User talk:Lilondra/Gamebalance/Monster/Fowrevamp
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In the Skeleton Army, the Mo/Me or Me/Mo has 2 elites: Aura of Faith and Energy Drain. Titani Ertan 15:15, 10 August 2009 (UTC)
- I realise that ;p They are supposed to have multiple Elites.In return they no longer have the extreme HM buffs.I'm even thinking of just giving them lvl 20 with 550 ish health and normal armor. Lilondra *poke* 15:19, 10 August 2009 (UTC)
you[edit]
are making fow easier than it already is. :( --Super Igor flame my shove sin bar! 20:05, 11 August 2009 (UTC)
- Expand pl0x. I don't see how. Titani Ertan {{Snappy the Turtle}} 20:07, 11 August 2009 (UTC)
- Hydras should carry on having pbaoe and rangers should carry on having traps, those things usually mess things up quite allot for speedclears at least. :P Also, how would AI discriminate backline from midline from backline or are they just going to consider all physical classes frontline and all the casters backline? --Super Igor flame my shove sin bar! 10:04, 12 August 2009 (UTC)
- I say that if a party of more than 2 assassins enter an Elite Area, every foe in the area has a skill named Particle Explosion, that deal 500 damage each second to all Assassins in the game. Or they could have a skill called "Freeze", that makes assassins paralyzed for 5,000,000,000 hours or until they die. Also, if a party of 2 enters, all foes have "Zomg A Monk", that kills a monk within touch range. Titani Ertan {{Snappy the Turtle}} 10:41, 12 August 2009 (UTC)
- Or what about just revamping Shadowform,Holy Wrath,Retribution and the other skills forming a problem ? that would work 2 ? And Igor Frontline = Dervish,assassin and warrior midline = Ranger (Pblock obvs doesn't target ranger),elementalist,mesmer,necromancer and ritualist backline = monk and Nipplefetish = para Lilondra *poke* 11:02, 12 August 2009 (UTC)
- I say that if a party of more than 2 assassins enter an Elite Area, every foe in the area has a skill named Particle Explosion, that deal 500 damage each second to all Assassins in the game. Or they could have a skill called "Freeze", that makes assassins paralyzed for 5,000,000,000 hours or until they die. Also, if a party of 2 enters, all foes have "Zomg A Monk", that kills a monk within touch range. Titani Ertan {{Snappy the Turtle}} 10:41, 12 August 2009 (UTC)
- Igor pls note that OP skills like SF,We're back and stuff are nerfed/removed.The players won't be as lolOP Lilondra *poke* 11:17, 12 August 2009 (UTC)
- Hydras should carry on having pbaoe and rangers should carry on having traps, those things usually mess things up quite allot for speedclears at least. :P Also, how would AI discriminate backline from midline from backline or are they just going to consider all physical classes frontline and all the casters backline? --Super Igor flame my shove sin bar! 10:04, 12 August 2009 (UTC)