User:Poke/sandbox/Skills/Skill infobox

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Skill name

Skill name

Unknown skill description.

Traditional▲ ▼Concise

Unknown concise skill description.

Description[edit]

{{Skill infobox
| name =
| description =
| concise description =
}}

This template is used to format skill articles. It automatically categorizes pages based on the given parameters. See the skill formatting guide for details.

Parameters[edit]

name
Skill name.
icon
Optional. Skill icon (default: [name].jpg).
description
Traditional skill description.
concise description
Concise skill description.

Skill information[edit]

The skill informations are optional and are not visible when unset.

type
Optional. Original skill type from the Skills panel or from the skill description.
activation
Optional, number. Activation time.
recharge
Optional, number. Recharge time.
elite
Optional, yes/no. Skill's elite status.
availability
Optional. Skill's availability. Can be one of the following values:
  • monster : For monster skills
  • pve / pve-only : For PvE-only skills
  • event : For event skills
  • historical / removed : For removed/historical skills
  • developer : For unavailable developer-only skills
disguise
Optional. Disguise for PvE-only or event skills. Can be for example one of the following values:
  • Junundu, Polymock, Devourer : for PvE-only skills
  • Rollerbeetle, Snow fighting, Dragon Arena, Costume Brawl : for event skills
profession
Optional. Profession associated with the skill.
attribute
Optional. Attribute or Title track as listed in the Skills panel.
campaign
Optional. Campaign or Expansion as listed in the Skills panel.


Skill cost[edit]

energy
Optional, number. Energy cost.
adrenaline
Optional, number. Adrenaline cost in strikes.
sacrifice
Optional, percentage. Sacrifice cost.
upkeep
Optional, yes/no. Skill requires upkeep.
exhaustion
Optional, yes/no. Skill causes exhaustion.
gold
Optional, number. Additional gold cost.

Effect skill parameters[edit]

effect type
Optional. Effect type, can be one of the following values:
  • Condition : For conditions.
  • Environment effect : For environment effects that occur while in a specific area/range.
  • Bundle effect : For effects triggered by holding bundles.
  • Consumable effect : For effects triggered by using consumables.
  • Disguise : For effects which involve a Disguise.
  • Divine blessing : For divine blessings given by God's avatars.
  • Title effect : For effects you get by reaching a specific title.
  • Reputation blessing : For reputation blessings (including bounties).
effect source
Optional. Source of the effect. Value depends on selected effect type and can be of the following types:
  • A list of gods for type = Divine blessing.
  • A list of bundle items for type = Bundle effect.
  • A list of consumable items for type = Consumable effect.
  • A title track for type = Title effect.
  • A reputation name for type = Reputation blessing.
duration
Optional, number. Effect duration.
fixed health
Optional, number. Fixed maximum health the disguise gives for the duration of the effect.
fixed energy
Optional, number. Fixed maximum energy the disguise gives for the duration of the effect.