User:Shard/AuctionHouse

From Guild Wars Wiki
Jump to navigationJump to search

From Linsey Murdock's FAQ: "The expertise required to develop [an auction house] is far more than the Live Team can handle."

I win

I coded scripted a databased, persistent auction house by myself in 3 days for Neverwinter Nights, a game whose source code I do not have, and whose item-storage capabilities are far worse than Guild Wars'. So why doesn't Guild Wars have an auction house?

The whole page fit into the preview. The end.

Comparisons between NWN and GW[edit]

Neverwinter Nights Guild Wars
Released 2002 Released 2005
Modders have no source code Devs have source code
Modders have no budget Devs get a budget and get paid
Not designed for persistence Specifically designed for persistence
Not designed for huge amounts of players Specifically designed for huge amounts of players
Item storage capabilities suck Item storage capabilities also suck
I made a persistent AH in less than 4 days Anet spent years on theirs and it's still not done