Well of Blood/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Well of Blood. |
As of June 15th, 2007[edit]
- Decreased casting time to 1 second.
Well Spell. Exploit nearest corpse to create a Well of Blood at its location. For 8...18...20 seconds, allies in that area receive +1...5...6 Health regeneration.
- Concise description
Progression | |
---|---|
0 8 1
1 9 1
2 10 2
3 10 2
4 11 2
5 12 3
6 13 3
7 14 3
8 14 4
9 15 4
10 16 4
11 17 5
12 18 5
13 18 5
14 19 6
15 20 6
16 21 6
17 22 7
18 22 7
19 23 7
20 24 8
21 25 8
|
As of April 10th, 2007[edit]
- Decreased Energy cost to 10.
Well Spell. Exploit nearest corpse to create a Well of Blood at its location. For 8...18...20 seconds, allies in that area receive +1...5...6 Health regeneration.
- Concise description
Progression | |
---|---|
0 8 1
1 9 1
2 10 2
3 10 2
4 11 2
5 12 3
6 13 3
7 14 3
8 14 4
9 15 4
10 16 4
11 17 5
12 18 5
13 18 5
14 19 6
15 20 6
16 21 6
17 22 7
18 22 7
19 23 7
20 24 8
21 25 8
|
July 13, 2005[edit]
- Fixed wards, spirits, and wells so that players who are resurrected within the area of effect receive that spell's effect after resurrection.
Original[edit]
Well Spell. Exploit nearest corpse to create a Well of Blood at its location. For 8...18...20 seconds, allies in that area receive Health regeneration of 1...5...6.
Progression | |
---|---|
0 8 1
1 9 1
2 10 2
3 10 2
4 11 2
5 12 3
6 13 3
7 14 3
8 14 4
9 15 4
10 16 4
11 17 5
12 18 5
13 18 5
14 19 6
15 20 6
16 21 6
17 22 7
18 22 7
19 23 7
20 24 8
21 25 8
|