User:Stormcaller/Sandbox
Siege Turtle Attack (FA)
5 3
10
Deals 80 damage to foes within blast area & 250 damage to target foe. Removes 1 enchantment, if it was a monk enchantment that foe loses an additional enchantment.
Siege Turtle Attack (FA)
5 ¾
15
Deals 100 damage to foes within blast area & 250 damage to target foe. Removes 1 enchantment, if it was a monk enchantment that foe loses an additional enchantment.
- Remove requirement of 3 interrupts
- Siege Turtle ignores enemy players
Air of Enchantment
15 ¼
2
Elite Enchantment Spell. Your next 0..2..5 Enchantments cast on target ally cost 5 less Energy (minimum 1 Energy).
Searing Flames (Pvp)
25 ¼
2
Panic used to be 25e
Obsidian Flesh is
the way I play I only have Glowing Gaze as energy management and as long as I dont get energy drained I wont run out at all probably needs a tougher nerf than that though.