User:Previously Unsigned/Fort Aspenwood Glitch Statistics
Thought I should finally dump my information. I really had more than this (before 2012), but they are on my problematic hard drive, so no access at the moment. Originally I used this to record the amount of times Turtles get stuck, however there are other things too I've noticed.
2012 Stats[edit]
On February 16, 2012, there was an update with multiple FA improvments so I will start over fresh and record new stats when I get them here
Before 2012 Stats[edit]
Stuck squads[edit]
- 443 games unaffected
- 137 games stuck
- 100 games with 1 turtle stuck (not at commander)
- 9 games with 1 turtle stuck (at commander)
- 10 games with both turtles stuck (not at commander)
- 0 games with both turtles stuck (at commander)
- 22 games with 1 or more Luxon Warriors stuck from one squad
- 2 games with 1 or more Luxon Warriors stuck from both squads
- Amount of games where a stuck turtle started moving: 2 (not extra, out of the above)
- Amount of games where a stuck Warrior started moving: 0 (not extra, out of the above)
143 out of 580 games equals 24.65%' glitched games! That is effectively saying 24.65% of the time you will be at a disadvantage, and there's nothing you can do." And people wonder why so little play on the Luxon side and that Kurzicks see "No opposing party." repeat and repeat and repeat and repeat and. I have been following this for a while, however the percentage seems to be improving! Maybe somebody DID look into it. My original statistics that I kept (before posting to the wiki), had the stuck turtle between 32-40% ALWAYS, with 33-36% as the most common. I never saw below 32 and never above 40. It seems that recently though (Feb 2011+), it is happening less. I wouldn't mind being wrong on that number as it gets lower and lower.
As of December 18, 2011, I will start recording both stuck turtles and stuck/not responding warriors as one statistics. They both give the same end result and sometimes you cannot really tell what is stuck if they stick together and stop moving.
8 Luxon Warriors[edit]
- 295 games unaffected
- 5 games with 8 Luxons (four extra on one squad)
- 0 games with 16 Luxons (four extra on both squads)
Gatekeepers not fixing[edit]
- 1 time
This is hard to monitor since the circumstances do not always present themselves. However I can try to list the times that I explicitly remember it happening. I am extremely anal about fixing Green and looking for when either Gatekeeper is not aggrod. So the few times above are not user error, I know they were glitched.