User talk:Undouble
Hey, I see you have been editing some collecbilitor item articles. Could I please ask you to not remove the plural "s" from salvage listings in the infobox? We always list them with plural, because there is mostly a change you can get at least 2, and the infobox is optimized for plural listing. Also, a salvage header on the page is a bit redundant when it is already listed in the infobox. :) - anja 18:22, 8 June 2008 (UTC)
Sorry, just trying to maintain a degree of consistancy. I find many variances in the page set-ups for Trophies and other items, and just decided to try and "DO SOMETHING" aboout it (where have we heard those words before??). And, so far as the Low Level trophies (ie: pre-Searing Ascalon), I personally have NEVER gotten more than 1 salvage item from any of these trophies---- so, if there IS a chance for 2 (or more) salvage items, it has to be so miniscule as to make little or no difference. But, Im happy to comply with this request. I have been trying to ensure that "trophy items" list "farming locations" where known, Item values, Collectors, and both Common and Rare salvage items (where known). Is it GWW's preference to list Salvage items as items in all cases? Including Rare salvage??Undouble 00:22, 9 June 2008 (UTC)
- From my understanding, yes, plural is preferable always, since that's how the infobox is configured. And I guess it is this way for simplicity. :) Oh, btw, thanks for actually doing something, it is definitely needed. Just wanted to give you a heads up on how the infobox worked :) - anja 05:54, 9 June 2008 (UTC)
- Thanks for the heads-up-- as always, good data is better than no data, which is better than bad data!! I will be judicious in my edits.Undouble 01:23, 10 June 2008 (UTC)
Salvage item values[edit]
Why do you change it on the articles? especially regarding your lower limit of 0 gold, which is impossible for this type of item. —ZerphaThe Improver 23:02, 14 June 2009 (UTC)
Feedback pages[edit]
Hi, I've moved your feedback suggestion pages to be under Feedback:User/Undouble, as that's your username. Please use that as your suggestion homepage from now on. Thanks. -- Brains12 \ talk 14:18, 4 September 2009 (UTC)
Cyndr quest help[edit]
From Feedback:Bug reports/Quest bugs:
(start)
Cyndr the "Invulnerable"
Heart of the Shiverpeaks[edit]
Issue: Cyndr the Mountain Heart cannot (realistically) be beaten by Heroes and Henchmen
Steps to reproduce the issue: Spent 25+ HOURS attempting to complete this mission with Heroes and Henchmen
PARTY: Warrior/Necromancer (character) Mesmer/Monk (Hero) Gwen Necromancer/Monk (Hero) Livia Monk/Elementalist (Hero) Talkora Lina Eve Lo Sha Herta
Additional info: .
- Cyndr NEVER misses with ANY attack, and ALL attacks produce MAXIMUM damage
- When carrying explosives, character is wiped 90% of tries BEFORE explosives can be dropped to damage
- Even after (3) successful attempts to set explosives, Cyndr immediately wipes party (even when separated) WITHOUT A MISS, submerges and reappears with FULL recovery (health AND armor)
- Cyndr's (2) known positions are NOT accessible for attack from the entryway, OR from ANY cover.
- Even when "some" damage is done to Cyndr, health recovery is faster than damage CAN be inflicted.
- Other people do absolutely fine for some reason
This is not a bug report. Cyndr is easy, get healers, spread your team, use pretection skills. Use real players if you can't hench it. Ask here : Help:Ask_a_game_question or fill a user feedback for this quest in your appropriate feedback namespace Elephant 13:15, 27 September 2009 (UTC)
(end)
You'll notice an edit or two was made to it, including Elephant's comment. Anyway, I've moved it here, so you can use it to ask your question if you still need help. | 72 {U|T|C} 13:29, 27 September 2009 (UTC)
User image naming[edit]
Hi Undouble, just to let you know your images "File:Gw005.jpg" and "File:Gw006.jpg" have been moved due to improper naming, our image policy provides information on correct image naming. Due to the fact that they haven't currently been linked anywhere by you I moved them to File:User Undouble Gw005.jpg and File:User Undouble Gw006.jpg. I have also deleted the old misnamed versions as well. --Kakarot 00:55, 26 October 2009 (UTC)
Game suggestions[edit]
Please use the Create a suggestion box located on your feedback user page to create new suggestions. Further suggestions that are improperly submitted will be tagged for deletion. Thanks! -- Wyn talk 19:59, 18 May 2010 (UTC)
The Undercity[edit]
Ok I removed your little bit of text, this: Guild_Wars_Wiki:Formatting/Locations#NPCs says "quest-specific NPCs are not listed". So the Lale the vindictive bit is already noted on the quest page, and at the top of the NPC section there is a heading saying "These quests will affect the spawns in this area" - which is where we get the link to the appropriate quests.
Also, the winds of change zone has a link right at the top of the page... Were you saying that you were doing the Chasing Zenmai quest during Winds of change and experiencing spawns of Ministry bosses? I added a small section to the top of the NPC section on the winds of change page. File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 21:33, 9 March 2012 (UTC)
- No, I was NOT doin the Chasing Zenmai quest during Winds of Change------I was running it in NM as a "new" (to Factions) character (who hasn't yet completed the FIRST Kaineng City Primary Quest. That being said, it does appear that the instance of bosses spawning has been altered as a result of "Winds of Change"-- at least for THIS secondary quest. I don't have enough data to support this contention thoroughly, but did find "Baubao Wavewrath" on the standard approach route. He also dropped an Ancient Kappa Shell as a trophy. The quest itself "seemed" normal, foes and "victims" were as stated, but another anomaly was that Vanquishing Bukdek Byway with THIS quest active, still required 59 "kills"--- again different from that described in the articles on Bukdek Byway and Chasing Zenmai. Undouble 01:07, 11 March 2012 (UTC)
68.59.37.249[edit]
- re: edits like this
Are you adding drop rate data under this IP address instead of logging in? (It's fine if you are, but if you aren't...)
If it's a static IP, you might want to add a note to User talk:68.59.37.249, similar to the one that User:Armond has at User talk:24.130.140.36; that would prevent other people from wondering why an IP is changing the numbers you posted. – Tennessee Ernie Ford (TEF) 06:13, 28 June 2012 (UTC)
- If I'm just updating MY line (Gift of the Traveller, WiK rewards) then I don't "usually" check to see if I'm logged in. If I'm updating, modifying, adding to OTHER files, then yes I do ensure that I'm logged in.
- Mostly, I try to correct spelling and grammar, but lately have been working on some Elona maps that had "missing data" (bounties, res sites, incorrect "boss" locations)--------especially in areas within the "vortex".Undouble 06:44, 28 June 2012 (UTC)
- Eh, it's no big deal either way if you are logged on or not; don't feel that you have to. But I saw an IP editing a your drop data on the recent change list and it took me a minute to figure out it was probably you. – Tennessee Ernie Ford (TEF) 08:21, 28 June 2012 (UTC)
- I promise (scout's honor) to try and remember to login whenever I editUndouble
- Eh, it's no big deal either way if you are logged on or not; don't feel that you have to. But I saw an IP editing a your drop data on the recent change list and it took me a minute to figure out it was probably you. – Tennessee Ernie Ford (TEF) 08:21, 28 June 2012 (UTC)