User talk:Xeeron/suggestions/Nerf Awakened at Desolation.

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I would support this suggestion, but only partly. In most areas undead groups aren't that bad, however in Joko's Domain, they are definitely overpowered compared to other mobs or areas. The reasons to this are the ones that the OP mentioned (large groups, reusable resurrection skills, very effective skill builds including many disable or counter skills). Of all areas in all 3 campaigns I vanquished, Joko's Domain was the most difficult one for me. Therefore, my suggestion would be to revise this area and reduce the number of mobs in undead groups that cannot be reached in a Junundu. --Adul 14:26, 23 January 2009 (UTC)

Leave it as-is. Sure Joko's is long but that's a function of the number of enemies as opposed to them being overpowered. It not excessively hard.. just reasonably hard, as it should be in 'hard mode'. Personally I found the 4-man vanq of Eastern Frontier to be harder than Joko's.151.209.112.137 19:28, 23 January 2009 (UTC)