Coldfire Night
From Guild Wars Wiki
Jump to navigationJump to search
Coldfire Night | |
---|---|
Affiliation | Underworld army |
Type | Nightmare |
Profession | Elementalist |
Level(s) | 24 (30), 26 (30) |
Campaigns | Core Eye of the North |
Coldfire Nights are found in the Underworld, sometimes grouped together with Stalking Nights.
Locations[edit]
- Eye of the North
- Far Shiverpeaks (level 24)
- Varajar Fells (during A Good Deed.)
- Far Shiverpeaks (level 24)
Skills[edit]
The Underworld: 14 Energy Storage, 16 Water Magic
A Good Deed.: 15 Water Magic (20 Water Magic in hard mode)
Armor ratings[edit]
Armor ratings at level 26 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
70 | 70 | 70 | ||||||||
70 | 70 | 70 | 70 |
Items dropped[edit]
Notes[edit]
- Their assortment of interruption and snaring skills makes them a difficult or slow target to kill.
- Most of the time it is best to ignore groups of Coldfire Nights if possible as they drop nothing worthwhile.
- Be careful with patrolling groups and eliminate them before moving further. Trapping is an easy way to take out Coldfire Night patrols.
- It is hard to tank Coldfire Nights because they will ignore warriors if any spellcasters move into range.
- They have a natural speed boost, making them difficult to kite.
Trivia[edit]
- This NPC was originally added for Wintersday Cheer but now is used in the quest's replacement: A Good Deed.