User:Raine Valen/Underpowered Skills/Mesmer
From Guild Wars Wiki
Jump to navigationJump to search
Mesmer Skills[edit]
Mantra of Recall[edit]
- Added because Kitah's Burden is more effective.
- Suggested functionality changes:
- Elite Enchantment Spell. For 30...14...10 seconds, your skills recharge instantly when interrupted and you lose 5...3...2 Energy or Mantra of Recall ends. You gain 15...27...30 Energy when Mantra of Recall ends. --Raine Valen 20:47, 10 September 2008 (UTC)
- Keep in mind, this was nerfed because of (ab)use on monks. If monks are alluva sudden immune to getting their aegises and guardians interrupted... -Auron 10:20, 4 December 2008 (UTC)
- Also, it's an elite skill. Which means that the monk couldn't run WoH or RC. I think that's a pretty fair trade off. Raine - talk 16:23, 4 December 2008 (UTC)
- Right... RC was an elite back then, too - yet people picked Mantra of Recall instead. - Auron 11:03, 9 December 2008 (UTC)
- Then move to Fast Casting? It's not like mesmers have ANYTHING useful in that attribute anyway... --AlexEternal 11:21, 3 January 2009 (UTC)
- Right... RC was an elite back then, too - yet people picked Mantra of Recall instead. - Auron 11:03, 9 December 2008 (UTC)
- Also, it's an elite skill. Which means that the monk couldn't run WoH or RC. I think that's a pretty fair trade off. Raine - talk 16:23, 4 December 2008 (UTC)
Shatter Storm[edit]
- Added because it's usually not as strong as Rend.
- Suggestion:
10 1 15 Elite Hex Spell. (3 seconds) After 3 seconds, target foe loses 1...2...2 Enchantments and takes 30...70...80 damage for each Enchantment removed in this way. If an Enchantment was removed in this way, one foe in the area is hexed with Shatter Storm.
- Dark Chain Lightning + Shatter Enchantment = ^ Raine - talk 23:23, 19 January 2009 (UTC)
- hell yes, this would srsly be elite-worthy. maybe add a damage cap (or enchants removed cap) to limit the imbaness a bit, and it'd be alright i guess. --85.1.206.113 01:06, 29 September 2009 (UTC)
- Dark Chain Lightning + Shatter Enchantment = ^ Raine - talk 23:23, 19 January 2009 (UTC)
Mantra of Recovery[edit]
- Added because it takes 15 fast casting to maintain.
- Suggestion:
- Increase duration to 5...29...37.
Clumsiness[edit]
- Added because the cast time and recharge are excessive.
- Suggestion:
- 1 second cast, 8 second recharge, decrease damage slightly.