User talk:68.61.237.66
- → moved from Feedback talk:John Stumme
Dear Mr Stumme,
Something is seriously wrong with your game when a seriously crippling glitch like the turtle stall bug has exhisted in this arena for over fives years now. Almost every match the purple turtle will stall on the outside gate leaving the Luxon players with a seriously crippled lopsided offense that more often than not, costs them the match. On top of this in your last turtle "buff" someone decided to cripple a non bugged turtle even more by increasing it's aggro range to the point that it aggros on enemies standing behind the teleporters, out of reach of both the turtle and any kind of Luxon DPS. A single AFK player can stall a turtle for an entire match in a location that can't be reached by any Luxons until they break both gates and even then they have to run through Kurzick players and NPCs to reach the player.
The arena is horribly broken and constant crippling bugs and AI exploits are destroying the play experience of Luxon players. 122.111.164.160 11:19, 6 June 2011 (UTC)
- That's not a bug (or a glitch) if the turtle is targeting someone. -- Konig/talk 11:35, 6 June 2011 (UTC)
- This topic has been discussed at length. The most recent conversation can be found at Feedback talk:Joe Kimmes/Archive Jan-Mar 2011#Fort Aspenwood. G R E E N E R 11:39, 6 June 2011 (UTC)
- So basically it's a crippling bug that they admit exhists (you are wrong Konig, it's a bug, it's not intended, the stalling shouldnt happen, the rediculous AI aggro on something untouchable isn't a bug it's just retarded programming) and they won't do anything about it so instead it gets swept off to hidden crevaces on the wiki so no-one will see or talk about it again? 122.111.164.160 04:28, 8 June 2011 (UTC)
- This topic has been discussed at length. The most recent conversation can be found at Feedback talk:Joe Kimmes/Archive Jan-Mar 2011#Fort Aspenwood. G R E E N E R 11:39, 6 June 2011 (UTC)
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