User:Why/Suggestions/Guild Ranks
Customisable Guild ranks & permissions (Discussion)[edit]
I came up with an idea, but as there already is a similar page (this one) I'm posting it here.
My idea is to introduce advanced guild rank customisation options for the person who creates a guild. This includes guild ranks, but also the privileges certain ranks come with.
For instance, in the current system, the Guild Leader has the power to lead GvG matches, invite members, kick members, create alliances, leave alliances, join alliances, promote members, demote officers, customise the guild cape, buy a guild hall and customise the guild announcement. Officers currently have the power to lead GvG matches, promote, kick and invite members.
Now here it comes. I believe it would be a great addition to the way guilds operate if the one who creates the guild (and thus the guild leader) gets the additional power to customise guild ranks and assign powers to those guild ranks. For instance, leaders who want to change their guild to operate in a more democratic fashion, could edit the guild ranks to reflect this, installing a trusted "guild administrator" to handle promotions according to elections on the guild forum. Leaders who want absolute dominance over their guild could revoke all officer permissions (it's the members' choice whether or not to be in such a guild, anyway). Leaders who wish to award a certain member or officer with a "title", for instance, for winning an in-guild tournament, could create a decorative rank without extra permissions, to honour that member.
This could, in my view, easily be implemented in the guild roster. Simple tick-boxes could be made, only accessible to the rank which handles the rank permissions. Also, members would be able to tell who got which power at a glance, simply by looking at which boxes are ticked in a certain rank's description, and which aren't.
Oh yea, and an undo-button should be added as well, of cource. For if the administrator accidentally revokes his own rights. :)
An example.
- Guild Administrator (x1)
- Guild Captains (x3)
Such a setup results in a somewhat democratic guild system, and this is but one of the nearly endless possibilities.
- Why this is a good idea
- More flavours of guild-leading
- Specific setups could encourage member competition
- Specific setups could make all members (more or less) equal
- Everyone is still free to choose whatever sort of guild they wish to join.