User talk:Raine Valen/Musings/Michelle
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Nice thread you have here. You consider power over anything else. How about professions that uses trickery (mines,traps,counters,denial,punishment,spy,sneaky,etc.) to kill? Do you consider them to be Aggressive too? --ShadowFog 17:29, 13 January 2009 (UTC)
- We're complete opposites. I prefer to survive first, then fight. I suppose you'd be using Fire Magic where I use Earth Magic. 145.94.74.23 21:39, 13 January 2009 (UTC)
- No, I'd prefer aggressive snares. Water magic is hands-down my favorite. Raine - talk 08:22, 14 January 2009 (UTC)
- If they are dead, you don't have to snare them. Misery 08:24, 14 January 2009 (UTC)
- Thing is, you can kite out of casting range of a fire ele. Water doesn't give you that option. And Shatterstone makes things die (GoI Shatterstone Steam Freezing Gust Glowing Ice = 430 damage spike (~475 with Burning), for great justice). Combine that with a melee spike (which is easy, considering that your target is probably snared) and you've got a just-about-guaranteed kill. Raine - talk 08:57, 14 January 2009 (UTC)
- You can kite out of casting range of a water ele, too. That's sort of why it's called casting range. -Auron 13:59, 16 January 2009 (UTC)
- The point hes trying to make is that in low lvl pvp you cant kite out of it because you're snared.In high lvl pvp (gvg) its something different Lilondra *gale* 20:31, 17 January 2009 (UTC)
- You know that no one's talking about technicalities; why are you doing that? Raine - talk 23:08, 18 January 2009 (UTC)
- You can kite out of casting range of a water ele, too. That's sort of why it's called casting range. -Auron 13:59, 16 January 2009 (UTC)
- Thing is, you can kite out of casting range of a fire ele. Water doesn't give you that option. And Shatterstone makes things die (GoI Shatterstone Steam Freezing Gust Glowing Ice = 430 damage spike (~475 with Burning), for great justice). Combine that with a melee spike (which is easy, considering that your target is probably snared) and you've got a just-about-guaranteed kill. Raine - talk 08:57, 14 January 2009 (UTC)
- Some ranger dshotted my Freezing Gust (QQ). I killed him with Shatterstone & Glowing: "I snare... with Death!" That was so win. Take THAT, rangers! Raine - talk 14:44, 20 January 2009 (UTC)
- If they are dead, you don't have to snare them. Misery 08:24, 14 January 2009 (UTC)
- No, I'd prefer aggressive snares. Water magic is hands-down my favorite. Raine - talk 08:22, 14 January 2009 (UTC)
- Based on your description of pushing people around in Rappelz, it sounds like your aversion to winning with imba gimmicks developed sometime later. :P STALWART 09:05, 20 January 2009 (UTC)
- How do you define a gimmick? I know what you describe is often viewed as a gimmick, but in Random Arenas, it can also be viewed as bad luck. Due to the randomness, there will always be uneven matches. Had you happened to have teamed up with a Peace and Harmony monk, or even just a player with Expel Hexes, they would have had a tough time beating you. Without it, you have a tough time beating them. Are both builds gimmicks? 145.94.74.23 12:15, 20 January 2009 (UTC)
- The thing is, running P&H puts your team at a disadvantage (considering that you could have had a less-niche elite on your monk) against any non-hexway. On top of that, even against a hexway, you lose the massive heals to make up for the Defile Defenses and such that they throw at you. So any monk running P&H in 4v4 is somewhat gimmicky, in that they're playing buildwars. A midliner with Expel is doing the same thing, to some extent. When your wins/losses stop being about player skill and you can say "I won because I brought x skill," there's usually some sort of gimmickry involved. Raine - talk 14:38, 20 January 2009 (UTC)
- Everything in that game was an imba gimmick, tbh. I guess that's why I appreciate the capacity to have balance in this game... It's a pity that anet continually moves further from that. Raine - talk 14:30, 20 January 2009 (UTC)
- Sirens were in no way imba. Amirite? Prose 20:21, 20 January 2009 (UTC)
- Maintainable Wail of Doom + Icy Shackles in one skill is balanced, amirite? Raine - talk 20:37, 20 January 2009 (UTC)
- Except you can't remove it at all, can't really stop it unless you're pr0, and it's not like it's just barely maintainable, 20 second duration/30 recharge FTW. Oh, and the other debuffs.
- This pet removes up to three other players from the game, hits for more damage than you do, and has 80% evasion. Oh, and it's the sexiest one in the game. Prose 20:43, 20 January 2009 (UTC)
- Maintainable Wail of Doom + Icy Shackles in one skill is balanced, amirite? Raine - talk 20:37, 20 January 2009 (UTC)
- Sirens were in no way imba. Amirite? Prose 20:21, 20 January 2009 (UTC)
- How do you define a gimmick? I know what you describe is often viewed as a gimmick, but in Random Arenas, it can also be viewed as bad luck. Due to the randomness, there will always be uneven matches. Had you happened to have teamed up with a Peace and Harmony monk, or even just a player with Expel Hexes, they would have had a tough time beating you. Without it, you have a tough time beating them. Are both builds gimmicks? 145.94.74.23 12:15, 20 January 2009 (UTC)
- Based on your description of pushing people around in Rappelz, it sounds like your aversion to winning with imba gimmicks developed sometime later. :P STALWART 09:05, 20 January 2009 (UTC)
apex[edit]
are nobodies. There's no such thing as apex honor. -Auron 02:25, 21 January 2009 (UTC)
- [apex] honor would be the lack thereof; I thought I made that clear... I'll look at it again. Raine - talk 02:31, 21 January 2009 (UTC)
- Affixing "honor" to a guild tag first requires that the guild isn't a bunch of nobodies. -Auron 03:09, 21 January 2009 (UTC)
- Biased bias is biased. Logical logic is logical. Ironic irony is ironic. And sarcastic sarcasm is sarcastic. Raine - talk 05:02, 21 January 2009 (UTC)
- Abused meme is abused. Vili 05:48, 21 January 2009 (UTC)
- Biased bias is biased. Logical logic is logical. Ironic irony is ironic. And sarcastic sarcasm is sarcastic. Raine - talk 05:02, 21 January 2009 (UTC)
- Affixing "honor" to a guild tag first requires that the guild isn't a bunch of nobodies. -Auron 03:09, 21 January 2009 (UTC)
- I guess I should stop being silly and actually respond to the topic at hand. "You're the bottom of the barrel, honey, and I'm scraping it" was perfectly accurate, and I intended the inclusion of that reference intentionally. [apex] and [DF] are (were) opposite extremes in that regard, and I think including [apex] there helped to make my point stringer: gimmickry isn't good, and I don't condone it. I supposed [GANK] or [ttgr] would've also fit in to create the proper contrast, but I used [apex] because the person whom I quoted used [apex]. Once again, "[apex] honor" is roughly equal to "lol honor wat" in context, somewhat of an oxymoron.
- I don't think the point is any less valid for choice of bottom-of-barrel guild; that was the point. Also, I made some small changes to make the sarcasm more obvious. Raine - talk 07:07, 21 January 2009 (UTC)
DF[edit]
You have to make sure you specify pre-White Wasabi-11,000 ecto-purchase-now-bad-DF against when DF was a real guild with some of the best players in the game. You know, back when the game was about skill not "buying the baseball team because I don't play baseball but I think I should be a famous baseball player" as it is now.--*Yasmin Parvaneh* 21:33, 12 March 2009 (UTC)
- Example: [1]--*Yasmin Parvaneh* 21:34, 12 March 2009 (UTC)
- Wow... I always knew that skill(experience) only meant something if it can be backed up with balance but with skills(SF and stuff), is like anyone can grab a bazooka and call themselves master. Im still wondering why they never seem to nerf nor buff the correct skills.--ShadowFog 21:53, 12 March 2009 (UTC)
- Example: [1]--*Yasmin Parvaneh* 21:34, 12 March 2009 (UTC)