User talk:Yasmin Parvaneh/Archive3
SC/D2[edit]
Are you going to play D3? Looks delightful...I can't wait, though I will miss my sorceress...wizard will have to do.--*Yasmin Parvaneh* 23:02, 13 April 2009 (UTC)
- I kind of doubt it actually. It looks like it's running off the same engine as Diable 2 with a few more gadgets and doodads, and improved graphics without any actual gameplay improvements. We'll see if my opinions of it change any once there is more of it to look at. I'm going to have to play it before I 100% decide. Plus, I have my doubts about Star Craft 2 also. From what they've shown with WoW, I don't entirely trust Blizzard to make a balanced game at this point. But don't let me rain on your parade. — Jon Lupen 23:09, 13 April 2009 (UTC)
- In the case of games like SC or even NWN, there really isn't much needed for them to change, at least IMO, other that graphics and updating things that they now have the technology to do that they did not then. SC2 will not be very different in terms of gameplay, just visuals and small tweeks, and I would not expect or want it to be different for the reason that the game is great the way it is. Same with D3, though I really liked the classes in D2, I wish they were the same...just with customization of faces, the ability to choose gender and some updates to spells. I loved D2's skill acquisition system! That was awesome...yes, it leaves little room for error, but I respect having to think about what I want to do before I do it.--*Yasmin Parvaneh* 23:19, 13 April 2009 (UTC)
- Star Craft 2's balance is what I'm questioning. It could use a few tweaks and cool stuff here and there, which they added and implamented very well from what I've seen. Star Craft was amazingly well balanced for an RTS, and hasn't been matched yet. I'm hoping Blizzard can make Star Craft 2 as well balanced as its predecessor and that it won't be a repeat of mammoth rushing from Command and Conquer 3. Diablo 2 wasn't that well balanced, and it was pretty grind-heavy and a bit of a button masher. Diablo 2 was always enjoyable, and it stands to improve a great deal. I like the fact that they are pulling the skill bar idea from Guild Wars, and that there will actually be more variation in the armor. The classic professions were good, I hope too many of them don't get the axe. I have my eye on Diablo 3, but I'm not sold yet. I'm somewhat scared of buying it even if I do like it, given what happened when I played Diablo 2, but that's another story. — Jon Lupen 00:05, 14 April 2009 (UTC)
- D2 was fun for blowing up mobs with Meteor and Firewall. It was a fun button masher. Shard and I ripped off the TP system for our NWN module because it was brilliant. I'm curious what happened to you while playing D2.--*Yasmin Parvaneh* 00:25, 14 April 2009 (UTC)
- SERIOUS addiction. Scary serious, to the tune of missing massive amount of sleep, 1-3 hours a night massive, among other things. My grades took a super heavy hit too, from the lack of sleep and too much time spent playing Diablo 2 and not enough time doing homework and studying. It was a bad deal. — Jon Lupen 00:45, 14 April 2009 (UTC)
- I've never been that into something...not even Duran. Adrin went was similar with GW before NF, though. I recall considering cancelling our internet service, or taking all his belongings and throwing them into the street.--*Yasmin Parvaneh* 00:49, 14 April 2009 (UTC)
- Yeah, I wouldn't blame you either. I stopped playing Diablo 2 after that, and was able to keep things in check with other games thankfully. I'm not sure if things will resurface with Diablo 2 if I start playing it again, haven't ever cared to find out. Looking back on it, I still can't figure out how I got that into it though. :P — Jon Lupen 00:58, 14 April 2009 (UTC)
- I've never been that into something...not even Duran. Adrin went was similar with GW before NF, though. I recall considering cancelling our internet service, or taking all his belongings and throwing them into the street.--*Yasmin Parvaneh* 00:49, 14 April 2009 (UTC)
- SERIOUS addiction. Scary serious, to the tune of missing massive amount of sleep, 1-3 hours a night massive, among other things. My grades took a super heavy hit too, from the lack of sleep and too much time spent playing Diablo 2 and not enough time doing homework and studying. It was a bad deal. — Jon Lupen 00:45, 14 April 2009 (UTC)
- D2 was fun for blowing up mobs with Meteor and Firewall. It was a fun button masher. Shard and I ripped off the TP system for our NWN module because it was brilliant. I'm curious what happened to you while playing D2.--*Yasmin Parvaneh* 00:25, 14 April 2009 (UTC)
- Star Craft 2's balance is what I'm questioning. It could use a few tweaks and cool stuff here and there, which they added and implamented very well from what I've seen. Star Craft was amazingly well balanced for an RTS, and hasn't been matched yet. I'm hoping Blizzard can make Star Craft 2 as well balanced as its predecessor and that it won't be a repeat of mammoth rushing from Command and Conquer 3. Diablo 2 wasn't that well balanced, and it was pretty grind-heavy and a bit of a button masher. Diablo 2 was always enjoyable, and it stands to improve a great deal. I like the fact that they are pulling the skill bar idea from Guild Wars, and that there will actually be more variation in the armor. The classic professions were good, I hope too many of them don't get the axe. I have my eye on Diablo 3, but I'm not sold yet. I'm somewhat scared of buying it even if I do like it, given what happened when I played Diablo 2, but that's another story. — Jon Lupen 00:05, 14 April 2009 (UTC)
- In the case of games like SC or even NWN, there really isn't much needed for them to change, at least IMO, other that graphics and updating things that they now have the technology to do that they did not then. SC2 will not be very different in terms of gameplay, just visuals and small tweeks, and I would not expect or want it to be different for the reason that the game is great the way it is. Same with D3, though I really liked the classes in D2, I wish they were the same...just with customization of faces, the ability to choose gender and some updates to spells. I loved D2's skill acquisition system! That was awesome...yes, it leaves little room for error, but I respect having to think about what I want to do before I do it.--*Yasmin Parvaneh* 23:19, 13 April 2009 (UTC)
- Role playing games have storylines, MMOs have plots. Big difference. Guild Wars tried to do a storyline, and it just didn't work out too well.
- Diablo 3 is getting a complete engine rework (if you couldn't tell by the 3d aspect). Even the environment will be playable (you can crush things with broken pillars/walls). Also, Blizzard is considering making D3's pvp balanced, which would be interesting considering how D2 clones work. I don't think it can be done while keeping the D2 playstyle (million damage skills, only a few thousand health), but I've seen Blizzard do a lot of pretty amazing things. They're not pulling the skill bar idea from Guild Wars specifically..they're pulling it from every other action-RPG ever made. It looks like they're reviving the original 3 classes and probably adding 2 more from D2 (the witchdoctor is really a necromancer with cooler spells).
- Starcraft 2 is going to be incredible. If you've seen any videos or read the press releases, you'd know this.
- IMO We need to get another D2 hamachi party going, but with lots more people. ~Shard 06:36, 14 April 2009 (UTC)
- Well, Guild Wars was just what came to mind when I was thinking about the skill bar. Start Craft 2 looks like it's going to be good, but an unbalanced RTS is less fun than an unbalanced MMO. It would be nice to see some structured PvP and balance in Diablo 3, seeing as people would just dual before, but no complaints if that doesn't happen. I see potential for greatness in Diablo 3 and Star Craft 2, but also a good potential for absolute failure. — Jon Lupen 22:16, 14 April 2009 (UTC)
- You think so? I've come to see that Blizzard really puts their all into many of their games. I've been really impressed by their work, with the exception of WoW, which was just too cartoony for me. I can play older games, but I dislike the Disney look and the monthly price tag on WoW.--*Yasmin Parvaneh* 22:21, 14 April 2009 (UTC)
- I had problems with a good deal more than the graphics... — Jon Lupen 22:24, 14 April 2009 (UTC)
- I think I told you the story where I spent a whole night downloading WoW, then the next morning I spent about 2 hours downloading patched to only play the game for about 30 mins. due to boredom.--*Yasmin Parvaneh* 22:28, 14 April 2009 (UTC)
- No, you haven't told me that story, but it sounds like mine, except a whole day, and an hour later from boredom, among other things. To cut a long story short, I was satisfied with the game in no way at all. — Jon Lupen 22:49, 14 April 2009 (UTC)
- I have a gal friend who used to play GW, but quit for WoW...what amazes me is that she makes very little at her job, but insists on paying a monthly due to play this game and often has money problems. I was belildered as to why when it was worth it to her as a priority I actually played it.--*Yasmin Parvaneh* 22:53, 14 April 2009 (UTC)
- Let's use a quick analysis I used in another topic on Regina's page. Let's say I started playing World of Warcraft at the same time as Guild Wars. I've spent $270+ on my guild wars account for $5.65 a month for about 48 months. Now, at $15 a month for World of Warcraft, that would be $720 after 48 months of play. Well, there's some interesting numbers for you. — Jon Lupen 23:03, 14 April 2009 (UTC)
- That's such a waste of money...unless you make an excess of income, and in that case, spend spend spend. Of course, I get coffe several times a week at about $3.95 a pop, I suppose I can be criticized for that. But then again, I make a good salary. But the game just seemed so...lackluster, I'd rather have my latte.--*Yasmin Parvaneh* 23:08, 14 April 2009 (UTC)
- Yeah, I'm one to talk, I play Warhammer 40,000, built a higher end gaming rig recently, and play Eve online, but it helps having a good job. My spending habit will have to come in check before the summer has come and gone though, going into college and all. — Jon Lupen 23:14, 14 April 2009 (UTC)
- Enjoy not having bills while you can. I worked full time at Express and went to college paying my own way riding the bus...and when you work at a high fashion store like that, you have to dress up (which I do anyway). That isn't fun when the homeless ask you on dates and think its ok to grab your legs if you have a skirt on. I bought a car so I didn't have to ride the bus anymore, and thats when being a grownup starts. When I took a position at Nordstrom, my English 1C proffessor told me "you can't work and go to school at the same time." That made me sad, but she was right because I struggled and fought to get days off for class but still make it to work for sales or be at work until midnight each day...yeah, I don't miss that at all.--*Yasmin Parvaneh* 23:31, 14 April 2009 (UTC)
- I'm already paying most of my own bills: car, gas, insurance for said car, and other misc expenses. Paying my own way through college is going to be a fun one too. I have thoroughly enjoyed my bill free days, and even the ones with a decent number of bills. I'll soon find out how well college and work mix for me. Thank God they yet me be as flexible with my schedule as I need to be though. — Jon Lupen 00:10, 15 April 2009 (UTC)
- Enjoy not having bills while you can. I worked full time at Express and went to college paying my own way riding the bus...and when you work at a high fashion store like that, you have to dress up (which I do anyway). That isn't fun when the homeless ask you on dates and think its ok to grab your legs if you have a skirt on. I bought a car so I didn't have to ride the bus anymore, and thats when being a grownup starts. When I took a position at Nordstrom, my English 1C proffessor told me "you can't work and go to school at the same time." That made me sad, but she was right because I struggled and fought to get days off for class but still make it to work for sales or be at work until midnight each day...yeah, I don't miss that at all.--*Yasmin Parvaneh* 23:31, 14 April 2009 (UTC)
- Yeah, I'm one to talk, I play Warhammer 40,000, built a higher end gaming rig recently, and play Eve online, but it helps having a good job. My spending habit will have to come in check before the summer has come and gone though, going into college and all. — Jon Lupen 23:14, 14 April 2009 (UTC)
- That's such a waste of money...unless you make an excess of income, and in that case, spend spend spend. Of course, I get coffe several times a week at about $3.95 a pop, I suppose I can be criticized for that. But then again, I make a good salary. But the game just seemed so...lackluster, I'd rather have my latte.--*Yasmin Parvaneh* 23:08, 14 April 2009 (UTC)
- Let's use a quick analysis I used in another topic on Regina's page. Let's say I started playing World of Warcraft at the same time as Guild Wars. I've spent $270+ on my guild wars account for $5.65 a month for about 48 months. Now, at $15 a month for World of Warcraft, that would be $720 after 48 months of play. Well, there's some interesting numbers for you. — Jon Lupen 23:03, 14 April 2009 (UTC)
- I have a gal friend who used to play GW, but quit for WoW...what amazes me is that she makes very little at her job, but insists on paying a monthly due to play this game and often has money problems. I was belildered as to why when it was worth it to her as a priority I actually played it.--*Yasmin Parvaneh* 22:53, 14 April 2009 (UTC)
- No, you haven't told me that story, but it sounds like mine, except a whole day, and an hour later from boredom, among other things. To cut a long story short, I was satisfied with the game in no way at all. — Jon Lupen 22:49, 14 April 2009 (UTC)
- I think I told you the story where I spent a whole night downloading WoW, then the next morning I spent about 2 hours downloading patched to only play the game for about 30 mins. due to boredom.--*Yasmin Parvaneh* 22:28, 14 April 2009 (UTC)
- I had problems with a good deal more than the graphics... — Jon Lupen 22:24, 14 April 2009 (UTC)
- You think so? I've come to see that Blizzard really puts their all into many of their games. I've been really impressed by their work, with the exception of WoW, which was just too cartoony for me. I can play older games, but I dislike the Disney look and the monthly price tag on WoW.--*Yasmin Parvaneh* 22:21, 14 April 2009 (UTC)
- Well, Guild Wars was just what came to mind when I was thinking about the skill bar. Start Craft 2 looks like it's going to be good, but an unbalanced RTS is less fun than an unbalanced MMO. It would be nice to see some structured PvP and balance in Diablo 3, seeing as people would just dual before, but no complaints if that doesn't happen. I see potential for greatness in Diablo 3 and Star Craft 2, but also a good potential for absolute failure. — Jon Lupen 22:16, 14 April 2009 (UTC)
Armor[edit]
- → moved from User Talk:Linsey Murdock
I was just wondering what the designers were thinking when they made some of the armor sets in the game. A lot of them are pretty skimpy, which sort of defeats the very purpose of it being armor in the first place. Armor is supposed to protect the body, yet entire limbs and whatnot are left exposed and vulnerable, with nothing to come between an enemy attack and the wearer's body. And in frigid areas like the Shiverpeaks, someone running around in such armor ought to have keeled over from hypothermia before getting very far. I don't mind the designs themselves, they just don't always seem to make much sense in terms of being armor. Armor is supposed to protect the wearer from enemy attacks and the natural elements, and while I know there's magic in the world, it would have been nice to have an in-game explanation for how such odd armor can offer any kind of protection.
Also, what's with all the protrusions and spikes on ranger and assassin armor? Those classes are more about speed than brute strength, yet it seems to be that all those things sticking out would hamper that a bit. It would be nice to see some ranger armor more like what the Shining Blade rangers wear, as well as quivers added to all the ranger armors, since it's a bit weird to see rangers pulling arrows out of thin air. And maybe we could get some hooded robe style armor sets for casters - real wizard-style robes, not the armor sets that GW calls robes. --Axwind 00:05, 11 April 2009 (UTC)
- Welcome to a fantasy RPG. ~Shard 00:14, 11 April 2009 (UTC)
- Sex sells. Realism and Guild Wars don't go well together. Vili >8< 00:20, 11 April 2009 (UTC)
- Don't you know that pulling arrows out of this air is a sort of Secret Ranger Magic. That being said I think that arcane languor should make it cause exhaustion. >.< Kraken 00:26, 11 April 2009 (UTC)
- You obviously have never seen any art by Boris Vallejo, Julie Bell, or any related high fantasy art, never read a Conan or Red Sonja comic or any comics for that matter, as most of them have similar art and representation of characters. I think you're reading too far into reality...--*Yasmin Parvaneh* 00:43, 11 April 2009 (UTC)
- Oh I'm aware of Conan and the like, I just never got why one would wear armor that leaves oneself so vulnerable, that's all. And what's wrong with being realistic with designs for once? Basing it on stuff that actually existed and was actually once used? --Axwind 01:07, 11 April 2009 (UTC)
- Game Balance. If you wanted to get realistic, most weapons in this game would kill people in 1 hit and spells wouldn't exist. ~Shard 01:39, 11 April 2009 (UTC)
- In Neverwinter Nights 2, most of the default armor that comes with the game is fairly true to actually looking like and being armor, so there are games that have gone that route before. --Axwind 03:17, 11 April 2009 (UTC)
- That's why people get hakpacks...cause most people dont enjoy wearing ugly boring armor. ~Shard 04:06, 11 April 2009 (UTC)
- Exactly. A.) 95% of NWN players use player-made content or the toolset to make their armor visually appealing and similar to the more idealized fantasy armor. And B.) its a game, and a fantasy one at that, not real life, so of course there is no need to wear "real" armor. If we want to use that logic, sign me up for a pet tiger please.--*Yasmin Parvaneh* 04:33, 11 April 2009 (UTC)
- I myself prefer my female chars being half naked while I'm killing everything in sight. ~Shard 04:35, 11 April 2009 (UTC)
- yea i loled shard and agree. as for axwind you said the answer to your question your self. "so there are games that have gone that route before." guild wars didn't choose to go that route.75.165.115.205 04:54, 11 April 2009 (UTC)
- It's a bold and unique move not to make women look like sluts. Warhammer Online actually does this with the exception of the dark elves, who are in fact sluts. Sounds Risky | 08:14, 11 April 2009 (UTC)
- Besides, what would you need "real" armor for in GW? After all you cannot really die (as in: dead-is-dead). Xelonir 08:17, 11 April 2009 (UTC)
- Unless you're prince Rurik. ~Shard 08:21, 11 April 2009 (UTC)
- He's got some of the best, most realistic armor in the game, and yet he actually dies. How ironic. Vili >8< 08:23, 11 April 2009 (UTC)
- LOL 000.00.00.00 09:04, 11 April 2009 (UTC)
- He's got some of the best, most realistic armor in the game, and yet he actually dies. How ironic. Vili >8< 08:23, 11 April 2009 (UTC)
- Unless you're prince Rurik. ~Shard 08:21, 11 April 2009 (UTC)
- Besides, what would you need "real" armor for in GW? After all you cannot really die (as in: dead-is-dead). Xelonir 08:17, 11 April 2009 (UTC)
- It's a bold and unique move not to make women look like sluts. Warhammer Online actually does this with the exception of the dark elves, who are in fact sluts. Sounds Risky | 08:14, 11 April 2009 (UTC)
- yea i loled shard and agree. as for axwind you said the answer to your question your self. "so there are games that have gone that route before." guild wars didn't choose to go that route.75.165.115.205 04:54, 11 April 2009 (UTC)
- I myself prefer my female chars being half naked while I'm killing everything in sight. ~Shard 04:35, 11 April 2009 (UTC)
- Exactly. A.) 95% of NWN players use player-made content or the toolset to make their armor visually appealing and similar to the more idealized fantasy armor. And B.) its a game, and a fantasy one at that, not real life, so of course there is no need to wear "real" armor. If we want to use that logic, sign me up for a pet tiger please.--*Yasmin Parvaneh* 04:33, 11 April 2009 (UTC)
- That's why people get hakpacks...cause most people dont enjoy wearing ugly boring armor. ~Shard 04:06, 11 April 2009 (UTC)
- In Neverwinter Nights 2, most of the default armor that comes with the game is fairly true to actually looking like and being armor, so there are games that have gone that route before. --Axwind 03:17, 11 April 2009 (UTC)
- Game Balance. If you wanted to get realistic, most weapons in this game would kill people in 1 hit and spells wouldn't exist. ~Shard 01:39, 11 April 2009 (UTC)
- Oh I'm aware of Conan and the like, I just never got why one would wear armor that leaves oneself so vulnerable, that's all. And what's wrong with being realistic with designs for once? Basing it on stuff that actually existed and was actually once used? --Axwind 01:07, 11 April 2009 (UTC)
- You obviously have never seen any art by Boris Vallejo, Julie Bell, or any related high fantasy art, never read a Conan or Red Sonja comic or any comics for that matter, as most of them have similar art and representation of characters. I think you're reading too far into reality...--*Yasmin Parvaneh* 00:43, 11 April 2009 (UTC)
- Don't you know that pulling arrows out of this air is a sort of Secret Ranger Magic. That being said I think that arcane languor should make it cause exhaustion. >.< Kraken 00:26, 11 April 2009 (UTC)
If no one ever died, Xelonir, then Ascalon wouldn't have been so outnumbered because none of those who fell against the Charr would have stayed dead. And Sarah wouldn't be a ghost in the underworld. And all those lost in the Searing would have come back. And Saidra would have come back to life as well - Evennia wouldn't have been distraught at her loss but simply waited for her next to the nearest rez shrine. Death is real, lore-wise, the rez stuff is just gameplay mechanics. Learn to differentiate between the two. Just takes a little common sense, is all. And Yasmin, have you asked every NWN/NWN2 player how they play, that you can give such answer? If not, don't give it, because then it's only assumption. Lots of people use custom content, yes, but not all custom content is of the idealized variety. And Rurik's armor made no difference in what happened, he was caught by surprise and pinned down. That negates any kind of defense regardless of what you've got on. --Axwind 13:26, 11 April 2009 (UTC)
- I like how most of the comments here are making the assumption that you have "real" and "fantasy" with nothing inbetween. It is possible to making things slightly less ridiculous without sacrificing all the precious sex-appeal. --Mme. Donelle 14:59, 11 April 2009 (UTC)
- Although sex-appeal is overrated. Of all the appealing aspects of fantasy, sex-appeal is the laziest tactic. --Mme. Donelle 15:01, 11 April 2009 (UTC)
- ^agreed. But developers will appeal to the masses. Even the developers have said, I recall this from the bonus Nightfall dvd something along the lines of 'if you're going to be staring at a character for hours on end you might as well be looking at something nice' - don't quote be on that exactly but I believe it was one of the developers (there were 3 on in the segment at the time when one was referring to his female elementalist. 000.00.00.00 19:21, 11 April 2009 (UTC)
- True, but something can be nice and realistic at the same time. --Axwind 22:43, 11 April 2009 (UTC)
- Actually, ressing IS a part of the lore. However, so are things that you can't come back from - being sacrificed on the Bloodstones being the most specific example (which is how we know it IS a part of the lore - since it's also a part of the lore that a being sacrificed on a Bloodstone can't be resurrected). Presumably, it's also possible to dismember or burn a body past the point at which it can be revived - basically, resurrection is something that can only be relied on if your side wins. Or if your enemy is being generous. Draxynnic 23:43, 11 April 2009 (UTC)
- Some players want their characters to dress like historical warriors, such as knights, pirates, legionnaires, martial artists or berserkers, others want their characters to dress like western superheroes, maho shoujo characters, martial arts manga / anime characters, 50s pulp sci-fi characters, metal bands or characters from Brom or Vallejo paintings. I'd rather have a certain number of wildly different options than the same number of similar options. -- Gordon Ecker (talk) 00:16, 12 April 2009 (UTC)
- Except some professions, such as ranger, don't really have any traditional armor options at all. And, Drax, if rez is part of the lore, why don't we see people hundreds of years old? Or older? --Axwind 02:01, 12 April 2009 (UTC)
- For the most part, the armors in GW are tasteful and class appropriate...Necros tend to be more "gothic" or dark styled, rock n' roll even. Mesmers tend to be very sophistocated as if they fill in the aristoctocy. Eles are the traditional "fantasy" sexy. None of the armors or over-the-top sexual, and seem quite balanced to me. I love the armor art and options in this game, its definitely an inspiration to how Shard and I want to handle armors for our NWN module and Crusade.--*Yasmin Parvaneh* 08:35, 12 April 2009 (UTC)
- You are kidding right Yasmin? "None of the armors or over-the-top sexual". You are telling me that you don't find the string bikini, Victoria Secret lingerie, iron bra, I Dream of Genie. or "let me take you home and tie you up" to be overly sexual and class appropriate? So seriously.. as a warrior you would want to go out with 95% of your flesh exposed to steel blades, and as a ranger who's specialty is suppose to be Wilderness Survival, you would go traipsing through the bramble in a string bikini? I have always found it ridiculous that for females, the more we have to pay for armor, generally, the less there is of it. -- Wyn 17:02, 12 April 2009 (UTC)
- Whatever else may be said about armor (and I have some thoughts on the subject), the single most mind-boggling thing is that the exact same amount of materials and money are used to create this as this. Close runner-up is that the female ranger is actually more covered in her underwear than in that top. That said, the armors are not going to change at this stage of the game. - Tanetris 17:21, 12 April 2009 (UTC)
- Don't forget 'I deflect blades with my steely nipple' armor, Wyn. Backsword 17:51, 12 April 2009 (UTC)
- In fairness, that armour is inspired by Roman gladiators, who fought in the nude. Although, gladiator fights were essentially glorified executions, so it still doesn't make a huge amount of sense that a warrior wearing it for protection would find much use in that style, but I still thought that was a cool idea to use. Althoughhhh they kind of ruined it by making a female equivelant with a cute little bra. :p --Mme. Donelle 21:56, 12 April 2009 (UTC)
- You are kidding right Yasmin? "None of the armors or over-the-top sexual". You are telling me that you don't find the string bikini, Victoria Secret lingerie, iron bra, I Dream of Genie. or "let me take you home and tie you up" to be overly sexual and class appropriate? So seriously.. as a warrior you would want to go out with 95% of your flesh exposed to steel blades, and as a ranger who's specialty is suppose to be Wilderness Survival, you would go traipsing through the bramble in a string bikini? I have always found it ridiculous that for females, the more we have to pay for armor, generally, the less there is of it. -- Wyn 17:02, 12 April 2009 (UTC)
- For the most part, the armors in GW are tasteful and class appropriate...Necros tend to be more "gothic" or dark styled, rock n' roll even. Mesmers tend to be very sophistocated as if they fill in the aristoctocy. Eles are the traditional "fantasy" sexy. None of the armors or over-the-top sexual, and seem quite balanced to me. I love the armor art and options in this game, its definitely an inspiration to how Shard and I want to handle armors for our NWN module and Crusade.--*Yasmin Parvaneh* 08:35, 12 April 2009 (UTC)
- Actually, ressing IS a part of the lore. However, so are things that you can't come back from - being sacrificed on the Bloodstones being the most specific example (which is how we know it IS a part of the lore - since it's also a part of the lore that a being sacrificed on a Bloodstone can't be resurrected). Presumably, it's also possible to dismember or burn a body past the point at which it can be revived - basically, resurrection is something that can only be relied on if your side wins. Or if your enemy is being generous. Draxynnic 23:43, 11 April 2009 (UTC)
- True, but something can be nice and realistic at the same time. --Axwind 22:43, 11 April 2009 (UTC)
- ^agreed. But developers will appeal to the masses. Even the developers have said, I recall this from the bonus Nightfall dvd something along the lines of 'if you're going to be staring at a character for hours on end you might as well be looking at something nice' - don't quote be on that exactly but I believe it was one of the developers (there were 3 on in the segment at the time when one was referring to his female elementalist. 000.00.00.00 19:21, 11 April 2009 (UTC)
- Although sex-appeal is overrated. Of all the appealing aspects of fantasy, sex-appeal is the laziest tactic. --Mme. Donelle 15:01, 11 April 2009 (UTC)
- Where scars all over your body can protect you against a guy swinging a hammer into your ribs there is no logic. --AnorithTalk 17:33, 12 April 2009 (UTC)
- In the early days, the type of armor (and therefore appearance) did indeed influence the way you are protected. Scar armor would give you added energy (for whatever reason) and Bonelace armor would provide added defense against piercing attacks. Elite Druid for the Ranger would give +energy, but no added defense. So although the basics of the armors were the same, the bonus differed indeed. With Insignia's nowadays this connection has been lost. --Arduinna 18:01, 12 April 2009 (UTC)
- @the topic at hand, I agree that there is too much sex appeal in the armors. This is why I detest female elementalists and other things of the female professions. The only female elemtnalist armor I can easily say I like is Obsidian because it actually is armor. @Axwind regarding "why don't we see people hundreds of years old? Or older?" As Drax said, it depends on the condition of the body. Dismembered bodies, decayed bodies, and aged bodies wouldn't be able to sustain life, and therefore would be impossible to resurrect. @Anorith regarding "Where scars all over your body can protect you against a guy swinging a hammer into your ribs there is no logic." - From a lore point, I'd say that the scar pattern gives magical qualities. Prior to the Prophecies/Factions armor getting Insignias, iirc, scar pattern for Necromancers and Monks acted like Radiant - proving a magical quality (similar to what Arduinna said). I would say that, for those at least, a "magical armor" would also be added in order to protect the wearer. Although I'd rather see those as permanent tattoos than armor. -- Azazel The Assassin\talk 18:44, 12 April 2009 (UTC)
- I'd kill to be able to have my monk wear her Elite Kurz boots over her Labyrinthine tattoos (when I equip the boots with the Labyrinthine tattooed hands, there's a silly-looking non-tattooed bit of leg that shows between the top of the boot and the bottom of the pants). Making them permanent tattoos (as suggested by Azazel) would rock, imo. Raine - talk 09:54, 13 April 2009 (UTC)
- I'd kill to have a luxon headpiece like Seaguard Gita's. I originally thought that I would get the facepaint so I bought it. Big waste of cash QQ --adrin 10:00, 13 April 2009 (UTC)
- @Wyn...no I'm not kidding. I've seen worse in other games and media such as God of war and the Conan games, so in comparison, Guild Wars is quite tame, and again, not that overtly sexual. Several armors, are in fact tasteful: The Tyrian Lady, The Artist, The Elonian Lady, The Dragon Dress or class appropriate The Gladiator, The Ronin, The Classic Knight. Honestly, the armors women wear in this game are a lot more that Ariel wears in the Little Mermaid movie. As for going around through the woods naked it seems to work just fine for Red Sonja, in space for Barbarella, fighting ninjas and mutants for Psylocke, with aquanet hair spray for Wonder Woman and in the future for Aeon_Flux.
- @In regards to NWN, yes...I partake in the NWN community and play enough custom modules that I can make that statement, due to the requests I saw for better armors, hairs and faces to hit the Vault upon the release of NWN2 and the amount of players who utilize the CEP and they type of custom dresses and armor types that were developed to go into the CEP and all the upsates for the CEP for everything NWN1. So yes, I can make that kind of statement.--*Yasmin Parvaneh* 22:55, 13 April 2009 (UTC)
- Guild Wars is pretty tame compared to other games and fantasy in general, but then the depiction of women in fantasy in general is pretty amazingly bad; "tame" by this standard still means "if we're not drowning in cleavage, fire the bastard who gave her a sweater". It's kind of avoiding the subject by pointing to a few armours that aren't so bad when the core design concept revolves around making female characters as sexy as possible, beyond what's necessary to make them attractive and aesthetically pleasing. (Pleasing to the eye is one thing; sex object is another.) Take a closer look at your tasteful examples: Noble armour proudly displays cleavage; Canthan warrior armour hugs the contours of the buttocks in a manner that's a bit far-fetched for metal; and Vabbian mesmer armour shows an awful lot of leg. --Mme. Donelle 07:03, 14 April 2009 (UTC)
- There's nothing wrong with sexy, or sexuality for that matter. Puritanical fear of the human form can be silly...I feel as if I've wandered into the turn of the century where an ankle is shocking. Women like Marilyn Monroe or Madonna are amazing because they aren't ashamed of being sexy, they have nothing to hide and know there is nothing wrong with having something and showing it if you want to. If you want to talk about objectifying women, lets talk about those cultures that make women cover up from head to ankle and walk 10 feet behind a man, where they are traded, bought and sold for live stock or money...odly enough, the places where women seem to show more skin is oddly enough where less abuse and objectifying take place, where women can hold an office or level of power. Is that related to sex? No, considering that Margaret Thatcher looks nothing like a supermodel, I would contend that it is because we thend to throw the fear of physical representation out the window. I've always been the kind of woman who isn't ashamed to wear a short skirt--I have nice legs--or wear a low cut bra, I sold lingerie, I know what looks good. I'm proud of how I look, and I have no issue with women feeling the same way and I am not scared, embarrassed or disgusted by women who proudly show cleavage or any characters in media who do either. If feminists feel that is a step in the wrong direction, all the power too you, however, if it was not appealing, empowering or showing leg is offensive no one would bother allowing it to continue.--*Yasmin Parvaneh* 07:31, 14 April 2009 (UTC)
- So "some people like it" means it's okay to always hypersexualise women in popular media? That's like saying "a lot of people like red cars, so let's make every car in that colour! I guess we can make a few blue ones too, but we'll give them red hubcaps so as not to alienate too many red car lovers." It's prioritising one view over all the others just because it's the majority opinion -- or, in the case of gender, because we're living in the aftertaste of a society that was once heavily patriarchal. So it's not the sexiness itself that offends (au contraire, I'm a big fan of the female form); it's the notion that females are completely and invariably defined by their sexiness. It turns "I like looking sexy" into "I'm dressing like women are supposed to." That's not very empowering. --Mme. Donelle 08:16, 14 April 2009 (UTC)
- This discussion is getting long, too long for Linsey's talk, so lets continue this on my talk page or on one of yours.--*Yasmin Parvaneh* 18:24, 14 April 2009 (UTC)
- Meh, my page is pretty much empty, so let's move there: User talk:Mme. Donelle 11:40, 15 April 2009 (UTC)
- Actually, I can't. You take the discussion instead, Yasmine. --Mme. Donelle 13:42, 15 April 2009 (UTC)
- Meh, my page is pretty much empty, so let's move there: User talk:Mme. Donelle 11:40, 15 April 2009 (UTC)
- This discussion is getting long, too long for Linsey's talk, so lets continue this on my talk page or on one of yours.--*Yasmin Parvaneh* 18:24, 14 April 2009 (UTC)
- So "some people like it" means it's okay to always hypersexualise women in popular media? That's like saying "a lot of people like red cars, so let's make every car in that colour! I guess we can make a few blue ones too, but we'll give them red hubcaps so as not to alienate too many red car lovers." It's prioritising one view over all the others just because it's the majority opinion -- or, in the case of gender, because we're living in the aftertaste of a society that was once heavily patriarchal. So it's not the sexiness itself that offends (au contraire, I'm a big fan of the female form); it's the notion that females are completely and invariably defined by their sexiness. It turns "I like looking sexy" into "I'm dressing like women are supposed to." That's not very empowering. --Mme. Donelle 08:16, 14 April 2009 (UTC)
- There's nothing wrong with sexy, or sexuality for that matter. Puritanical fear of the human form can be silly...I feel as if I've wandered into the turn of the century where an ankle is shocking. Women like Marilyn Monroe or Madonna are amazing because they aren't ashamed of being sexy, they have nothing to hide and know there is nothing wrong with having something and showing it if you want to. If you want to talk about objectifying women, lets talk about those cultures that make women cover up from head to ankle and walk 10 feet behind a man, where they are traded, bought and sold for live stock or money...odly enough, the places where women seem to show more skin is oddly enough where less abuse and objectifying take place, where women can hold an office or level of power. Is that related to sex? No, considering that Margaret Thatcher looks nothing like a supermodel, I would contend that it is because we thend to throw the fear of physical representation out the window. I've always been the kind of woman who isn't ashamed to wear a short skirt--I have nice legs--or wear a low cut bra, I sold lingerie, I know what looks good. I'm proud of how I look, and I have no issue with women feeling the same way and I am not scared, embarrassed or disgusted by women who proudly show cleavage or any characters in media who do either. If feminists feel that is a step in the wrong direction, all the power too you, however, if it was not appealing, empowering or showing leg is offensive no one would bother allowing it to continue.--*Yasmin Parvaneh* 07:31, 14 April 2009 (UTC)
- Guild Wars is pretty tame compared to other games and fantasy in general, but then the depiction of women in fantasy in general is pretty amazingly bad; "tame" by this standard still means "if we're not drowning in cleavage, fire the bastard who gave her a sweater". It's kind of avoiding the subject by pointing to a few armours that aren't so bad when the core design concept revolves around making female characters as sexy as possible, beyond what's necessary to make them attractive and aesthetically pleasing. (Pleasing to the eye is one thing; sex object is another.) Take a closer look at your tasteful examples: Noble armour proudly displays cleavage; Canthan warrior armour hugs the contours of the buttocks in a manner that's a bit far-fetched for metal; and Vabbian mesmer armour shows an awful lot of leg. --Mme. Donelle 07:03, 14 April 2009 (UTC)
- I'd kill to have a luxon headpiece like Seaguard Gita's. I originally thought that I would get the facepaint so I bought it. Big waste of cash QQ --adrin 10:00, 13 April 2009 (UTC)
- I'd kill to be able to have my monk wear her Elite Kurz boots over her Labyrinthine tattoos (when I equip the boots with the Labyrinthine tattooed hands, there's a silly-looking non-tattooed bit of leg that shows between the top of the boot and the bottom of the pants). Making them permanent tattoos (as suggested by Azazel) would rock, imo. Raine - talk 09:54, 13 April 2009 (UTC)
- @the topic at hand, I agree that there is too much sex appeal in the armors. This is why I detest female elementalists and other things of the female professions. The only female elemtnalist armor I can easily say I like is Obsidian because it actually is armor. @Axwind regarding "why don't we see people hundreds of years old? Or older?" As Drax said, it depends on the condition of the body. Dismembered bodies, decayed bodies, and aged bodies wouldn't be able to sustain life, and therefore would be impossible to resurrect. @Anorith regarding "Where scars all over your body can protect you against a guy swinging a hammer into your ribs there is no logic." - From a lore point, I'd say that the scar pattern gives magical qualities. Prior to the Prophecies/Factions armor getting Insignias, iirc, scar pattern for Necromancers and Monks acted like Radiant - proving a magical quality (similar to what Arduinna said). I would say that, for those at least, a "magical armor" would also be added in order to protect the wearer. Although I'd rather see those as permanent tattoos than armor. -- Azazel The Assassin\talk 18:44, 12 April 2009 (UTC)
- In the early days, the type of armor (and therefore appearance) did indeed influence the way you are protected. Scar armor would give you added energy (for whatever reason) and Bonelace armor would provide added defense against piercing attacks. Elite Druid for the Ranger would give +energy, but no added defense. So although the basics of the armors were the same, the bonus differed indeed. With Insignia's nowadays this connection has been lost. --Arduinna 18:01, 12 April 2009 (UTC)
Armor part 2[edit]
- Part one of this topic can be found here [[1]]It was just huge, a bit too huge for my page, but read it first before contributing to the continuing discussion below.--*Yasmin Parvaneh* 15
- 33, 17 April 2009 (UTC)
I think I was merely making the point that some people read waaaay to far into the psychology of topics such as this, either trying to define it by reality or by society tappings. I still stand by my point that the armor art in this game is tame, and that my examples are indeed tasteful, if not glamous, no matter how far you dig to make them seem as the opposite--"oh, I see a leg", or "its too tight on the buttocks". The only armor I agree is too much is the Sunspear ele armors...those 3 sets are a little skanky, and I too have laughed about the ranger druids, even though I think its adorable. But still...I've had this argument with friends over comic books--we know people don't really look like that, but what's wrong with putting that Victoria's secret nightie on my mesmer, considering she can get away with what I can't (I have to wear a suit to work...actually I like wearing suits) its tongue and cheek funny, and in a way, its strikingly pretty. But then again, I sold lingerie, so I feel a bit different about it.--*Yasmin Parvaneh* 22:17, 15 April 2009 (UTC)
- I probably wouldn't be reading so much into the appearance of tamer Guild Wars armours if it wasn't a given that women in fantasy are, first and foremost, eyecandy. Why is that a given? Women may be the "pretty" sex, but it's obnoxious to have no other choices than "sex bomb" when creating your own character, and having little variety to look at when playing the game, especially when males come in a myriad of interesting forms. Compare male and female necros: while the male has a selection of handsome, twisted, young and old faces to choose from, the female has only a bunch of young, pretty faces. Why no twisted faces? Why no old faces? I'd love to see some scars or hardcore wrinkles; those would look so awesome on a necro. And there's no real reason not to include those options: they are just options, after all. Having three ugly faces and 9 pretty ones will only make sexist morons complain, and no-one cares what sexist morons have to say.
- GW is good in that it provides a fair amount of options for armour styles, but when I look at the armour I just get the feeling that anything non-sexy was a compromise ("I guess we need to add something which appeals to females and gay guys...") rather than just one type of armour style amongst many (Okay, we've got sexy, cutesy, tough, snowwear, decorative...). I could be wrong, of course, but I'm pessimistic: fantasy games don't have a very good track record with regards to treating women as actual people instead of pure eye candy. --Mme. Donelle 23:45, 15 April 2009 (UTC)
- I'd say that for any given profession and sex, there are a good number of omg-wtf-were-they-thinking appearance combinations. They may not be downright ugly, but they are far from what anyone could call "sexy" etc. Vili >8< 23:49, 15 April 2009 (UTC)
- Examples? Every female face I can think of is young and pretty. Some are prettier than others, but they're all young, smooth-skinned and elegant, and how pretty you think they are really comes down to your personal taste. Males are all pretty much good-looking too, but at least they have cool variation. One of my favourite faces in the game is a male elonian necromancer: one of his eyes is missing, and there's this huge, ugly scar surrounding the empty socket; so big it is that it pulls his lip upwards on that side. It looks awesome. But the closest thing to it for females is an elonian warrior with a little scar over her (intact) eye: it's so small and delicate you can barely even see it. And IIRC, it's the only female face with any kind of blemish on it. (Beauty spots and freckles don't count.) --Mme. Donelle 00:03, 16 April 2009 (UTC)
- Disclaimer: I probably sound aggressive in these comments, like every comment I ever make, ever. I'm honestly not trying to sound aggressive and I'm not trying to stir up an argument; I'm just stating my opinion as it is. -_- --Mme. Donelle 00:11, 16 April 2009 (UTC)
- You're not agressive, you're "passionate" about a certain topic and your belief in it. There's no reason to apologize for that.--*Yasmin Parvaneh* 00:15, 16 April 2009 (UTC)
- Haha, passionate is just a euphemism for aggressive. I tend to sound "passionate" about things I have only a passing interest in. >_< --Mme. Donelle 00:17, 16 April 2009 (UTC)
- For me, being passionate about something isn't threatening, it is that you really carry a deep connection to the issue or item, that you are knowledgeble, that it is inherently personal and close to the heart. Again, that isn't something to apologize for in anyway.--*Yasmin Parvaneh* 00:46, 16 April 2009 (UTC)
- Haha, passionate is just a euphemism for aggressive. I tend to sound "passionate" about things I have only a passing interest in. >_< --Mme. Donelle 00:17, 16 April 2009 (UTC)
- You're not agressive, you're "passionate" about a certain topic and your belief in it. There's no reason to apologize for that.--*Yasmin Parvaneh* 00:15, 16 April 2009 (UTC)
- Disclaimer: I probably sound aggressive in these comments, like every comment I ever make, ever. I'm honestly not trying to sound aggressive and I'm not trying to stir up an argument; I'm just stating my opinion as it is. -_- --Mme. Donelle 00:11, 16 April 2009 (UTC)
- Examples? Every female face I can think of is young and pretty. Some are prettier than others, but they're all young, smooth-skinned and elegant, and how pretty you think they are really comes down to your personal taste. Males are all pretty much good-looking too, but at least they have cool variation. One of my favourite faces in the game is a male elonian necromancer: one of his eyes is missing, and there's this huge, ugly scar surrounding the empty socket; so big it is that it pulls his lip upwards on that side. It looks awesome. But the closest thing to it for females is an elonian warrior with a little scar over her (intact) eye: it's so small and delicate you can barely even see it. And IIRC, it's the only female face with any kind of blemish on it. (Beauty spots and freckles don't count.) --Mme. Donelle 00:03, 16 April 2009 (UTC)
- I'd say that for any given profession and sex, there are a good number of omg-wtf-were-they-thinking appearance combinations. They may not be downright ugly, but they are far from what anyone could call "sexy" etc. Vili >8< 23:49, 15 April 2009 (UTC)
- Is there, like, a gallery somewhere? I don't have a free character slot to play around with at the moment. Vili >8< 04:40, 16 April 2009 (UTC)
- Of faces, yes: Gallery_of_female_mesmer_appearance--*Yasmin Parvaneh* 05:20, 16 April 2009 (UTC)
- Those images are far too small for this kind of witch-hunt; I'll compile a list later when I have a free character slot. Vili >8< 05:33, 16 April 2009 (UTC)
- There are some necro ones that are scary looking, but not "disfigured", however, there are several scar patters that necros can get that create the same effect of "blemishes".--*Yasmin Parvaneh* 05:35, 16 April 2009 (UTC)
- I can show you some examples. Here's a pair of elonian warriors, one of each gender. I chose the "most blemished" female and the male with the closest equivelant to her features: [2] The male has his eye missing entirely and looks like he's seen a fair few battles in his time. The female... is perfect, save for a single, elegant scar. This is supposed to be the battle-hardened face!
- Now here's a pair of elonian necros. [3] I chose the guy I mentioned earlier; he's got that awesome scar. You can tell that if he still had his eye, he'd be very handsome.... but he doesn't have his eye. His face is completely disfigured. As for the female, I chose the one I thought looked "ugliest" and the most "blemished"; you might have chosen a different face. As with the male, you can tell she would be beautiful, if not for her disfigured eyes. The milky eyes look cool, but they don't have the "WHOA SHIT" factor of the male's eyes. And her eyes don't distract from her prettiness in the way the male's do.
- If you go and take a look at the faces for yourself, you'll see this pattern emerging in virtually all selections: All faces are pretty good-looking, but some come with a range of "cool" features. For females, the few "cool" faces have only the subtlest of blemishes; for males, the fairly abundant "cool" faces are much more disfigured and varied than the females. It's kind of weird that a male character can choose to look "handsome" or "cool", but a female character always has to be "pretty". No old faces, no wrinkled faces, no missing eyes... why? Why not even one option like that amongst the tens of faces available? --Mme. Donelle 14:30, 16 April 2009 (UTC)
- Thinking about it, a lot of the variation in face styles (and body shapes and poses) is related to profession: Mesmers of both genders look like models, whereas necromancers look "evil" and devoted to a dark god; thus our guy who sacrificed his eye or the Tyrian ladies with snake eyes. But while there's a huge difference between male necros and male mesmers, it's hard to tell the difference between female mesmers and necros. Female mesmers are totally unblemished, while the males have the occassional scar: it's elegant and subtle, but it's still a blemish. Female necros have weird eyes, but that's the only thing that sets them apart from female mesmers. (Yes, I do have a lot of free time today. How ever did you guess?) --Mme. Donelle 14:51, 16 April 2009 (UTC)
- "Why not even one option like that amongst the tens of faces available?" ... I'm guessing this is because there is a low demand for such things, whether just perceived in the heads of Marketing or actually statistically shown through focus groups. But regardless of what the players want, I don't think "equal representation" is necessarily fair or realistic either, since even though discrimination for things a person cannot change are wrong, it's not at all true that differences don't exist. Take the blemishes, for example... Yes, they are rather more, uh, rugged on the males. But consider... in general (and I risk stereotyping/sweeping generalization with that), which sex cares more about their appearance and/or has the skills with cosmetics to cover them up? It's disproportionate that no females are missing an eye, sure... pirates are cool. But, Livia's quotes notwithstanding, scars generally aren't found to be sexy. So I'd rationalize that our female avatars would want to cover them up, or make them look elegant, etc. That's just my biased reasoning, anyway. (And I *will* make an "ugly gallery" eventually.) Vili >8< 03:17, 17 April 2009 (UTC)
- Women aren't any better than men at making themselves look good; they just have more practice. And the only reason they have more practice is because they're taught from a young age that that's what girls -- and only girls -- do, which imo is total bullshit, but I digress. It's pretty clear that companies are too afraid to stray from what they know will work: people expect women to be sexy, especially in games, so that's how they're depicted. But people only expect that because they've been taught to expect that, from previous games, from advertisements, from fashion, etc... media takes advantage of social trends in order to get our attention, and the more they use those things, the more ingrained they become in our collective consciousness. It's a viscious circle.
- But it's hardly something we can't escape from if we make a half-arsed effort, and why shouldn't we make that effort? As I mentioned earlier, sex-appeal is a lazy tactic, and it's far from the only tactic, even with regards to women. So while it would be a bold move to for a company to challenge the expectation of "all women must be super-sexy" by including depictions of women that are appealing in other ways, it wouldn't necessarily spell financial disaster. After all, only depicting scantily-dressed, big-tittied babes in games because "that's the best way to attract male players"... is kind of insulting to men, don't you think? I doubt every man on the planet is so shallow that he'll refuse to play a game just because some of the women are wearing sweaters. --Mme. Donelle 16:30, 17 April 2009 (UTC)
- "Why not even one option like that amongst the tens of faces available?" ... I'm guessing this is because there is a low demand for such things, whether just perceived in the heads of Marketing or actually statistically shown through focus groups. But regardless of what the players want, I don't think "equal representation" is necessarily fair or realistic either, since even though discrimination for things a person cannot change are wrong, it's not at all true that differences don't exist. Take the blemishes, for example... Yes, they are rather more, uh, rugged on the males. But consider... in general (and I risk stereotyping/sweeping generalization with that), which sex cares more about their appearance and/or has the skills with cosmetics to cover them up? It's disproportionate that no females are missing an eye, sure... pirates are cool. But, Livia's quotes notwithstanding, scars generally aren't found to be sexy. So I'd rationalize that our female avatars would want to cover them up, or make them look elegant, etc. That's just my biased reasoning, anyway. (And I *will* make an "ugly gallery" eventually.) Vili >8< 03:17, 17 April 2009 (UTC)
- Thinking about it, a lot of the variation in face styles (and body shapes and poses) is related to profession: Mesmers of both genders look like models, whereas necromancers look "evil" and devoted to a dark god; thus our guy who sacrificed his eye or the Tyrian ladies with snake eyes. But while there's a huge difference between male necros and male mesmers, it's hard to tell the difference between female mesmers and necros. Female mesmers are totally unblemished, while the males have the occassional scar: it's elegant and subtle, but it's still a blemish. Female necros have weird eyes, but that's the only thing that sets them apart from female mesmers. (Yes, I do have a lot of free time today. How ever did you guess?) --Mme. Donelle 14:51, 16 April 2009 (UTC)
- There are some necro ones that are scary looking, but not "disfigured", however, there are several scar patters that necros can get that create the same effect of "blemishes".--*Yasmin Parvaneh* 05:35, 16 April 2009 (UTC)
- Those images are far too small for this kind of witch-hunt; I'll compile a list later when I have a free character slot. Vili >8< 05:33, 16 April 2009 (UTC)
- Of faces, yes: Gallery_of_female_mesmer_appearance--*Yasmin Parvaneh* 05:20, 16 April 2009 (UTC)
- Is there, like, a gallery somewhere? I don't have a free character slot to play around with at the moment. Vili >8< 04:40, 16 April 2009 (UTC)
No wait, I am talking bullshit. I'm just bitter because I can't do anything because I'm female and therefore worthless. --Mme. Donelle 21:36, 16 April 2009 (UTC)
- That's not true...don't say that.--*Yasmin Parvaneh* 21:42, 16 April 2009 (UTC)
- Allow me to introduce you to Mme.Donelle. Misery 21:45, 16 April 2009 (UTC)
- See, I knew I wasn't being paranoid when I said I had a bad reputation. ^_^ --Mme. Donelle 22:47, 16 April 2009 (UTC)
- I don't judge. That in no way disqualifies your feelings or opinions.--*Yasmin Parvaneh* 22:54, 16 April 2009 (UTC)
- Just pointing out that you tend to self loathe for no apparent or sensible reason. It's a character feature. Misery 22:59, 16 April 2009 (UTC)
- You really think the self-loathing is for no apparent reason? I always thought it was self-evident. --Mme. Donelle 23:09, 16 April 2009 (UTC)
- Everyone has a different point of view for life, sometimes your's just doesn't align with everyone else's, this comming from first hand experience — Jon Lupen 23:12, 16 April 2009 (UTC)
- The trouble is when your point of view doesn't align with yourself. People like me piss the hell out of me, so you can imagine how much I enjoy listening to myself think. --Mme. Donelle 23:17, 16 April 2009 (UTC)
- My brain is like a perpetual motion machine, I'm always thinking about something or another. I have no idea what effect people like myself have on me, as I have yet to meet one. My point of view almost never aligns with that of the people around me.
- "Forgive me, I have but two faces, one for the world, one for God, save me!" - Nightwish, The Poet and the Pendulum. — Jon Lupen 23:26, 16 April 2009 (UTC)
- Sorry, I'm not very smart. You'll have to translate. --Mme. Donelle 23:33, 16 April 2009 (UTC)
- How deep would you like me to go? — Jon Lupen 23:38, 16 April 2009 (UTC)
- A summary of the point you were trying to make will suffice. --Mme. Donelle 23:41, 16 April 2009 (UTC)
- Then ignore the quote. Let me know if your still puzzling. — Jon Lupen 23:47, 16 April 2009 (UTC)
- I'm sure it was bullshit anyway. --Mme. Donelle 23:50, 16 April 2009 (UTC)
- Then ignore the quote. Let me know if your still puzzling. — Jon Lupen 23:47, 16 April 2009 (UTC)
- A summary of the point you were trying to make will suffice. --Mme. Donelle 23:41, 16 April 2009 (UTC)
- How deep would you like me to go? — Jon Lupen 23:38, 16 April 2009 (UTC)
- Sorry, I'm not very smart. You'll have to translate. --Mme. Donelle 23:33, 16 April 2009 (UTC)
- The trouble is when your point of view doesn't align with yourself. People like me piss the hell out of me, so you can imagine how much I enjoy listening to myself think. --Mme. Donelle 23:17, 16 April 2009 (UTC)
- Everyone has a different point of view for life, sometimes your's just doesn't align with everyone else's, this comming from first hand experience — Jon Lupen 23:12, 16 April 2009 (UTC)
- You really think the self-loathing is for no apparent reason? I always thought it was self-evident. --Mme. Donelle 23:09, 16 April 2009 (UTC)
- See, I knew I wasn't being paranoid when I said I had a bad reputation. ^_^ --Mme. Donelle 22:47, 16 April 2009 (UTC)
- Allow me to introduce you to Mme.Donelle. Misery 21:45, 16 April 2009 (UTC)
- Well, your music tastes certainly do. Vili >8< 01:42, 17 April 2009 (UTC)
- Needs moar Tears for Fears, Duran Duran, New Order & Bauhaus if music is being discussed on my page IMO.--*Yasmin Parvaneh* 15:45, 17 April 2009 (UTC)
- Well, your music tastes certainly do. Vili >8< 01:42, 17 April 2009 (UTC)
- I should mention I was in love with Roland long, long, long before that Gary Jules cover of "Mad World" and Adam Lambert's performance of it on Idol. My Jr. High School principal actually put a seal on my diploma saying "Roland O. Rocks!" when I ventured on to High School.--*Yasmin Parvaneh* 15:51, 17 April 2009 (UTC)
Feminists[edit]
- → moved from User Talk:Mme. Donelle
- Yeah, it was him. And it probably wan't an attack. My opinion is pretty moronic; nobody likes feminists. --Mme. Donelle 19:04, 15 April 2009 (UTC)
- Random fun fact: Hugh Hefner split with the "feminists" when they went all anti-sexual. Vili >8< 19:21, 15 April 2009 (UTC)
- And feminist stereotypes make it way fun to be one. -_- --Mme. Donelle 19:38, 15 April 2009 (UTC)
- Random fun fact: Hugh Hefner split with the "feminists" when they went all anti-sexual. Vili >8< 19:21, 15 April 2009 (UTC)
- Yeah, it was him. And it probably wan't an attack. My opinion is pretty moronic; nobody likes feminists. --Mme. Donelle 19:04, 15 April 2009 (UTC)
I am merely stating that, to be a feminist, you have to accept that you are merely changing the way society discriminates against women, abeit discrimination in a better "light". Discrimination is part and parcel of humanity, if there isn't discrimination, it can only mean that everyone is identical to each other, physically, mentally and spiritually. Gender differences will always remain, after all, men can't give birth and woman can etc etc. With differences come discrimination. Pika Fan 20:01, 15 April 2009 (UTC)
- You're being too limiting with you definition of "discrimination". There are many forms of it, and the one that should (and can, because it makes not a lick of sense) be eradicated is the one which judges people based on something they can't help: their gender. Christ, don't tell me we were arguing over the semantics of a single word. --Mme. Donelle 20:25, 15 April 2009 (UTC)
- I am talking about discrimination in a broad term, whereas you are actually the one limiting your boundaries with gender discrimination. I am talking about discrimination over gender, over race, over looks, over small little things beyond the reaches of our common sense. I repeat, you are merely attempting to change how people discriminate against women. People live to discriminate; the very idea of eliminating discrimination is impractical and is something beyond the reaches of humans, individual or collectively as a whole. Pika Fan 21:02, 15 April 2009 (UTC)
- Does that mean we should stop trying? Vili >8< 21:03, 15 April 2009 (UTC)
- Let's be fair though...saying you're a feminist doesn't always equal being the type of feminists who are "extreme" or "man haters" who most use as their example of what feminists are. Some use that word lightly to mean they are merely champions of a certain cause, or they have a certain perspective on an issue of women's rights...its doesn't 100% mean she is that type of person who limits their thinking persoective. Saying Donelle is being discriminatory is a little harsh, especially without knowing her very well as a person.--*Yasmin Parvaneh* 21:12, 15 April 2009 (UTC)
- @YP Let's all be honest here, everyone has and lives to discriminate. Discrimination by itself is neither right or wrong. I am not saying Donelle isn't right to discriminate; rather, because discrimination is omnipresent with differences, you can't say you want to abolish discrimination, or in this case, gender discrimination.
- Case in point: Donelle wants game makers to portray females in games in a more "accurate" light. She feels that "hypersexualizing" females in fantasy oriented settings is "ridiculous". She believes that this "hypersexualizing" of women is not actually making them look "aesthetically pleasing or attractive", and that it is merely a manifestation of "gender discrimination".
- Now, my point is, if Donelle is campaigning for women to look less "hypersexualized", then clearly she wants people to view women as "normal" as possible. When that happens, she discriminates against people who "fantasize" seeing women "hypersexualized", whether she likes it or not.
- @Donelle Which brings me to another point, humans want sex. It's annoying, but it's unavoidable. Excepting people with some....problems, people get turned on when they see their characters hypersexualized. It's the easiest and the most effective way to catch attention. Yes it may be lazy, yes it may be discriminating, but it's a business - you cater to the wants of the majority. You can't apply higher ideals to businesses and expect it to work. What's more, is that it is not wrong for anyone to want to view their manifestation of their fantasy in a hypersexualized manner. Previous gender discriminations involved wrongfully denying equal standing of women and men. This is different. This is pure "want" and "desire". Hence, your suggestion is impractical, because you want to force people to "desire" for different things, rather than actually campaign against wrongful discrimination. I repeat, it is not wrong for people to fantasize, and for businesses who capitalize on these fantasies to manifest them in the way most people want.
- @Vili I didn't say people should not keep trying; rather it is futile. It is like chasing after perfection. You can improve as much as you want, but you can never be perfect at everything. One should never stop chasing perfection, but one has to know one's limits. Pika Fan 21:50, 15 April 2009 (UTC)
- Its ok to disagree with her, but I hate making her feel bad...or making her think her view is moronic. It isn't.--*Yasmin Parvaneh* 21:57, 15 April 2009 (UTC)
- Except for when it is. ^^ There's no point in having an opinion if your opinion is wrong -- oh, sure, you have opinions such as "green is better than blue", which have no right answer; but there is an ultimate truth to complicated topics like "men and women are equals". The question is whether I'm right in thinking they are, or Pika's right in thinking they aren't, or if there's some third answer neither of us are considering. So my views have a 66% chance of being incorrect. But so do Pika's. Most people are idiots with moronic opinions: that's just the sad truth about people. You can't really listen to anything anyone says and take them very seriously, which is why it's so depressing to be a fool obsessed with figuring out and defnding the "truth" about life, whatever it may be. --Mme. Donelle 00:20, 18 April 2009 (UTC)
- Though it is pretty sad that Pika decided I was a drooling moron long before I ever had a chance to prove it. --Mme. Donelle 16:26, 18 April 2009 (UTC)
- Aaand I'm going to shut up and get out of your talk page now because I'm obnoxious. --Mme. Donelle 16:45, 18 April 2009 (UTC)
- Though it is pretty sad that Pika decided I was a drooling moron long before I ever had a chance to prove it. --Mme. Donelle 16:26, 18 April 2009 (UTC)
- Except for when it is. ^^ There's no point in having an opinion if your opinion is wrong -- oh, sure, you have opinions such as "green is better than blue", which have no right answer; but there is an ultimate truth to complicated topics like "men and women are equals". The question is whether I'm right in thinking they are, or Pika's right in thinking they aren't, or if there's some third answer neither of us are considering. So my views have a 66% chance of being incorrect. But so do Pika's. Most people are idiots with moronic opinions: that's just the sad truth about people. You can't really listen to anything anyone says and take them very seriously, which is why it's so depressing to be a fool obsessed with figuring out and defnding the "truth" about life, whatever it may be. --Mme. Donelle 00:20, 18 April 2009 (UTC)
- Its ok to disagree with her, but I hate making her feel bad...or making her think her view is moronic. It isn't.--*Yasmin Parvaneh* 21:57, 15 April 2009 (UTC)
- Let's be fair though...saying you're a feminist doesn't always equal being the type of feminists who are "extreme" or "man haters" who most use as their example of what feminists are. Some use that word lightly to mean they are merely champions of a certain cause, or they have a certain perspective on an issue of women's rights...its doesn't 100% mean she is that type of person who limits their thinking persoective. Saying Donelle is being discriminatory is a little harsh, especially without knowing her very well as a person.--*Yasmin Parvaneh* 21:12, 15 April 2009 (UTC)
- Does that mean we should stop trying? Vili >8< 21:03, 15 April 2009 (UTC)
- I am talking about discrimination in a broad term, whereas you are actually the one limiting your boundaries with gender discrimination. I am talking about discrimination over gender, over race, over looks, over small little things beyond the reaches of our common sense. I repeat, you are merely attempting to change how people discriminate against women. People live to discriminate; the very idea of eliminating discrimination is impractical and is something beyond the reaches of humans, individual or collectively as a whole. Pika Fan 21:02, 15 April 2009 (UTC)
Fucking hell. I archived the original discussion because I didn't want to argue over this bloody topic anymore because I'm not in the fucking mood to argue. Move this to Pika's page if you simply must continue. And Pika, "I am talking about discrimination in a broad term, whereas you are actually the one limiting your boundaries with gender discrimination" -- gg assuming that I must have no opinions on black/gay/disabled/etc rights just because I was talking about gender equality in a topic about, specifically, gender equality. You have no idea what my views are on any other topic, yet you speak as though you do. Now get out of my talk page. This will be archived as soon as it shows up on your talk page, or tomorrow, whichever comes first. --Mme. Donelle 22:34, 15 April 2009 (UTC)
Vote Shard[edit]
Vote for Shard in the April 2009 Bureaucrat Election! |
Vote NO on Shard in the April 2009 Bureaucrat Election! |
--*Yasmin Parvaneh* 15:59, 16 April 2009 (UTC)
Just making sure...[edit]
I read your GW2 Conundrum article, and GW2 actually improves upon the PvP only character system. Instead of having to use multiple slots, each character can do both. When you're in a PvE/World PvP zone you're a "roleplaying" character, but when you go to do the organized PvP (GvG, etc), it automatically changes your character to UAX and max level. It's an old article of yours, but just throwing that out there. They've actually taken a lot of what works in GW1 and improved it in that kind of way... DarkNecrid 10:06, 13 April 2009 (UTC)
- Since we are on the topic of Guild Wars 2 and it's improvements from Guild Wars, a note I would like the add. Most of the mechanics behind Guild Wars are good and sound. Where it lacks is in the skill and feature area. Skills they have already addressed. Pulling a few features from World of Warcraft != cloning it. Plenty of games steal features from other games without cloning it.
- I can't help but wonder if gear and skills will work the same way in these areas as it does for PvP characters in Guild Wars at the moment. — Jon Lupen 15:59, 13 April 2009 (UTC)
- I've been meaning to finish that article. Like I told Linsey, I'm still on the fence about GW2 and my fears of it being a WoW clone. A lot of the features used currently in GW1, I like and feel are innovative. However, I understand what you're saying about taking the focus off disposable characters and making more of the emphasis on character creation and development. I don't know if its sad or not, but many of the PvP players that I have as friends don't put the same level of "character development" into GW as they do games like NWN where the idea is on character creation and growth. I like my girls, and 95% of the time I do PvP on my roleplay characters because I personally enjoy that element of gameplay, though GW is not that type of game, at least not to the degree it is in some other games of its nature. I suppose my biggest fear will be the elimination of certain classes, such as mesmer, which will be a big factor in my choice not to continue with the franchise. I also like how each class has its own body model and armor art...one thing I hate about NWN is that each class can effectively wear any armor in the game if they choose to elect the feat, and I often have no idea what people are playing as, that is a feature about GW that I do like. I'm a little shallow, and I do like the epeen element of GW with the armor and weapons having unique skins...I feel like a stylist setting up all my girls to go out. That part is appealing to me, and again, a concern of mine that might not be returning. However, as Linsey said to me, "you won't know that is the case". We'll have to see.--*Yasmin Parvaneh* 16:19, 13 April 2009 (UTC)
- For me, Guild Wars 2 is looking good, but I'm not 100% about buying it until I know more and can get my hands on a beta or something similar. Flasy gear and cool weapons are always fun to chase after and cool to have, I always spend a decent amount of time making sure my character are geared up favorably. But me, I'm after good mechanics. I usually don't care much about the feature set. As long as the game plays the way I think it should, the graphics and features don't matter. Guild Wars could be stick-figures, rough polygons, and wireframes and I would most likely still play it. It's the reason I played Crysis on bottomed out settings with it looking like a POS before I had upgraded my video card. It was just that good of a game that graphics didn't matter to me. — Jon Lupen 16:53, 13 April 2009 (UTC)
- The good thing about the GW2 system is that you get the best of both worlds at once...if you like PvE you can PvE and "grow", if you want to skip it, you can instantly go into PvP and be UAX and max level and have all items etc, if you like to do both, you can, in the same skill slot, and grow in PvE areas and have everything unlocked for PvP, and that's really sweet imo. DarkNecrid 17:09, 13 April 2009 (UTC)
- Yes, it sounds very good on paper, we will have to wait and see how it plays out though. — Jon Lupen 17:13, 13 April 2009 (UTC)
- Grr @edit conflict. Anyway, I trust Anet 100% in making a visually appealing game. They have proven themselves time and again in regards to making beautiful games...GW engine is jaw-dropping to say the least. I feel many of the mechanics of the game are polished, I love the interface and the 8 skill set up, weapons sets and so on. But I agree, it will be the game play elements, which I consider a mechanic, where the make or break will occur...Shard and I were talking about it last night, and we both discussed the "objectives" portion of quests in GW. Shard said "if you took all the monster spawns out of GW, all it would be going from point A, to point B and then point C and talking to people." That is a good point, as I would like to see more engaging and thought provoking quests with GW2, especially since more emphasis will be made on roleplay characters. For me, the lack in that area (as well as the skill balance issue which I'm going to leave out of this post because all has been said already) is difficult. I do a lot of PvE too, but I do the bare minimum on quests--such as ones that give me something specific, or I need them to go forward, where as in NWN I do EVERY single quest I can get my hands on, and I freak out if I miss or fail any. In GW I can recall very few quests except the Oggy one because 1. he was an Asura, and 2. he was ADORABLE! and the tattered bear one--with the bear, I just talk to the gal and steal the bear to give to my chars, never returning it to her. But those is really the few I can actually recall--where in other games I can recall a lot of them--for example in NWN:HotU I love going to the Golem Master's Island and playing both sides of the golem war as they debate if the Golem Master is God or not. There is also a great quest in the original campaign of NWN where you go to a haunted village and uncover what really happened with these 2 brothers (I won't ruin it, there's a twist ending). Those were engaging because 1.) YOU determine what happens, 2.) they are never the same way twice, 3.) I felt apart of the story, and I cared about what happened. And that's another point...like with the tattered bear...shouldn't I want to give her back her dead child's bear? Its sad, but I don't care, I'd rather keep her bear for me and have it take up an inventory slot on my mesmer so she can open trade with Purge and make him say "WTF is that???", whereas in NWN I would do all I could to help another (especially on my Pally). In GW I've never really felt as involved or as engulfed...except when I was making up my ele's bio for this wiki, but I did that myself.--*Yasmin Parvaneh* 17:18, 13 April 2009 (UTC)-
- Sounds like NWN breaks the standard for PvE set and followed by just about every other MMO out there. — Jon Lupen 18:02, 13 April 2009 (UTC)
- That's because it isn't an MMO :P (many RPGs have better quests than MMOs do!), it's more or less an RPG that you can play online if you want. (kind of like Diablo 2, although I think D2 had a more "forced" online, whereas NWN is kind of a "get together with friends or people you know" online...). Good game though. DarkNecrid 18:14, 13 April 2009 (UTC)
- My knowledge of NWN is scratchy at best. :P The online for Diable 2 was never forced. You can play it completely offline, with your friends, with random people, or what have you. RPGs have always been more in-depth and had better quests. Take Morrowind for example. It was so easy to get lost in Morrowind (navigation and playing that is XD) that occationaly I forgot I was playing a game. I would use Oblivion as an example, but Morrowind is better than Oblivion in everything but graphics and combat. :P A good example of what can happen when you focus on one area, but not enough on everything else, all for the sake of improving one or two key aspects. — Jon Lupen 18:23, 13 April 2009 (UTC)
- Shard and I host D2 games on Hamachi sometimes, its a lot of fun. For those of you not put off by us, we're actually *nice* people...I'm serious on that...and should play with us sometimes. For NWN, there is a lot online you can do, and many DMs make their modules team oriented because DnD is a game best played in a group and some classes are dependant on being in a party (like Bards). For our game, Sanctaria, I've put in a lot of work to make it more "public" and "party" friendly because that was an aspect of GW that I liked. I don't see why GW and MMO's can't have a compelling story though, especially if the game has a pve side. One thing that might help...I don't know, is that in NWN, when an NPC is talking, the action que's are disabled so you can actually take a moment to read what they say...in GW either you're getting murdered or things are going on to where I can't actually take the time to read 95% of the game's dialogue. The other day actually, when I was finishing a Guardian on my monk, I finally took the time to read some of the dialgue in the Crystal Desert missions and realized what was going on in the story. Mind you, I've done these missions a million times over in 3 years.--*Yasmin Parvaneh* 18:34, 13 April 2009 (UTC)
- Would that be nice or "nice" people? Joking aside, I need to find some time to play through and read most of the dialogue in Guild Wars, among other things. It bugs me how empty PvE is for most MMOs. Don't get me started on Word of Warcraft PvE and quests.... — Jon Lupen 18:44, 13 April 2009 (UTC)
- We're suprizingly nice...I stress that with * due to popular contrary belief.--*Yasmin Parvaneh* 21:36, 13 April 2009 (UTC)
- Would that be nice or "nice" people? Joking aside, I need to find some time to play through and read most of the dialogue in Guild Wars, among other things. It bugs me how empty PvE is for most MMOs. Don't get me started on Word of Warcraft PvE and quests.... — Jon Lupen 18:44, 13 April 2009 (UTC)
- Shard and I host D2 games on Hamachi sometimes, its a lot of fun. For those of you not put off by us, we're actually *nice* people...I'm serious on that...and should play with us sometimes. For NWN, there is a lot online you can do, and many DMs make their modules team oriented because DnD is a game best played in a group and some classes are dependant on being in a party (like Bards). For our game, Sanctaria, I've put in a lot of work to make it more "public" and "party" friendly because that was an aspect of GW that I liked. I don't see why GW and MMO's can't have a compelling story though, especially if the game has a pve side. One thing that might help...I don't know, is that in NWN, when an NPC is talking, the action que's are disabled so you can actually take a moment to read what they say...in GW either you're getting murdered or things are going on to where I can't actually take the time to read 95% of the game's dialogue. The other day actually, when I was finishing a Guardian on my monk, I finally took the time to read some of the dialgue in the Crystal Desert missions and realized what was going on in the story. Mind you, I've done these missions a million times over in 3 years.--*Yasmin Parvaneh* 18:34, 13 April 2009 (UTC)
- My knowledge of NWN is scratchy at best. :P The online for Diable 2 was never forced. You can play it completely offline, with your friends, with random people, or what have you. RPGs have always been more in-depth and had better quests. Take Morrowind for example. It was so easy to get lost in Morrowind (navigation and playing that is XD) that occationaly I forgot I was playing a game. I would use Oblivion as an example, but Morrowind is better than Oblivion in everything but graphics and combat. :P A good example of what can happen when you focus on one area, but not enough on everything else, all for the sake of improving one or two key aspects. — Jon Lupen 18:23, 13 April 2009 (UTC)
- That's because it isn't an MMO :P (many RPGs have better quests than MMOs do!), it's more or less an RPG that you can play online if you want. (kind of like Diablo 2, although I think D2 had a more "forced" online, whereas NWN is kind of a "get together with friends or people you know" online...). Good game though. DarkNecrid 18:14, 13 April 2009 (UTC)
- Sounds like NWN breaks the standard for PvE set and followed by just about every other MMO out there. — Jon Lupen 18:02, 13 April 2009 (UTC)
- Grr @edit conflict. Anyway, I trust Anet 100% in making a visually appealing game. They have proven themselves time and again in regards to making beautiful games...GW engine is jaw-dropping to say the least. I feel many of the mechanics of the game are polished, I love the interface and the 8 skill set up, weapons sets and so on. But I agree, it will be the game play elements, which I consider a mechanic, where the make or break will occur...Shard and I were talking about it last night, and we both discussed the "objectives" portion of quests in GW. Shard said "if you took all the monster spawns out of GW, all it would be going from point A, to point B and then point C and talking to people." That is a good point, as I would like to see more engaging and thought provoking quests with GW2, especially since more emphasis will be made on roleplay characters. For me, the lack in that area (as well as the skill balance issue which I'm going to leave out of this post because all has been said already) is difficult. I do a lot of PvE too, but I do the bare minimum on quests--such as ones that give me something specific, or I need them to go forward, where as in NWN I do EVERY single quest I can get my hands on, and I freak out if I miss or fail any. In GW I can recall very few quests except the Oggy one because 1. he was an Asura, and 2. he was ADORABLE! and the tattered bear one--with the bear, I just talk to the gal and steal the bear to give to my chars, never returning it to her. But those is really the few I can actually recall--where in other games I can recall a lot of them--for example in NWN:HotU I love going to the Golem Master's Island and playing both sides of the golem war as they debate if the Golem Master is God or not. There is also a great quest in the original campaign of NWN where you go to a haunted village and uncover what really happened with these 2 brothers (I won't ruin it, there's a twist ending). Those were engaging because 1.) YOU determine what happens, 2.) they are never the same way twice, 3.) I felt apart of the story, and I cared about what happened. And that's another point...like with the tattered bear...shouldn't I want to give her back her dead child's bear? Its sad, but I don't care, I'd rather keep her bear for me and have it take up an inventory slot on my mesmer so she can open trade with Purge and make him say "WTF is that???", whereas in NWN I would do all I could to help another (especially on my Pally). In GW I've never really felt as involved or as engulfed...except when I was making up my ele's bio for this wiki, but I did that myself.--*Yasmin Parvaneh* 17:18, 13 April 2009 (UTC)-
- Yes, it sounds very good on paper, we will have to wait and see how it plays out though. — Jon Lupen 17:13, 13 April 2009 (UTC)
- The good thing about the GW2 system is that you get the best of both worlds at once...if you like PvE you can PvE and "grow", if you want to skip it, you can instantly go into PvP and be UAX and max level and have all items etc, if you like to do both, you can, in the same skill slot, and grow in PvE areas and have everything unlocked for PvP, and that's really sweet imo. DarkNecrid 17:09, 13 April 2009 (UTC)
- For me, Guild Wars 2 is looking good, but I'm not 100% about buying it until I know more and can get my hands on a beta or something similar. Flasy gear and cool weapons are always fun to chase after and cool to have, I always spend a decent amount of time making sure my character are geared up favorably. But me, I'm after good mechanics. I usually don't care much about the feature set. As long as the game plays the way I think it should, the graphics and features don't matter. Guild Wars could be stick-figures, rough polygons, and wireframes and I would most likely still play it. It's the reason I played Crysis on bottomed out settings with it looking like a POS before I had upgraded my video card. It was just that good of a game that graphics didn't matter to me. — Jon Lupen 16:53, 13 April 2009 (UTC)
- I've been meaning to finish that article. Like I told Linsey, I'm still on the fence about GW2 and my fears of it being a WoW clone. A lot of the features used currently in GW1, I like and feel are innovative. However, I understand what you're saying about taking the focus off disposable characters and making more of the emphasis on character creation and development. I don't know if its sad or not, but many of the PvP players that I have as friends don't put the same level of "character development" into GW as they do games like NWN where the idea is on character creation and growth. I like my girls, and 95% of the time I do PvP on my roleplay characters because I personally enjoy that element of gameplay, though GW is not that type of game, at least not to the degree it is in some other games of its nature. I suppose my biggest fear will be the elimination of certain classes, such as mesmer, which will be a big factor in my choice not to continue with the franchise. I also like how each class has its own body model and armor art...one thing I hate about NWN is that each class can effectively wear any armor in the game if they choose to elect the feat, and I often have no idea what people are playing as, that is a feature about GW that I do like. I'm a little shallow, and I do like the epeen element of GW with the armor and weapons having unique skins...I feel like a stylist setting up all my girls to go out. That part is appealing to me, and again, a concern of mine that might not be returning. However, as Linsey said to me, "you won't know that is the case". We'll have to see.--*Yasmin Parvaneh* 16:19, 13 April 2009 (UTC)
D2[edit]
Is anyone on to play, or will there be anyone on in 15 minutes or so? — Jon Lupen 23:27, 3 May 2009 (UTC)
- I have to go out for a few hours, check back with us later tonight. ~Shard 23:32, 3 May 2009 (UTC)
oh btw[edit]
moo Vili >8< 04:55, 16 April 2009 (UTC)
- Would you like to know why I asked? Raine is always "playing GW with her boyfriend" and I saw the picture of your monks together on your page, the picture reminded me of something Adrin and I would do, and since you and Raine seemed buddy-buddy I thought either you, Misery or Prose were likely her man.--*Yasmin Parvaneh* 05:23, 16 April 2009 (UTC)
- But I thought Misery was a girl (I'm not the only one!). QQ
- And I thought that Vili's hot-pink page would've been a dead giveaway. I lold when you asked me that. ♥
- Though, tbfh, one of my friends' boyfriends thought Prose was a girl for the longest, and thought I was a lesbian, so it wouldn't be the first time...
- See why assuming is bad? Raine - talk 07:18, 16 April 2009 (UTC)
- Why does everyone seem to think I am hitting on Raine =/ Misery 13:18, 16 April 2009 (UTC)
- You guys are so cute, I love you! You're like a little team.--*Yasmin Parvaneh* 14:53, 16 April 2009 (UTC)
- I resent being called cute, pretty is the correct adjective to describe me. Misery is very pretty. Misery 15:10, 16 April 2009 (UTC)
- You're John Taylor pretty...and that's probably the strongest compliment I can give a person. Its like calling you jebus.--*Yasmin Parvaneh* 15:41, 16 April 2009 (UTC)
- I resent being called a team. There's no I or me in team. Vili >8< 01:42, 17 April 2009 (UTC)
- There is most certainly a "me". Raine - talk 01:45, 17 April 2009 (UTC)
- Your name reminds me of shrubberies. Vili >8< 03:17, 17 April 2009 (UTC)
- Who's? Raine?--*Yasmin Parvaneh* 03:23, 17 April 2009 (UTC)
- Your name reminds me of shrubberies. Vili >8< 03:17, 17 April 2009 (UTC)
- Vili, you're off the team. Misery 06:27, 17 April 2009 (UTC)
- I was never on the team in the first place. :\ Vili >8< 06:44, 17 April 2009 (UTC)
- Do you want to be have your club membership revoked too? Keep pushing. Misery 07:29, 17 April 2009 (UTC)
- You're way out of line, and I've had it up to (see top of page) with you!. Consider your pass REVOKED! Raine - talk 09:30, 17 April 2009 (UTC)
- If she's out, can I have in? GW ban + no life = fail --adrin 10:31, 17 April 2009 (UTC)
- So you're not permaquitting? Raine - talk 10:42, 17 April 2009 (UTC)
- If Adrin isn't perma-quitting, I might consider staying, despite my better judgement, to talk with people. However, I doubt my playing will continue.--*Yasmin Parvaneh* 15:23, 17 April 2009 (UTC)
- Guild Wars is a very resource expensive chat client... Why can't people install an IRC client or msn =/ Misery 15:34, 17 April 2009 (UTC)
- If Adrin isn't perma-quitting, I might consider staying, despite my better judgement, to talk with people. However, I doubt my playing will continue.--*Yasmin Parvaneh* 15:23, 17 April 2009 (UTC)
- So you're not permaquitting? Raine - talk 10:42, 17 April 2009 (UTC)
- If she's out, can I have in? GW ban + no life = fail --adrin 10:31, 17 April 2009 (UTC)
- You're way out of line, and I've had it up to (see top of page) with you!. Consider your pass REVOKED! Raine - talk 09:30, 17 April 2009 (UTC)
- Do you want to be have your club membership revoked too? Keep pushing. Misery 07:29, 17 April 2009 (UTC)
- I was never on the team in the first place. :\ Vili >8< 06:44, 17 April 2009 (UTC)
- There is most certainly a "me". Raine - talk 01:45, 17 April 2009 (UTC)
- You guys are so cute, I love you! You're like a little team.--*Yasmin Parvaneh* 14:53, 16 April 2009 (UTC)
- Why does everyone seem to think I am hitting on Raine =/ Misery 13:18, 16 April 2009 (UTC)
I have those too. MSN, vent...GW just because I had it from 3 years ago lol.--*Yasmin Parvaneh* 15:36, 17 April 2009 (UTC)
- But it's everyone else being a pain in the ass who won't get them too mirite? It is very zzzz to have GW running in windowed mode so I can talk to people while I do other things. It also doesn't flash and shout at me when someone messages so I miss a lot. It would be great to use something like msn if you were a person prone to going AFK in game and not flagging it at all ^^ Misery 15:43, 17 April 2009 (UTC)
- I remember one of our HA buddies asking for Adrin's MSN and thinking it was odd when Adrin said he didn't like MSN. MSN is probably my favorite. I have AIM too, but I rarely log in.--*Yasmin Parvaneh* 16:24, 17 April 2009 (UTC)
- #gww, where the cool kids hang out. (FireFox or Opera only) I don't like MSN, can't be bothered to start it up. This has annoyed quite a number of people. ^^ Guild Wars sucks as a chat client for so many reasons. Vili >8< 22:23, 17 April 2009 (UTC)
- I remember one of our HA buddies asking for Adrin's MSN and thinking it was odd when Adrin said he didn't like MSN. MSN is probably my favorite. I have AIM too, but I rarely log in.--*Yasmin Parvaneh* 16:24, 17 April 2009 (UTC)
Where are you??[edit]
I know you got married and everything, but could you stop having sex and come on vent sometime today? ~Shard 04:33, 27 April 2009 (UTC)
- TBH Adrin's been asleep since we dropped Purge off at the airport today...that was about 3pm or 4pm...I watched "Jurassic Park" and "Napoleon Dynamite" so yeah, its been an exciting day.--*Yasmin Parvaneh* 04:44, 27 April 2009 (UTC)
you must have gotten married months ago, but i just noticed. so i'm just dropping by to say congratulations. :] azalea||chat 19:16, 6 May 2009 (UTC)
- Aww thank you!!!--*Yasmin Parvaneh* 21:45, 7 May 2009 (UTC)
- MSN using Spookbears use MSN --adrin 21:46, 7 May 2009 (UTC)
Hi, Yasmin[edit]
I just read the wall-o-text you posted, and I just wanted to say some things about it.
To start off, please know that I have no issues with you, and I respect that you can stick up for and defend your friends, while being able to admit any faults or shortcomings. I think that far too many people lack the ability to be that objective. While it is my belief that true objectivity is, as human beings, impossible to obtain, the attitude you have is one that I would hope most people would strive for.
That said, I have to disagree with the part you wrote about "words are only given merit by how we use them." In an ideal world, yes, I believe this would be the case. But all you have to do is look at slavery, the history of female oppression, black rights, and more close to my perspective, LGBT rights. For me, as a linguistics major who has delved into sociolinguistics, language are but the mere physical manifestations of ideas, thoughts, and concepts, and it is these very things that have caused and continue to cause so much sadness and injustice all around the world. The "words" from the bible (I am an atheist, hence my non-capitalization of the word), for instance, have caused wars, suffering, and genocide. So, to me, to say "words are only what we make of them" is being ignorant and far too dismissive of the actual power that they have as shown to us in the past and present.
Now, it is not ArenaNet's job, I am aware, to police and better society as a whole, but to call them out for having banned people for using "words," when you take into consideration the above, doesn't seem all that unfair to me.
I also wanted to say that I do agree with you that any "laws" should be applied fairly and consistently, but you have to remember that Support are human beings first, and Support personnel second. Just like the police, courts, and peace keepers in real life, the "police" in Support are going to make mistakes; they're going to show bias, no matter how hard they try to avoid doing so. Nothing in life is 100% consistent, nor is any human being, so to expect Support to be so is unfair and illogical, in my opinion.
I know you'll probably disagree with me on some of the things I've said, but I just wanted to let you know that I appreciate your attitude on the wiki, and offer you my thoughts.
Cheers, --★KOKUOU★ 01:43, 5 June 2009 (UTC)
- Anet's double-standards regarding banned words is of far greater concern than a specific ban for any specific name.
- Also, carebears who let words affect them are the problem with society, not the words themselves. If they spent two minutes thinking before retorting angrily, the world would be a better place. -Auron 01:56, 5 June 2009 (UTC)
- On a similar note, while racial or sexual slurs can be used cruelly (and sometimes are), the game is filled with innuendos far worse than anything most people get banned for, which is why Anet takes so much heat for it. ~Shard 02:01, 5 June 2009 (UTC)
- (Edit conflict) Auron, I'm not talking about being offended or not. Personally, when I hear someone spewing homophobic or racist remarks like "fag" or "nigger," it makes me angry, but not because I'm a "carebear," but rather that it is those kinds of words that are used to deny and take away the rights of a class of people. These kinds of words perpetuate the cycle of hostility and superiority complexes that promote high-ranking people, like our government officials and lawmakers, to actually create and sustain the laws and rules that deny said class of people equal rights. People can be unoffended all they want, but it doesn't change the fact, for example, that blacks were denied equal rights in much of North America until fairly recently simply because some other group of people believed the "words" that whites were better than other races. It isn't until people face consequences that they actually sit down and say, "Oh, maybe I went too far."
- In any case, I wasn't talking about people being carebears and being offended; I was simply pointing out that words have authority, and thinking otherwise is narrow-sighted. --★KOKUOU★ 02:19, 5 June 2009 (UTC)
- Words don't have authority. I know where you're coming from, but in our case, as Yasmin said, we were not spewing out racial slurs in Kamadan, we were doing it in whisper chat and our guild hall, in places where nobody finds it offensive. ~Shard 02:27, 5 June 2009 (UTC)
- Amen to the innuendos being worse...my favorite is the NF quest called "A Sticky Situation" or something like that and you have to kill Corsair Seamen. It's the only quest in the game where there is Corsair Seamen, too. DarkNecrid 02:30, 5 June 2009 (UTC)
- I don't disagree with your perspective at all. But over the last 27 years I have learned that sometimes it is the reaction, creation of a taboo that gives the person who says certain things the thrill of utilizing the context of certain words that hurt or offend. I come from a family that is quite racist...and having spent my whole life in California, I have been fortunate enough to develop the more forward ideals that I use to see both perspectives. I used to be quite opinionated about people who used those words until I realized I was giving them power by becoming upset, hurt or offended. I really do believe that the meaning of life is finding balance...and sometimes to do that, we must put aside that urge to "react"...as it is not fully the word that hurts, it is the tone, intention and perspective of the speaker that gives certain words a level of power...which is what I meant by saying "the merit of usage". If you don't know what a word means as defined by Mr. Webster...you must rely on tone, expression and intensity to decipher its meaning. If you take away the word "carebear", and use the idea in a different way of saying it, Auron and I see things in a similar way, and choose not to fuel the fire...not to say that you do. But I have sat on both sides of the table in this particular discussion.--*Yasmin Parvaneh* 02:33, 5 June 2009 (UTC)
- (Edit conflict) @Shard: Well, I suppose we'll just have to agree to disagree about whether words have authority or not. (Although, try telling that to gay Californian couples who just had their rights taken away with an addition of only 14 words to the state constitiution.) In any case, I respect your opinion, and I don't doubt that you weren't spewing hate speech in Kamadan AD1, but I just wanted to offer my opinion on the matter to Yasmin, as I thought she might appreciate, from my perspective of language in regards to both human rights issues and sociolinguistics education, both of which I have experience first hand in. --★KOKUOU★ 02:38, 5 June 2009 (UTC)
- Words don't have authority. I know where you're coming from, but in our case, as Yasmin said, we were not spewing out racial slurs in Kamadan, we were doing it in whisper chat and our guild hall, in places where nobody finds it offensive. ~Shard 02:27, 5 June 2009 (UTC)
Words have only as much power as you choose to give them. They are nothing more than an abstract concept, created by "civilization," and thinking they have power on their own is silly beyond belief.
Aside from that, if black people are so damn offended by slavery and that's what nigger entails, why are they saying it to each other all the time? Ups. -1 for your argument, +1 for reality. -Auron 03:12, 5 June 2009 (UTC)
- Sigh. For the third time, I'm not talking about being offended. And nowhere in my argument did I say that I condone black people calling themselves niggers.
- So I guess you're saying that if, way back when there was slavery, if blacks had been complacent and pretended that words, and by extension, actions, didn't have any meaning, and hadn't done anything, that slavery would have magically vanished by itself? And that equal rights would have all of a sudden been granted? I'm not saying that I know what would have happened, but I have a hard time believing that anything would have changed. Human beings, by and large, are lazy, and are complacent to (as evidenced by religion) follow and give currency to the "words" of other people without thinking for themselves. These kind of people are the ones that "give words power" and allow, for example, the slaughtering of homosexuals and raping of women, and stand idly by or are not punished for commiting such acts, simply because their theocracies (or whatever governmental structure is in place) say it's okay. Try telling the family of a murder or rape victim that their child was murdered or raped because "they gave the words of society too much power."
- Now, if you'd like to continue the conversation, I'd appreciate less facetiousness and more respectful arguments, please. Otherwise, I'd prefer to end it. --★KOKUOU★ 03:53, 5 June 2009 (UTC)
- Ive said it many places, and i'll say it here. The friend whom i sent the message to in whisper chat was not offended by any of the language I used, nor did he report me.. He also replied with similar language. If he did not take offense by it, then the term offensive does not apply as it was shared with noone but him. also, regarding yasmin's point, they didnt ban him for the language in reply --adrin 04:10, 5 June 2009 (UTC)
- Also also, when one assumes that words have no meaning, it is not correct to draw the conclusion that actions also have no meaning. I can joke around saying I'll blow your face up, but you'll take me seriously if I draw a gun. -- Armond Warblade{{Bacon}} 04:21, 5 June 2009 (UTC)
- (Edit conflict) :::Oh, I apologize, Adrin. I never posted this below Yasmin's comment on that page because I meant to address what she said in a broader, more general sense. Nothing I've written here pertains to or is trying to villify you or your case with NCsoft Support. If that were my intention (and it never would be, because I'm not privvy to all the information necessary to make such a decision), I would have posted on that page. In fact, with the information you have presented, it does appear that you had been treated differently from another player, but it appears that this has since been rectified. I'm also glad you persisted in that particular matter, becuase while I did say that expecting 100% consistency from everyone all the time is unreasonable, one should make the best effort to be as consistent as possible, and make extra effort to rectify an inconsistency if pointed out. Likewise, while I find some items on the "Inappropriate content in Guild Wars" list a little far-fetched, I do agree with, or at least question, some of them myself. In any case, I'm sorry if you took anything I wrote the wrong way, but please know that it wasn't directed toward you. :) --★KOKUOU★ 04:22, 5 June 2009 (UTC)
- Also also, when one assumes that words have no meaning, it is not correct to draw the conclusion that actions also have no meaning. I can joke around saying I'll blow your face up, but you'll take me seriously if I draw a gun. -- Armond Warblade{{Bacon}} 04:21, 5 June 2009 (UTC)
- Ive said it many places, and i'll say it here. The friend whom i sent the message to in whisper chat was not offended by any of the language I used, nor did he report me.. He also replied with similar language. If he did not take offense by it, then the term offensive does not apply as it was shared with noone but him. also, regarding yasmin's point, they didnt ban him for the language in reply --adrin 04:10, 5 June 2009 (UTC)
@Kokuou I would have thought it was pretty obvious that what Auron meant was that actions mean much more than words. Not some far-fetched story about blacks would have avoided racism and slavery if they didn't know words existed. If a linguist puts false meaning into what other people say, or misinterprets simple sentences on a regular basis, I daresay he/she is not fit to call him/herself one. Pika Fan 08:59, 5 June 2009 (UTC)
Actions are not an extension of words. Your logic is insane, and so is your argument, Kokuou. I would go into greater detail, but I have no interest in continuing an argument that no longer uses reality as a basis for judgment. -Auron 09:15, 5 June 2009 (UTC)
- (Edit conflict) @Pika:You've misinterpreted my hypothetical. I meant that sure, victims can pretend (or perhaps even truly feel deep down inside) that words don't have power or authority. But when the perpetrators of oppression believe in or give power/authority to words, there's little the victim can do to escape that oppression, no matter how much it doesn't offend them. I realize it might be a difficult thing to understand to those that don't or haven't faced prejudice on a daily basis, but no matter how many times a gay man in Sudan says, "sticks and stones may break my bones..." and no matter how much he truly may not be offended by any name-calling, that doesn't change the fact that he's going to get the death penalty. And all because some people believe in some "words."
- Don't get me wrong, I agree with Auron. If people did think about what they say or what others said before making rash decisions, the world and society at large would be a much nicer place to be. Still, the reality is that people do attach value to words, no matter how silly or illogical it may seem, on both the delivering and receiving end.
- Sure, the word "nigger" or "fag" don't offend me or even get me riled in isolation. They're in the dictionary, that's completely fine; I accept them as part of the English language. But when a parent begins hate-mongering in front of a child--a child that may grow up to be a lawmaker or judge one day--there's a strong chance that that child will continue the cycle of hate, using words, which will eventually translate into perpetuating the cycle of injustice. The good news is, society is making progress, but that progress has also been done with words, mostly in the form of education, literature, TV, the internet, and globalization--all forms of "words."
- I realize what Auron meant, and I realize that there are many with that point of view. Still, I think it's unfair to dismiss those that think differently. I'm not trying to get everyone to side with me or convince me that I'm right; I'm simply presenting my point of view in hopes to have a conversation, hopefully with people that respect the opinions of others--nothing more, nothing less.
- --★KOKUOU★ 09:38, 5 June 2009 (UTC)
- Auron, I can't see where I've used insane logic (in my opinion, attaching value to words is a two-way street, and indeed, actions can be extensions of words and vice versa), and I'm disappointed that you feel that way, but that's your opinion and I respect it. Thank you for your time. --★KOKUOU★ 09:44, 5 June 2009 (UTC)
- Let me say one more thing. I think I realize what you're saying Auron, and if you're just talking about words alone, then no, actions aren't extensions of words. To me, though, all words, whether spoken or written, come with context--that being, some kind of idea, concept, feeling, emotion, what have you. In my opinion, words cannot be detached from their underlying emotions or feelings. We say things because we either feel something or want to make someone else feel something: happiness, understanding, pain, agreement, confusion, etc. So when I say actions are extensions of words, what I mean is that they are extensions of the underlying intent with which they were uttered or written.
- Again, I would have enjoyed hearing your differing opinion, but thanks anyway. --★KOKUOU★ 10:01, 5 June 2009 (UTC)
- I grew up with a father from a small town in North Carolina...he was actually my great grandfater...but that isn't important. What is important is that he came from an era where hate was acceptable. He was an USAF officer for 37 years, fought in WW2, Korea and Vietnam. He started out quite racist...but at some point in his career, before I was born, he moved to Spain and it changed his outlook. He became very sided with the democtatic party...he is the person who encouraged me to not join the USAF myself and suggested the peace corps., he even told me that Jane Fonda was brave for what she did in Vietnam...though she could have said things better, but anyway. I tell you this because, like I said previously, I used to get fired up about these types of words. I thought that if you silence them, place policy against them or forced them to change, it would fix the world. It doesn't. My father didn't change because he was forced by laws, rules and regulations...he changed (though he still said the n word every so often) due to experiences and encounters...maturity and epiphany. You can't create these things. Simon Le Bon once said "How many psychologists does it take to screw in a lightbulb? One, but only if the lightbulb wants to change." Now, I am not saying to stand idle by...but sometimes, we have to accept that freedom is a two-way street, and if the people are a certain way, we can't force them to change, or we are no different. However, what I do agree with, is that once that feeling crosses a line to where rights and freedoms are taken away...like in your example of Prop 8 which is a ridiculous issue that should not be voted for or against in this day and age...everyone should have the right to marry it shouldn't even be an issue (I mean Michael Jackson, Liz Taylor and Britney Spears have been married, how sacred can it be?) of course unless it is a person doing something blatantly wrong like marrying their sister or a small child. Anyway...sometimes you must back on and off of an argument or topic with varying degrees. --*Yasmin Parvaneh* 16:05, 5 June 2009 (UTC)
- Thanks for your opinion, Yasmin. One of the reasons I get so passionate about this topic is that I suppose I'm a romanticist when it comes to language; I'd like to believe (actually, I do believe) that words are the most powerful weapon that we, as citizens of earth, possess. If we can use them to evoke feelings of warmth and love to the point that we can make others cry, then to me it only makes sense that they can be used to cause feelings of hatred and pain. To me, this is what makes language so precious, because without the bad, the good wouldn't seem as wonderful. A bigger reason, as you can probably tell, is because I'm a huge believer in human rights, and looking back on our history, it's easy to see the power that words have, even if the victims choose not to let name-calling hurt them. I'm fortunate enough to live in Canada, where we have equal rights, and while I'm thankful for that, it still makes me sad to hear about the injustices that take place even just to you, our neighbours to the south.
- Some might say that, "Well, that's the real world, but this is Guild Wars; apples to oranges, son." To me, though, it's not that cut and dried. Where, then, should we say that words have power and words don't? I mean, the venue might make it easier, but words said in-game are still words from the minds of people. Giving people a license to say, "Well, that was only such-and-such a place, so my words don't have meaning there" is a dangerous thing to do, both legally and morally, in my opinion.
- I do agree with you that rules and regulations alone don't really change people. Of course, encounters, experiences, and opening oneself up to the world at large is a big part of changing the way one thinks. I went on exchange to Japan in high school, and not did it change me, but it also evoked change in my immediate family members. My family was always a very open-minded one, but they did change, nonetheless. I have huge respect for people like your great-grandfather that have the courage to not only let themselves question their current way of thinking, but to also allow those experiences to change them.
- It is also my opinion, though, that the implementation of rules, while it may be against the will of the people, also plays an important part in providing those experiences and encounters. By the court of Massachusetts saying, "Yes, preventing same-sex couples from marrying is unconstitutional," it opened up the gate not only for the residents of that state to get acquainted with same-sex married couples and realize that the sky wasn't going to fall, but it started the momentum for other states to do the same thing. The progress made just this year, for example, has been phenomenal.
- Anyway, thanks again for having this conversation. I appreciate from you, and the rest of the users, for not turning it into a flame-fest, but rather allowing for the discussion to take place peacefully. If you have anything else to add, feel free, otherwise go ahead and archive it. :D
- --★KOKUOU★ 02:17, 6 June 2009 (UTC)
- I grew up with a father from a small town in North Carolina...he was actually my great grandfater...but that isn't important. What is important is that he came from an era where hate was acceptable. He was an USAF officer for 37 years, fought in WW2, Korea and Vietnam. He started out quite racist...but at some point in his career, before I was born, he moved to Spain and it changed his outlook. He became very sided with the democtatic party...he is the person who encouraged me to not join the USAF myself and suggested the peace corps., he even told me that Jane Fonda was brave for what she did in Vietnam...though she could have said things better, but anyway. I tell you this because, like I said previously, I used to get fired up about these types of words. I thought that if you silence them, place policy against them or forced them to change, it would fix the world. It doesn't. My father didn't change because he was forced by laws, rules and regulations...he changed (though he still said the n word every so often) due to experiences and encounters...maturity and epiphany. You can't create these things. Simon Le Bon once said "How many psychologists does it take to screw in a lightbulb? One, but only if the lightbulb wants to change." Now, I am not saying to stand idle by...but sometimes, we have to accept that freedom is a two-way street, and if the people are a certain way, we can't force them to change, or we are no different. However, what I do agree with, is that once that feeling crosses a line to where rights and freedoms are taken away...like in your example of Prop 8 which is a ridiculous issue that should not be voted for or against in this day and age...everyone should have the right to marry it shouldn't even be an issue (I mean Michael Jackson, Liz Taylor and Britney Spears have been married, how sacred can it be?) of course unless it is a person doing something blatantly wrong like marrying their sister or a small child. Anyway...sometimes you must back on and off of an argument or topic with varying degrees. --*Yasmin Parvaneh* 16:05, 5 June 2009 (UTC)
- Auron, I can't see where I've used insane logic (in my opinion, attaching value to words is a two-way street, and indeed, actions can be extensions of words and vice versa), and I'm disappointed that you feel that way, but that's your opinion and I respect it. Thank you for your time. --★KOKUOU★ 09:44, 5 June 2009 (UTC)
- Why should the good be wonderful? Why can't it just be good?
- Words have less (or more) power in Guild Wars than in real life because ANet says so. It's not, unfortunately, up to anyone else.
- Food for thought. Don't reply; it's not on topic. -- Armond Warblade{{Bacon}} 02:35, 6 June 2009 (UTC)
[edit]
Which do you think are cuter, kittens or baby pandas? Misery 15:40, 9 June 2009 (UTC)
- Pandas. Kittens turn into cats who crap on my patio and sleep in my flower beds, ruining them.--*Yasmin Parvaneh* 15:42, 9 June 2009 (UTC)
- Wow, it's not even possible to have an argument with you. You are always right. Misery 15:43, 9 June 2009 (UTC)
- If everyone supported an opinion with facts and evidence, the world would be an intelligent place.--*Yasmin Parvaneh* 15:45, 9 June 2009 (UTC)
- Wow, it's not even possible to have an argument with you. You are always right. Misery 15:43, 9 June 2009 (UTC)
Offline @ home temporarily[edit]
My computer monitor died, I will be getting a new one sometime next week, so I won't be on MSN after 5pm or on vent for a bit. In the mean time I will be playing SF4 on Xbox and Legend of Zelda: Twilight Princess until then. I'll wiki or MSN on my work computer.--*Yasmin Parvaneh* 15:44, 9 June 2009 (UTC)
HAPPY BIRTHDAY NICK RHODES![edit]
I forgot to mention, for all of you Duran fans out there (or those who got into them recently because of me) Nick Rhodes, founding member and keyboardist had a birthday yesterday June 8, 2009. HAPPY BIRTHDAY NICK! I love you! For more info on Nick and his lifetime achivements go to [[4]] or Nick Rhodes.--*Yasmin Parvaneh* 15:48, 9 June 2009 (UTC)
I see you[edit]
Are you at work on MSN? ~Shard 20:41, 10 June 2009 (UTC)
- Ask her there, your both on. — Jon Lupen 20:57, 10 June 2009 (UTC)
- I am at work on MSN...just writing out site bills. Running a property is expensive.--*Yasmin Parvaneh* 21:06, 10 June 2009 (UTC)
- Heresy. Raine - talk 21:32, 10 June 2009 (UTC)
for you pookie[edit]
Vote NO on adrin in the June 2009 Bureaucrat Election! |
--adrin 21:07, 10 June 2009 (UTC)
The election[edit]
A pity how it turned out. We seem to be low on candidates that I consider viable. You may have ended up marginalised due to the nature of your contributions (mostly being confined to the user space), but I consider your personality more suited to the role than many of the candidates. Misery 15:28, 11 June 2009 (UTC)
- I always assumed that you had to have certain types of edits to be nominated. I was a bit surprised when Jon said you did not and mentioned he'd like to nominate me. Coming from Jon, who is someone I would condider a valued and respected member of the wiki community, I was very flattered he thought of me that way. But with Adrin, Shard and Lena doing it, it's very pointless and insulting.--*Yasmin Parvaneh* 15:34, 11 June 2009 (UTC)
- Maybe in the future things will be better placed. I don't think I am going to like this election much at all, but I am twice as glad that I ran last time now. Misery 15:36, 11 June 2009 (UTC)
- Good luck to you! I personally never really intended to partake or get known on here as I have, but I'm glad I did. I've met some very nice and very talented people here--like you, Raine, Jon and Vili.--*Yasmin Parvaneh* 15:37, 11 June 2009 (UTC)
- I'm not nice or talented =/ Misery 15:41, 11 June 2009 (UTC)
- Then just Raine, Vili and Jon then. You can remove yourself from my list, should you choose to feel so.--*Yasmin Parvaneh* 15:42, 11 June 2009 (UTC)
- I'm not nice or talented =/ Misery 15:41, 11 June 2009 (UTC)
- Good luck to you! I personally never really intended to partake or get known on here as I have, but I'm glad I did. I've met some very nice and very talented people here--like you, Raine, Jon and Vili.--*Yasmin Parvaneh* 15:37, 11 June 2009 (UTC)
- Maybe in the future things will be better placed. I don't think I am going to like this election much at all, but I am twice as glad that I ran last time now. Misery 15:36, 11 June 2009 (UTC)
- I would support Yasmin. She's fair, but not carebear. Though I try not to be involved in wiki politics, I'd make an exception if she were running. Raine - talk 16:12, 11 June 2009 (UTC)
- If anyone else other than the 3 amigos had nominated me, I would take the position very seriously, like I do with all projects I partake in.--*Yasmin Parvaneh* 16:22, 11 June 2009 (UTC)
- I want you running. Brains and Poke removed the list of people who were running to lose. Your only competition is Wyn (and possibly Misery). Wanna give it a go? ~Shard 20:01, 11 June 2009 (UTC)
- I'd vote for you.~>Sins WDB 20:06, 11 June 2009 (UTC)
- Nominate me if I'm still eligible to run.--*Yasmin Parvaneh* 20:48, 11 June 2009 (UTC)
- I'd vote for you.~>Sins WDB 20:06, 11 June 2009 (UTC)
- I want you running. Brains and Poke removed the list of people who were running to lose. Your only competition is Wyn (and possibly Misery). Wanna give it a go? ~Shard 20:01, 11 June 2009 (UTC)
- If anyone else other than the 3 amigos had nominated me, I would take the position very seriously, like I do with all projects I partake in.--*Yasmin Parvaneh* 16:22, 11 June 2009 (UTC)
(new profile pic...does this one have a "horse face"?)[edit]
Nay. --snograt 06:10, 13 June 2009 (UTC)
- You will be murdered now. ~Shard 06:15, 13 June 2009 (UTC)
- My stoner friends used to tell me my nose was small. I always imagined horseface meant I had either a big long nose or a long face in general. Round I might accept.--*Yasmin Parvaneh* 15:45, 15 June 2009 (UTC)
Help[edit]
I need something to work on. NWN, RPG Maker, anything. Give me something to do. ~Shard 22:51, 21 June 2009 (UTC)
- Get me a Crusade exe to play with until you figure out why I can't compile it from my source? :D Raine - talk 00:35, 22 June 2009 (UTC)
- Hey, I had the exact same problem! Except that's because I'm an idiot who can't follow the most basic of directions more than a technical issue. :< --Jette 00:38, 22 June 2009 (UTC)
- Pretty sure everyone had the same problem, tbh.
- I blame 4. Raine - talk 00:41, 22 June 2009 (UTC)
- Other than cool graphics stuff, the only attractive feature Crusade has ATM is the ability to create a skill that can do anything, and you can't get that feature if I hand you an exe. There's a problem with the API that prevents projects from rendering video if you run it part-source, part-binary. I have no idea why that's the case, but it's not something I can fix. I'll see if I can pump out some binaries anyway, so you can play with it for an hour or so. ~Shard 00:44, 22 June 2009 (UTC)
- So if I were to send you a coded skill, could you recompile with that included?
- Actually, that'd probably annoy the hell out of you (I wouldn't want to do it). Could you include a dynamic skill editing system in the exe? Or would that be infeasible (but my, that's an ugly word)? Raine - talk 00:48, 22 June 2009 (UTC)
- My problem was compiling it in the first place, which I assumed was because I have no experience with Eclipse (or any other IDE or whatever) whatsoever. That's good though, at least now I don't feel quite so stupid. In the meantime, I'll dig up that YouTube you made and work on making Wail of Dooooooom. :D --Jette 00:52, 22 June 2009 (UTC)
- Right now, all the skill functions are hard coded, while the costs and descriptions are parsed - there isn't an external scripting system for them and I don't intend to make one. ~Shard 01:03, 22 June 2009 (UTC)
- zzz. Raine - talk 01:09, 22 June 2009 (UTC)
- Let's talk about me and my trip down the stairs at the Hyatt last week. My leg really hurts.--*Yasmin Parvaneh* 02:09, 23 June 2009 (UTC)
- Oh, my God! She's back! Get well and fix your foot soon, MSN is reasonably empty without you. :P — Jon Lupen 02:15, 23 June 2009 (UTC)
- My new office will be getting computers on Thursday--or possibly tomorrow if someone up there likes me.--*Yasmin Parvaneh* 02:17, 23 June 2009 (UTC)
- Hopefully someone likes you. — Jon Lupen 02:23, 23 June 2009 (UTC)
- Someone doesn't, which is why I might actually miss a Duran show...I'm very sad.--*Yasmin Parvaneh* 02:33, 23 June 2009 (UTC)
- Hopefully someone likes you. — Jon Lupen 02:23, 23 June 2009 (UTC)
- My new office will be getting computers on Thursday--or possibly tomorrow if someone up there likes me.--*Yasmin Parvaneh* 02:17, 23 June 2009 (UTC)
- Oh, my God! She's back! Get well and fix your foot soon, MSN is reasonably empty without you. :P — Jon Lupen 02:15, 23 June 2009 (UTC)
- Right now, all the skill functions are hard coded, while the costs and descriptions are parsed - there isn't an external scripting system for them and I don't intend to make one. ~Shard 01:03, 22 June 2009 (UTC)
- My problem was compiling it in the first place, which I assumed was because I have no experience with Eclipse (or any other IDE or whatever) whatsoever. That's good though, at least now I don't feel quite so stupid. In the meantime, I'll dig up that YouTube you made and work on making Wail of Dooooooom. :D --Jette 00:52, 22 June 2009 (UTC)
- Other than cool graphics stuff, the only attractive feature Crusade has ATM is the ability to create a skill that can do anything, and you can't get that feature if I hand you an exe. There's a problem with the API that prevents projects from rendering video if you run it part-source, part-binary. I have no idea why that's the case, but it's not something I can fix. I'll see if I can pump out some binaries anyway, so you can play with it for an hour or so. ~Shard 00:44, 22 June 2009 (UTC)
- Hey, I had the exact same problem! Except that's because I'm an idiot who can't follow the most basic of directions more than a technical issue. :< --Jette 00:38, 22 June 2009 (UTC)
Hi[edit]
Browsing around wiki (I tend to randomly click signature names, lol), I found your profile and your page looks pretty. Good job. May I ask you what template do you use for your character pages, or is it custom made? I'm looking for one. Thanks!--Sensei 14:35, 30 July 2009 (UTC)
- Thank you!! :) All the templates I did are custom made. I looked around at the codes people used like the drop boxes for my titles and such, and figured it out. I drew out what I wanted it to "look like" on a sheet of paper, and played with the codes and placement. Feel free to steal anything off here.--*Yasmin Parvaneh* 16:58, 30 July 2009 (UTC)
- Just stole it. ;) Yay it really looks awesome., thanks, I love it. As time passes I'll start changing stuff here and there, until it looks more like 'my own'. I gave credit of course, check it out! Thanks again, you're most kind.--Sensei 20:27, 31 July 2009 (UTC)
Hello.[edit]
Maybe you should take your own advice. Shard was in our guild, he even just admitted to it on Wyn's page. By the way, you can call me "Sye". Lena is not my name nor would I claim it even as a joke since it belongs to Jon. It was at least 3 months ago as stated. --24.126.139.224 03:52, 18 September 2009 (UTC)
- Lena, stop talking. If Auron wasn't afk, your IP would be banned. ~Shard 03:57, 18 September 2009 (UTC)
- The name Auron means what to me exactly? Not my fault Yasmin told me to get my facts straight when she doesn't even have hers straight. And please stop calling me Lena it is getting old now! The name is Sye, if you can not understand basic courtesy and call me by my name then at least call me by my IP. You have been nothing but harrassing me since I created the guilds on this wiki and asked Wyn to see reason. I feel kind of loved, to be honest. It's also why I never use this wiki anymore, people like you drive away other users and are allowed to get away with it continuously. Just do not cross the line and I won't be forced to post a nice post on the admin boards. :) --24.126.139.224 04:03, 18 September 2009 (UTC)
- Lena you're banned, get over it --adrin 04:51, 18 September 2009 (UTC)
- Lena, listen to me. Shard, me, Adrin...we're cool with you, remember? You don't need to play this way. Just make a sock with a silly name, do your thing, laugh and move on like everyone else does.--*Yasmin Parvaneh* 04:53, 18 September 2009 (UTC)
- Lena you're banned, get over it --adrin 04:51, 18 September 2009 (UTC)
- The name Auron means what to me exactly? Not my fault Yasmin told me to get my facts straight when she doesn't even have hers straight. And please stop calling me Lena it is getting old now! The name is Sye, if you can not understand basic courtesy and call me by my name then at least call me by my IP. You have been nothing but harrassing me since I created the guilds on this wiki and asked Wyn to see reason. I feel kind of loved, to be honest. It's also why I never use this wiki anymore, people like you drive away other users and are allowed to get away with it continuously. Just do not cross the line and I won't be forced to post a nice post on the admin boards. :) --24.126.139.224 04:03, 18 September 2009 (UTC)
wat[edit]
perfect for pvx? that couldn't be farther from the truth. -Auron 19:01, 21 September 2009 (UTC)
- It was a joke...Shard and I consider PvX the breeding ground of trolls...like Igor and Armond.--*Yasmin Parvaneh* 19:07, 21 September 2009 (UTC)
- And Auron. -- Armond Warblade{{Bacon}} 20:49, 21 September 2009 (UTC)
- You're the good kind of troll Armond.--*Yasmin Parvaneh* 20:52, 21 September 2009 (UTC)
- I'm from PvX! Misery 22:16, 21 September 2009 (UTC)
- And....?--*Yasmin Parvaneh* 23:55, 21 September 2009 (UTC)
- An exclaimation point also acts as a full stop. There is no continuation to that sentence. Misery 06:46, 22 September 2009 (UTC)
- And...? (it's the interwez, so you can't seem my hand motioning for you to get to the point)--*Yasmin Parvaneh* 20:17, 22 September 2009 (UTC)
- You mention it was on the internet, then you want to know what the point of the comment was. How odd. Misery 22:39, 22 September 2009 (UTC)
- RC spam, yes?--*Yasmin Parvaneh* 22:49, 22 September 2009 (UTC)
- You cannot spell interwebs without spelling the word 'the' wrong :P also, I feel like I know you from good old times. Your ranger character in particular sounds very familiar. Koda Kumi 16:30, 28 October 2009 (UTC)
- I RA on her all the time...or maybe you were in TSOT? Or you HA'd against Pi? Rydia used to be my "namesake" character until I made my mesmer.--*Yasmin Parvaneh* 16:35, 28 October 2009 (UTC)
- I have never been active in HA, but TSOT sounds familiar Koda Kumi 16:39, 28 October 2009 (UTC)
- I was in Scourge of Tyria [TSOT]...it was my first guild. I was in it for a long time until we started to pvp and joined Pi.--*Yasmin Parvaneh* 16:43, 28 October 2009 (UTC)
- I have never been active in HA, but TSOT sounds familiar Koda Kumi 16:39, 28 October 2009 (UTC)
- I RA on her all the time...or maybe you were in TSOT? Or you HA'd against Pi? Rydia used to be my "namesake" character until I made my mesmer.--*Yasmin Parvaneh* 16:35, 28 October 2009 (UTC)
- You cannot spell interwebs without spelling the word 'the' wrong :P also, I feel like I know you from good old times. Your ranger character in particular sounds very familiar. Koda Kumi 16:30, 28 October 2009 (UTC)
- RC spam, yes?--*Yasmin Parvaneh* 22:49, 22 September 2009 (UTC)
- You mention it was on the internet, then you want to know what the point of the comment was. How odd. Misery 22:39, 22 September 2009 (UTC)
- And...? (it's the interwez, so you can't seem my hand motioning for you to get to the point)--*Yasmin Parvaneh* 20:17, 22 September 2009 (UTC)
- An exclaimation point also acts as a full stop. There is no continuation to that sentence. Misery 06:46, 22 September 2009 (UTC)
- And....?--*Yasmin Parvaneh* 23:55, 21 September 2009 (UTC)
- I'm from PvX! Misery 22:16, 21 September 2009 (UTC)
- You're the good kind of troll Armond.--*Yasmin Parvaneh* 20:52, 21 September 2009 (UTC)
- And Auron. -- Armond Warblade{{Bacon}} 20:49, 21 September 2009 (UTC)
Wow[edit]
Thats quite a user page you've got there, very nice, and without anything i can complain about in my official capacity as grammar police :). Also i feel bad that i've destroyed countless numbers of Urgoz bows when there's still someone looking for one (used to be in a guild that did urgoz every other hour...), but at least they don't cost anything near the dryad bows, which im a proud owner of myself, though i dont use my ranger so much anymore. Tidas 19:01, 19 August 2009 (UTC)
- They must have terrible standards for the Grammar Police Academy nowadays. Pika Fan 19:13, 19 August 2009 (UTC)
- Well i didn't say i was good at it... Tidas 19:14, 19 August 2009 (UTC)
- Be less obnoxious on my page Pika.
- Anyway, thank you Waverien for the compliments.--*Yasmin Parvaneh* 07:44, 20 August 2009 (UTC)
- If you really want an Urgoz longbow, I have two getting dusty in storage (and his flatbow as well). -- Wyn talk 08:17, 20 August 2009 (UTC)
- I wanted it for the skin really. Let me know how much you would like for it.--*Yasmin Parvaneh* 16:45, 20 August 2009 (UTC)
- I'll take the other one, my ranger has maybe 2 bows, and I think both are horn. I'm lucky if I deal 10 damage a second. --Jette 22:31, 20 August 2009 (UTC)
- Hornbows are awesome! My favorite bows are horns for damage and recurve for interupts.--*Yasmin Parvaneh* 20:30, 22 August 2009 (UTC)
- Hornbows usually look cool and when I was first starting out I though they were great for the 10% bonus armor penetration, but the attack speed is so slow that they end up doing less damage than the other bows types even with the armor penetration calculated (unless you've got, like, 180 armor or something, but that doesn't happen often). I still use the Mursaat bow just because it looks so great, though. --Jette 21:02, 22 August 2009 (UTC)
- WTS vamp string. Or at least that's what I ran. Take an attack speed boost, or RTW in the olden days, I managed just fine. Of course, I don't know what pve goes now especially since people don't actually play the classes as designed, having different classes now is more for asthetic purposes rather than gameplay, and I haven't ran a ranger in PvP since Pi's Rspike in the Factions days.--*Yasmin Parvaneh* 21:24, 22 August 2009 (UTC)
- Let me know when you might log in if you would like that bow Yasmin. -- Wyn talk 23:47, 22 August 2009 (UTC)
- Yeh, i usually go for vamp shortbow for damage, and the glass brutal combo is always nice, though most of the time I end up just using a longbow for asthetic purposes like you said, and the fact that i spent 100k+ for my dryad bow so it may aswell not just sit in my inventory. Tidas 08:03, 23 August 2009 (UTC)
- Adrin got me a deal on my dryad...90k with all mods put on by the seller. He's so good to me. Wyn, I'll pm you ingame. I should be on tonight.--*Yasmin Parvaneh* 17:20, 23 August 2009 (UTC)
- WTS vamp string. Or at least that's what I ran. Take an attack speed boost, or RTW in the olden days, I managed just fine. Of course, I don't know what pve goes now especially since people don't actually play the classes as designed, having different classes now is more for asthetic purposes rather than gameplay, and I haven't ran a ranger in PvP since Pi's Rspike in the Factions days.--*Yasmin Parvaneh* 21:24, 22 August 2009 (UTC)
- Hornbows usually look cool and when I was first starting out I though they were great for the 10% bonus armor penetration, but the attack speed is so slow that they end up doing less damage than the other bows types even with the armor penetration calculated (unless you've got, like, 180 armor or something, but that doesn't happen often). I still use the Mursaat bow just because it looks so great, though. --Jette 21:02, 22 August 2009 (UTC)
- Hornbows are awesome! My favorite bows are horns for damage and recurve for interupts.--*Yasmin Parvaneh* 20:30, 22 August 2009 (UTC)
- I'll take the other one, my ranger has maybe 2 bows, and I think both are horn. I'm lucky if I deal 10 damage a second. --Jette 22:31, 20 August 2009 (UTC)
- I wanted it for the skin really. Let me know how much you would like for it.--*Yasmin Parvaneh* 16:45, 20 August 2009 (UTC)
- If you really want an Urgoz longbow, I have two getting dusty in storage (and his flatbow as well). -- Wyn talk 08:17, 20 August 2009 (UTC)
- Well i didn't say i was good at it... Tidas 19:14, 19 August 2009 (UTC)
You like cute bears, right?[edit]
Soviet Winnie the Pooh Vili 点 17:31, 10 February 2010 (UTC)
- Way better than the american one. --Boro 18:06, 10 February 2010 (UTC)
- See...I wish I understood Russian!--*Yasmin Parvaneh* 18:12, 10 February 2010 (UTC)
- A-wooooo! i mean uh, Jösses tonttuteija ! --adrin 18:49, 10 February 2010 (UTC)
- That's Duck Tales...we were talking about bears.--*Yasmin Parvaneh* 20:08, 10 February 2010 (UTC)
- That video reminds me of this: [5]--*Yasmin Parvaneh* 04:19, 11 February 2010 (UTC)
- What about gay bears?--Underwood 01:45, 13 February 2010 (UTC)
- Here you go.[6]--*Yasmin Parvaneh* 04:04, 13 February 2010 (UTC)
- What about gay bears?--Underwood 01:45, 13 February 2010 (UTC)
- That video reminds me of this: [5]--*Yasmin Parvaneh* 04:19, 11 February 2010 (UTC)
- That's Duck Tales...we were talking about bears.--*Yasmin Parvaneh* 20:08, 10 February 2010 (UTC)
- A-wooooo! i mean uh, Jösses tonttuteija ! --adrin 18:49, 10 February 2010 (UTC)
- See...I wish I understood Russian!--*Yasmin Parvaneh* 18:12, 10 February 2010 (UTC)
So, I accidentally you and Adrin's rl full names now, is this bad?[edit]
Thanks to Linsey's pseudo-non private Facebook profile (which, for some reason, always lets me know what she's doing even though we're not friends), I now know your names.....so....yea. Karate Jesus 20:07, 10 March 2010 (UTC)
- Do you want a cookie for finding me? I'm fresh out of pots of gold.--*Yasmin Parvaneh* 00:52, 11 March 2010 (UTC)
- Links? :D--/ u /nendingfear File:User Unendingfear Avatar.png 20:09, 10 March 2010 (UTC)
- So..... uh, yeah. Better change identity and move to russia! -Cursed Angel 20:23, 10 March 2010 (UTC)
- ffffffffffffffffffffffffffffffffffffffffffffffffffffuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu is for Raine, etc. 20:30, 10 March 2010 (UTC)uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
- If I recall correctly, Yasmin has pretty high internet exposure and is not difficult to find. I think that also leads pretty easily to Adrin. If you weren't aware of this Yasmin, you should be. You can be comfortable with it, but you should know about it. I guess I look pretty creepy now. Misery 21:12, 10 March 2010 (UTC)
- Hurr, I have more I bet. Halo knows a lot about me :3 Though, I pretty much have no shame + ramble on a lot... so... :3--/ u /nendingfear File:User Unendingfear Avatar.png 21:14, 10 March 2010 (UTC)
- Tbh it takes 10 sec to find out by searching for linsey on facebook. -Cursed Angel 21:18, 10 March 2010 (UTC)
- I'm pondering how many people know my actual name, first and last, even people I know in person... Anyway, I wouldn't be too worried because people know your name IRL, there's not much they can do with just a name. I'd run by mine if so many jokes hadn't stuck to me so well. — Jon Lupen 21:23, 10 March 2010 (UTC)
- I move so much due to work KJ, that I'm never in the same place for very long, the city I live in changes about every 5-6 months.--*Yasmin Parvaneh* 00:23, 11 March 2010 (UTC)
- Name + city = threat? Shit, I'm in mortal danger. ._. is for Raine, etc. 22:18, 10 March 2010 (UTC)
- I staaaaaaaalk you! Karate Jesus 22:19, 10 March 2010 (UTC)
- I live in the Sacramento area. And yeah...a lot of people via GW have me on Facebook and all that jazz. Feel free to come by my house, I'll cook for you!! Or if you need an apartment I can take care of all that too--*Yasmin Parvaneh* 22:38, 10 March 2010 (UTC)
- Wait... you mean I don't need to watch you from the bushes? Misery 22:43, 10 March 2010 (UTC)
- It's a trap! Duck back down. Karate Jesus 22:46, 10 March 2010 (UTC)
- Nope, you can come in. I'm Italian, we like to entertain guests. But be forewarned, my family is in the bailbonds business, so any funny business and you might not come back with all your fingers intact.--*Yasmin Parvaneh* 22:52, 10 March 2010 (UTC)
- Can I have your facebook link? <.<--/ u /nendingfear File:User Unendingfear Avatar.png 22:53, 10 March 2010 (UTC)
- Nope, you can come in. I'm Italian, we like to entertain guests. But be forewarned, my family is in the bailbonds business, so any funny business and you might not come back with all your fingers intact.--*Yasmin Parvaneh* 22:52, 10 March 2010 (UTC)
- It's a trap! Duck back down. Karate Jesus 22:46, 10 March 2010 (UTC)
- Wait... you mean I don't need to watch you from the bushes? Misery 22:43, 10 March 2010 (UTC)
- I live in the Sacramento area. And yeah...a lot of people via GW have me on Facebook and all that jazz. Feel free to come by my house, I'll cook for you!! Or if you need an apartment I can take care of all that too--*Yasmin Parvaneh* 22:38, 10 March 2010 (UTC)
- I staaaaaaaalk you! Karate Jesus 22:19, 10 March 2010 (UTC)
- Name + city = threat? Shit, I'm in mortal danger. ._. is for Raine, etc. 22:18, 10 March 2010 (UTC)
- Tbh it takes 10 sec to find out by searching for linsey on facebook. -Cursed Angel 21:18, 10 March 2010 (UTC)
- Hurr, I have more I bet. Halo knows a lot about me :3 Though, I pretty much have no shame + ramble on a lot... so... :3--/ u /nendingfear File:User Unendingfear Avatar.png 21:14, 10 March 2010 (UTC)
I did some research, but I'm not sure if I found you. It's only a 98% chance of a match. -- Armond Warblade{{Bacon}} 23:40, 10 March 2010 (UTC)
- If there are Duran Duran or Harold Ramis references on the page, its probably me.--*Yasmin Parvaneh* 00:21, 11 March 2010 (UTC)