User talk:St Lucretia/Skills/PvE/Elemental Blast
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Not. Worth. It. Titani Ertan {{Snappy the Turtle}} 21:03, 17 August 2009 (UTC)
- Interesting, but not worth it. - J.P.Talk 21:16, 17 August 2009 (UTC)
- Just a fun skill, big damage and would work OK in HM St Lucretia 21:53, 17 August 2009 (UTC)
- This would essentially just do like, ~50 damage for non-cartographers. Mediocre.-- anguard 22:17, 18 August 2009 (UTC)
- It's called "Poison". Costs less and lasts more, yet does same damage. Titani Ertan {{Snappy the Turtle}} 22:19, 18 August 2009 (UTC)
- Increased bottom-end damage. St Lucretia 08:41, 19 August 2009 (UTC)
- It's not the damage. It's the fact that it sucks compared to almost any other Elementalist skill. Only a functionality change will change that. Titani Ertan {{Snappy the Turtle}} 08:46, 19 August 2009 (UTC)
- I disagree, I think it could function as a spike, for something that isn't Fire Magic. At least three fourths of it.-- anguard 19:41, 19 August 2009 (UTC)
- Though this does deal a lot of damage (256 at 16 Energy Storage and at least R5 cartographer), it isn't armor ignoring and the 30 kills the skill for PvE. I doubt anyone is gonna make spike teams for PvE, this should have the damage toned down (to around 120ish, not sure how you'd do that very well while still linking it to E-Storage) and be given something close to
- I disagree, I think it could function as a spike, for something that isn't Fire Magic. At least three fourths of it.-- anguard 19:41, 19 August 2009 (UTC)
- It's not the damage. It's the fact that it sucks compared to almost any other Elementalist skill. Only a functionality change will change that. Titani Ertan {{Snappy the Turtle}} 08:46, 19 August 2009 (UTC)
- Increased bottom-end damage. St Lucretia 08:41, 19 August 2009 (UTC)
- It's called "Poison". Costs less and lasts more, yet does same damage. Titani Ertan {{Snappy the Turtle}} 22:19, 18 August 2009 (UTC)
- This would essentially just do like, ~50 damage for non-cartographers. Mediocre.-- anguard 22:17, 18 August 2009 (UTC)
- Just a fun skill, big damage and would work OK in HM St Lucretia 21:53, 17 August 2009 (UTC)
10 2 10 . -~=Sparky (talk) 20:39, 19 August 2009 (UTC)
- Actually, I've got an idea for that.
10 2 10 Deals 5...20 lightning, earth, fire, and cold damage. Deals +1 lightning, earth, fire, and cold damage for each rank in Energy Storage. It would be partially useable by secondaries, but only really effective with high Energy Storage (dealing 144 at 16ES and 6 cartographer). -~=Sparky (talk) 20:50, 19 August 2009 (UTC)
- Halved recharge to 15 seconds. Thinking about this skill, it's not super-powerful. at 15 ES and 5+ cart, it deals 60x4 damage. That's about twice the damage of liquid flame for +5 energy and triple the casting time. In terms of DPS, 15 recharge means it's ~13 DPS on it's own, but it is more for spikes. Again, this will deal much less damage in HM or against high-level foes, and much less to Warriors/Rangers. I'll look at the damage again as it could be super powerful in NM PvE, but if you've maxed a cart title, you've probably done that all already. St Lucretia 11:40, 20 August 2009 (UTC)