User talk:Lilondra/Gamebalance/Monk
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Smite Condition[edit]
Wow. That's elite-worthy dood. Xhata 11:46, 14 April 2009 (UTC)
A few comments[edit]
- Shield of Judgment needs to be PvP only change, otherwise Lol@PvEven Easier.
- Smite Condition: Perhaps cap the condition removal to 3, lower the damage cap to 55, lower the recharge to 8.
- "All your other monk skills are disabled for 5 seconds": For Aegis I can understand this clause, as to make it more of a support skill rather than making it one of your main prots (Aegis chaining, which you also addressed). However, this clause means no one will be running LoD (as they don't run it now) Support characters are unlikely to run this, since it's elite, and primaries won't run this because it makes you useless for 5 seconds. I'd suggest changing it to Disables Healing Prayers and Divine Favor Spells for 5 seconds so they can at least prot.
- Divine intervention: Pretty beastly of a prot. I'd say 15 --Riddle 13:44, 14 April 2009 (UTC)
=> Yes,peraps,no and no :p 15 energy is way to expensive really.Lilondra *panda* 15:06, 14 April 2009 (UTC)
mohhoho![edit]
Healing Burst! - Wuhy 21:18, 4 June 2009 (UTC)
- Thats rly super OP.Try to find a fix for it yourself won't revert :x Lilondra *panda* 05:16, 5 June 2009 (UTC)
5 ¼ 3 or 5 1 1 - Wuhy 12:26, 6 June 2009 (UTC)
- k vandalized HL and glimmer, change HB if u want :-) - Wuhy 13:05, 6 June 2009 (UTC)
Patient Spirit[edit]
I'm disappointed that you didn't suggest nerfing it by any way. o_O Though it is sort of balanced with all those other buffed skills around. Mediggo 12:29, 16 June 2009 (UTC)
- I'd like to note that you can't exactly test things.I don't want people to be able to easely just outdamage the opposing team.Therefor I don't rly like to nerf monk skills.Defensive OP skills don't pose problems as quickly when OP as offensive ones.(exeptions being WoS,WoW,Tease on hero's and perma shadowform in general) Lilondra *panda* 14:41, 16 June 2009 (UTC)