User:Poke/sandbox/Skills/Skill infobox
From Guild Wars Wiki
Jump to navigationJump to search
Unknown skill description.
Traditional▲ ▼Concise
Unknown concise skill description.
Description[edit]
{{Skill infobox | name = | description = | concise description = }}
This template is used to format skill articles. It automatically categorizes pages based on the given parameters. See the skill formatting guide for details.
Parameters[edit]
- name
- Skill name.
- icon
- Optional. Skill icon (default:
[name].jpg
). - description
- Traditional skill description.
- concise description
- Concise skill description.
Skill information[edit]
The skill informations are optional and are not visible when unset.
- type
- Optional. Original skill type from the Skills panel or from the skill description.
- activation
- Optional, number. Activation time.
- recharge
- Optional, number. Recharge time.
- elite
- Optional, yes/no. Skill's elite status.
- availability
- Optional. Skill's availability. Can be one of the following values:
monster
: For monster skillspve
/pve-only
: For PvE-only skillsevent
: For event skillshistorical
/removed
: For removed/historical skillsdeveloper
: For unavailable developer-only skills
- disguise
- Optional. Disguise for PvE-only or event skills. Can be for example one of the following values:
Junundu
,Polymock
,Devourer
: for PvE-only skillsRollerbeetle
,Snow fighting
,Dragon Arena
,Costume Brawl
: for event skills
- profession
- Optional. Profession associated with the skill.
- attribute
- Optional. Attribute or Title track as listed in the Skills panel.
- campaign
- Optional. Campaign or Expansion as listed in the Skills panel.
Skill cost[edit]
- energy
- Optional, number. Energy cost.
- adrenaline
- Optional, number. Adrenaline cost in strikes.
- sacrifice
- Optional, percentage. Sacrifice cost.
- upkeep
- Optional, yes/no. Skill requires upkeep.
- exhaustion
- Optional, yes/no. Skill causes exhaustion.
- gold
- Optional, number. Additional gold cost.
Effect skill parameters[edit]
- effect type
- Optional. Effect type, can be one of the following values:
Condition
: For conditions.Environment effect
: For environment effects that occur while in a specific area/range.Bundle effect
: For effects triggered by holding bundles.Consumable effect
: For effects triggered by using consumables.Disguise
: For effects which involve a Disguise.Divine blessing
: For divine blessings given by God's avatars.Title effect
: For effects you get by reaching a specific title.Reputation blessing
: For reputation blessings (including bounties).
- effect source
- Optional. Source of the effect. Value depends on selected effect type and can be of the following types:
- A list of gods for
type = Divine blessing
. - A list of bundle items for
type = Bundle effect
. - A list of consumable items for
type = Consumable effect
. - A title track for
type = Title effect
. - A reputation name for
type = Reputation blessing
.
- A list of gods for
- duration
- Optional, number. Effect duration.
- fixed health
- Optional, number. Fixed maximum health the disguise gives for the duration of the effect.
- fixed energy
- Optional, number. Fixed maximum energy the disguise gives for the duration of the effect.