendingfear File:User Unendingfear Avatar.png 16:56, 14 April 2010 (UTC)
- Meet who? InfestedHydralisk 17:42, 14 April 2010 (UTC)
- Gratz!!! Let us know how it goes!!--*Yasmin Parvaneh*
17:44, 14 April 2010 (UTC)
- "and their Editor makes me cum so badly." That's who :3--/ u /nendingfear File:User Unendingfear Avatar.png 17:50, 14 April 2010 (UTC)
- No...its a game editor he's talking about, not a person. Normally, games like NWN, Dragon Age, The Sims and so on come with an add on/accessability to source code that allows players to create custom content, maps and so on to share.--*Yasmin Parvaneh*
17:54, 14 April 2010 (UTC)
- Ah, I see. This makes me sadfaec 3':--/ u /nendingfear File:User Unendingfear Avatar.png 17:55, 14 April 2010 (UTC)
- Yeah what Yasmine said. :> InfestedHydralisk 18:02, 14 April 2010 (UTC)
- "The first game of the StarCraft series was released for Microsoft Windows on 31 March 1998. With more than 11 million copies sold worldwide as of February 2009, it is one of the best-selling games for the personal computer. Many of the industry's journalists have praised StarCraft as one of the best and most important video games of all time, and for having raised the bar for developing real-time strategy games. StarCraft's multiplayer is particularly popular in South Korea, where professional players and teams participate in matches, earn sponsorships, and compete in televised tournaments. StarCraft's popularity resulted in Guinness World Records awarding the game four world records, including "Best Selling PC Strategy Game," "Largest Income in Professional Gaming," and "Largest Audience for a Game Competition" when 120,000 fans turned out to watch the final of the SKY proleague season 2005 in Busan, South Korea. In addition, StarCraft has been the subject of an academic course; UC Berkeley offered a student-run introductory course on theory and strategy in Spring 2009. After its release, StarCraft rapidly grew in popularity in South Korea, establishing a successful pro-gaming scene. Professional gamers in South Korea are media celebrities, and StarCraft games are broadcast over three television channels dedicated to the professional gaming scene. Professional gamers in South Korea have gained television contracts, sponsorships, and tournament prizes, allowing one of the most famous players, Lim Yo-Hwan, to gain a fan club of over half a million people. One player, Lee Yun-Yeol, reported earnings in 2005 of US$200,000. It has also been suggested by a francophone peer-reviewed study that Starcraft could be successfully used in math education. Starcraft was part of the US Air Force's Aerospace Basic Course, used to teach newly active officers about crisis planning under stress and joint service teamwork. Other efforts to make more 'realistic' current-day battle software led to distractions when simulated hardware didn't align with the real hardware active duty officers knew about. The science fiction setting allowed students to focus on the battle tactics." That should cover the big deal for you.--*Yasmin Parvaneh*
- Lmao, I was just figuring some stuff. So, my first match was TvZ. Tried to drop 2 Barracks near his base with Reactor add-ons (it failed sadly). So he came to my base and whiped me, but I decided to take both my CC's to 2 islands and kept mining there. While I had 1 SCV still on the mainland I build a barracks on a different location and added a Techlab. On my islands on build quick defenses and made some Ghost Academy's (you will prob know where this is going to lead to). So I made a Ghost, cloak and spammed Nuclear Launch Detected!. I should have lost this but he didn't bother to even make 1 single expansion (wtf?). He didn't even bother to make more drones after 1 nuked him once, neither did he bother to counter it or make more military units. So after my first match of terrible playing I still won thanks to my strong nuke spam! InfestedHydralisk 18:56, 14 April 2010 (UTC)
- He deserved to get beat by nuke spam if he actually let you get a Ghost Academy in the first place. I rarely play Zerg, so I won't try and comment too much because I know so little about them, but why didn't he expand?--*Yasmin Parvaneh*
19:12, 14 April 2010 (UTC)
- Idk, I was just watching replay and he tried to lingrush me. But there were those Rocks on both our sides so that failed. Hench why I tried to drop some barracks at his place. But really I don't know, his max drone count was 8 :S. He quickly tried to make Mutalisk's to kill me but he attacked my CC's rather then my SCV's with just 3 Muta's. So I thought, you're gonna get nuked m8. InfestedHydralisk 19:22, 14 April 2010 (UTC)
- By the way, it requires a Barracks to build a Ghost Academy, but requires Factory to nuke. It's pretty fast to make Nukes in SC2. InfestedHydralisk 19:24, 14 April 2010 (UTC)
- I meant he wasn't actively trying to watch your base to see what you were doing. So how is it with the new unit controls? I understand now you can select more of a unit type for your hot keys past the current count. I can't wait to mass retarded amounts of wraiths and goliaths (if they still gave goliaths or the equivalent of them) and not have to break them up into smaller groups wasting hot keys when I send them in.--*Yasmin Parvaneh*
20:21, 14 April 2010 (UTC)
- I meant he wasn't actively trying to watch your base to see what you were doing. So how is it with the new unit controls? I understand now you can select more of a unit type for your hot keys past the current count. I can't wait to mass retarded amounts of wraiths and goliaths (if they still gave goliaths or the equivalent of them) and not have to break them up into smaller groups wasting hot keys when I send them in.--*Yasmin Parvaneh*
- By the way, it requires a Barracks to build a Ghost Academy, but requires Factory to nuke. It's pretty fast to make Nukes in SC2. InfestedHydralisk 19:24, 14 April 2010 (UTC)
- Idk, I was just watching replay and he tried to lingrush me. But there were those Rocks on both our sides so that failed. Hench why I tried to drop some barracks at his place. But really I don't know, his max drone count was 8 :S. He quickly tried to make Mutalisk's to kill me but he attacked my CC's rather then my SCV's with just 3 Muta's. So I thought, you're gonna get nuked m8. InfestedHydralisk 19:22, 14 April 2010 (UTC)
- He deserved to get beat by nuke spam if he actually let you get a Ghost Academy in the first place. I rarely play Zerg, so I won't try and comment too much because I know so little about them, but why didn't he expand?--*Yasmin Parvaneh*
- Lmao, I was just figuring some stuff. So, my first match was TvZ. Tried to drop 2 Barracks near his base with Reactor add-ons (it failed sadly). So he came to my base and whiped me, but I decided to take both my CC's to 2 islands and kept mining there. While I had 1 SCV still on the mainland I build a barracks on a different location and added a Techlab. On my islands on build quick defenses and made some Ghost Academy's (you will prob know where this is going to lead to). So I made a Ghost, cloak and spammed Nuclear Launch Detected!. I should have lost this but he didn't bother to even make 1 single expansion (wtf?). He didn't even bother to make more drones after 1 nuked him once, neither did he bother to counter it or make more military units. So after my first match of terrible playing I still won thanks to my strong nuke spam! InfestedHydralisk 18:56, 14 April 2010 (UTC)
- "The first game of the StarCraft series was released for Microsoft Windows on 31 March 1998. With more than 11 million copies sold worldwide as of February 2009, it is one of the best-selling games for the personal computer. Many of the industry's journalists have praised StarCraft as one of the best and most important video games of all time, and for having raised the bar for developing real-time strategy games. StarCraft's multiplayer is particularly popular in South Korea, where professional players and teams participate in matches, earn sponsorships, and compete in televised tournaments. StarCraft's popularity resulted in Guinness World Records awarding the game four world records, including "Best Selling PC Strategy Game," "Largest Income in Professional Gaming," and "Largest Audience for a Game Competition" when 120,000 fans turned out to watch the final of the SKY proleague season 2005 in Busan, South Korea. In addition, StarCraft has been the subject of an academic course; UC Berkeley offered a student-run introductory course on theory and strategy in Spring 2009. After its release, StarCraft rapidly grew in popularity in South Korea, establishing a successful pro-gaming scene. Professional gamers in South Korea are media celebrities, and StarCraft games are broadcast over three television channels dedicated to the professional gaming scene. Professional gamers in South Korea have gained television contracts, sponsorships, and tournament prizes, allowing one of the most famous players, Lim Yo-Hwan, to gain a fan club of over half a million people. One player, Lee Yun-Yeol, reported earnings in 2005 of US$200,000. It has also been suggested by a francophone peer-reviewed study that Starcraft could be successfully used in math education. Starcraft was part of the US Air Force's Aerospace Basic Course, used to teach newly active officers about crisis planning under stress and joint service teamwork. Other efforts to make more 'realistic' current-day battle software led to distractions when simulated hardware didn't align with the real hardware active duty officers knew about. The science fiction setting allowed students to focus on the battle tactics." That should cover the big deal for you.--*Yasmin Parvaneh*
- Yeah what Yasmine said. :> InfestedHydralisk 18:02, 14 April 2010 (UTC)
- Ah, I see. This makes me sadfaec 3':--/ u /nendingfear File:User Unendingfear Avatar.png 17:55, 14 April 2010 (UTC)
- No...its a game editor he's talking about, not a person. Normally, games like NWN, Dragon Age, The Sims and so on come with an add on/accessability to source code that allows players to create custom content, maps and so on to share.--*Yasmin Parvaneh*
- "and their Editor makes me cum so badly." That's who :3--/ u /nendingfear File:User Unendingfear Avatar.png 17:50, 14 April 2010 (UTC)
- Gratz!!! Let us know how it goes!!--*Yasmin Parvaneh*
- Meet who? InfestedHydralisk 17:42, 14 April 2010 (UTC)
- Uhm, k, as I said though, it's not that special... >.> And can I meet him? :3--/ u /nendingfear File:User Unendingfear Avatar.png 16:56, 14 April 2010 (UTC)
- The game itself is fucking awesome, and their Editor makes me cum so badly. InfestedHydralisk 16:39, 14 April 2010 (UTC)
Blackout/Thievery ranger[edit]
That's brave and strong...you just don't see fun builds like that anymore.--*Yasmin Parvaneh* 16:28, 15 April 2010 (UTC)
- Steal some WoH/Patient or any other key skills, throw some Magebane's and Dshots around and Blackout the monk on spikes from Warrior's or Sins! :> InfestedHydralisk 17:09, 15 April 2010 (UTC)
--*Yasmin Parvaneh*
21:14, 15 April 2010 (UTC)
- Well, atleast the first one came out pretty nice. :o InfestedHydralisk 21:45, 15 April 2010 (UTC)
- Since Aegis' block percent didn't scale (and I assume that's from before the PvP nerf, since Yas is pretty lolgw), that's not too terrible either, given some other things you could get. -- Armond Warblade
{{Bacon}} 21:51, 15 April 2010 (UTC)
- (EC)I can't remember if those were from the same GvG or different matches that night...but I do remember when I stole Ressurect, one copy was taken purposely off the prot monk as an interupt with Simple Thievery, the second I pulled off their heal monk not even thinking both monks were that stupid and bad at the game. I think Shard and I almost died laughing and I screened it because the boys didn't believe me. Needless to say we rolled that match.--*Yasmin Parvaneh*
21:53, 15 April 2010 (UTC)
- Oh, those screens were ages ago, we were still in Legend of Pi...I think EotN had just been out only a few months when we did that GvG.--*Yasmin Parvaneh*
21:55, 15 April 2010 (UTC)
- Oh, those screens were ages ago, we were still in Legend of Pi...I think EotN had just been out only a few months when we did that GvG.--*Yasmin Parvaneh*
- (EC)I can't remember if those were from the same GvG or different matches that night...but I do remember when I stole Ressurect, one copy was taken purposely off the prot monk as an interupt with Simple Thievery, the second I pulled off their heal monk not even thinking both monks were that stupid and bad at the game. I think Shard and I almost died laughing and I screened it because the boys didn't believe me. Needless to say we rolled that match.--*Yasmin Parvaneh*
- Since Aegis' block percent didn't scale (and I assume that's from before the PvP nerf, since Yas is pretty lolgw), that's not too terrible either, given some other things you could get. -- Armond Warblade
- Well, atleast the first one came out pretty nice. :o InfestedHydralisk 21:45, 15 April 2010 (UTC)
LadyTemp Area :D[edit]
I don't have beta! and I am maddddddddd!!! Haha.. I was really hoping I could've gotten a key but no such luck. ): 『♥LadyTemp♥』 02:02, 20 April 2010 (UTC)
Awesome art[edit]
I like Zerg Zergling's art very much ;-). Silverleaf Don't assume, Know! 10:02, 20 May 2010 (UTC)
- Yeah I got a couple of more coming. I do not make them myself, various artists on guru do that for me. :D InfestedHydralisk 11:45, 20 May 2010 (UTC)
Heck yes?[edit]
"I enjoy games such as [...] Diablo"
You're my new best friend. As long as you include a II in that Diablo. ;) Dime Cadmium! 09:44, 9 June 2010 (UTC)
- Doh, that's pretty obvious. :P InfestedHydralisk 10:47, 9 June 2010 (UTC)
- Indeed. D2 is by far my all-time favorite game. :D (mostly cause I suck at every other Blizzard game)
Dime Cadmium! 20:08, 9 June 2010 (UTC)
- Indeed. D2 is by far my all-time favorite game. :D (mostly cause I suck at every other Blizzard game)
You got a present![edit]
http://yasminparvaneh.deviantart.com/#/d2rk3wa--*Yasmin Parvaneh* 04:41, 11 June 2010 (UTC)
10 more fucking days[edit]
say mr. Hendrix...[edit]
Who is this Alyssa person and why is she more 'important' than I am? Koda Kumi 21:03, 18 July 2010 (UTC)
Hello[edit]
You should add me in SC2, I need a terran player to practice with sometimes =D -- Tha Reckoning 14:10, 1 September 2010 (UTC)
- EU? InfestedHydralisk 17:15, 1 September 2010 (UTC)
- TR so American. — Raine Valen
21:59, 1 Sep 2010 (UTC)
- Sigh, luckily Blizzard is working on a region-free acces. I don't get why they didn't implent this right at the launch. InfestedHydralisk 22:41, 1 September 2010 (UTC)
- I haven't had a cheeseburger in a while, thanks, Raine. Anyway, I'm closer to Europe than I was! Does that count? -- Tha Reckoning
14:49, 2 September 2010 (UTC)
- You are not close enough to be on a european server. :( InfestedHydralisk 19:49, 2 September 2010 (UTC)
- Can we still do custom games and stuff, or will you forever be on the other side of the fence? D= -- Tha Reckoning
00:06, 3 September 2010 (UTC)
- And do you only play terran? -- Tha Reckoning
02:55, 3 September 2010 (UTC)
- I main Terran, I sometimes play Zerg or Protoss when I feel like to. But we can't do anything until we can finally play on different realms. And they are working on that right now. InfestedHydralisk 19:15, 4 September 2010 (UTC)
- I usually play protoss, until I get bored of thinking and micro, at which point I play terran. -- Tha Reckoning
20:07, 4 September 2010 (UTC)
- I usually play protoss, until I get bored of thinking and micro, at which point I play terran. -- Tha Reckoning
- I main Terran, I sometimes play Zerg or Protoss when I feel like to. But we can't do anything until we can finally play on different realms. And they are working on that right now. InfestedHydralisk 19:15, 4 September 2010 (UTC)
- And do you only play terran? -- Tha Reckoning
- Can we still do custom games and stuff, or will you forever be on the other side of the fence? D= -- Tha Reckoning
- You are not close enough to be on a european server. :( InfestedHydralisk 19:49, 2 September 2010 (UTC)
- I haven't had a cheeseburger in a while, thanks, Raine. Anyway, I'm closer to Europe than I was! Does that count? -- Tha Reckoning
- Sigh, luckily Blizzard is working on a region-free acces. I don't get why they didn't implent this right at the launch. InfestedHydralisk 22:41, 1 September 2010 (UTC)
- TR so American. — Raine Valen
yay[edit]
^ InfestedHydralisk 03:13, 18 September 2010 (UTC)
LOL[edit]
Good fucking joke. InfestedHydralisk 19:09, 27 September 2010 (UTC)
WTB 20/20 Scythe Mod[edit]
^ InfestedHydralisk 16:19, 27 November 2010 (UTC)
- I've got one, someplace. — Raine Valen
22:43, 27 Nov 2010 (UTC)
User:InfestedHydralisk/Team - Grrawr (AB).[edit]
"They're on Fire!" and Blazing Finale , Assuming your using crippling anthem whenever possible, maybe "Find Their Weakness!" (PvP)- ive just always had a thing for that skill.--Neil • 16:54, 8 December 2010 (UTC)
- Yeah I've been thinking about those. InfestedHydralisk 17:09, 8 December 2010 (UTC)
- Para needs a shout to maintain Aggressive. "ToF!" might work, idk. — Raine Valen
16:58, 8 Dec 2010 (UTC)
- Could of sworn it counts with Crippling Anthem too. --Neil •
17:02, 8 December 2010 (UTC)
- GL keeping up crip anthem out of combat. — Raine Valen
17:09, 8 Dec 2010 (UTC)
- GL keeping up crip anthem out of combat. — Raine Valen
- Could of sworn it counts with Crippling Anthem too. --Neil •
- What mean Charge? InfestedHydralisk 17:09, 8 December 2010 (UTC)
- I actually put up the reasons why we die...
- I still think that the last one would've cleared if our Nec didn't DC and our mesmer didn't have to call because wars were being lazy. — Raine Valen
0:22, 11 Dec 2010 (UTC)
So...[edit]
Where did you get your name from? →[ »Halogod (talk)« ]← 23:45, 5 January 2011 (UTC)
- Well, I have a huge amount of imagination. So I started out with the word In and I was looking for something to add behind it so then I came with Infested. But then I felt like somewhat was missing so I kept on thinking. I got to the word Hydra but it didn't really feel super great so I wanted to add something behind it. And that's how I got to my name. InfestedHydralisk 00:39, 7 January 2011 (UTC)
What do people think[edit]
of an original character designed by moi, *click click*. Artwork drawn by the one in the discription. :> InfestedHydralisk 02:26, 17 March 2011 (UTC)
Correction[edit]
Pokemon was boss*. The OU D/P meta is shit. Morphy 20:37, 7 April 2011 (UTC)
- I don't play Pokemon myself since a long time ago. But it's still pretty boss imo. InfestedHydralisk 18:05, 13 April 2011 (UTC)
- It's just not as awesome as it was during the advance period :( Morphy 15:53, 14 April 2011 (UTC)
Note to self[edit]
Icy Shackles puts Dervs out of the game. InfestedHydralisk 00:37, 26 May 2011 (UTC)
ohai[edit]
AB buddeh, how's it goin'? --Silven 13:43, 28 May 2011 (UTC)
- We should AB more often! Nothing can stop us! InfestedHydralisk 17:21, 28 May 2011 (UTC)
- As long as I can SoD or we run rawrspike and I have cast. sig! --Silven
12:02, 30 May 2011 (UTC)
- As long as I can SoD or we run rawrspike and I have cast. sig! --Silven
Can I have my water focus back?[edit]
I need it. — Raine Valen 23:42, 9 Jun 2011 (UTC)
Masters[edit]
Dis guy is -> -Silven --86.130.189.241 17:13, 21 November 2011 (UTC)