Winds
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Winds
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Ebon Vanguard Ritual. Create a level 4...10 Spirit. All foes within its range have 15% chance to miss with ranged attacks. This spirit dies after 54...90 seconds.
- Concise description
Progression | |
---|---|
0 4 54
1 5 61
2 6 68
3 8 76
4 9 83
5 10 90
6 10 90
7 10 90
8 10 90
9 10 90
10 10 90
|
Acquisition[edit]
- Charr Invaders (from Artificer Mullenix in Eye of the North)
Note[edit]
- Winds works similarly to any Nature Ritual: its energy cost is reduced by Expertise and it is affected by skills that trigger on any ritual (but not those that affect only Binding Rituals).
![Bug](/images/thumb/7/7d/Bug.png/18px-Bug.png)
Trivia[edit]
- Creates the Spirit of High Winds, which has the appearance of a spirit created by a nature ritual.
- During Prophecies beta there was a nature ritual called High Winds which had a similar effect. It was removed prior to release.