ArenaNet:Skill feedback/Ranger/Bows and pets
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Pets have been nerfed enough due to "thumper" builds. Instead of nerfing them, how about making pets useful for what they were intended for?
Solution-If it isn't obvious, make pets synergize better with bows than any other weapon. Currently, they work the WORST with bows since bow attacks are over-costed and you're better off with 5 energy scythe attacks or no-energy adrenaline attacks(and let the pet consume your energy since your sword combo requires none).
For example, here are some rewritten skills
Marauder's Shot 10e 6r- "Bow Attack. Marauder's Shot does +5...10...11 damage + an additional +5...10...11 damage for each Beast Mastery skill you have equipped, maximum damage bonus 40."
Hunter's Shot 5e 1s 5r- "Bow Attack. Strikes for +5...13...15 damage. If it hits a foe that is moving or knocked down it inflicts bleeding for (current duration). If you have a pet, it does an additional 5...10...11 damage."