Deep Freeze/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Deep Freeze. |
September 29, 2005[edit]
- Increased slow to 66%.
- Increased radius to all foes in the location.
- Fixed a bug that prevented this spell from slowing more than 50%.
- This spell's actual snare is 66%, even before the update.
Hex Spell. You cause a Deep Freeze at target foe's location. All foes in this location are struck for 10...70...85 Cold damage and for 10 seconds, they move 66% slower than normal.
Progression | |
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13 75
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18 100
19 105
20 110
21 115
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July 13, 2005[edit]
- Fixed the following area-of-effect (AOE) spell so that it is no longer cancelled if the target dies while you are casting it: Deep Freeze.
June 15, 2005[edit]
- Updated the description for skill Deep Freeze to more accurately match the actual skill effect.
- Increased snare to 66%.
Hex Spell. You cause a Deep Freeze at target foe's location. All foes near this location are struck for 10...70...85 Cold damage. For 10 seconds, all foes move 66% slower than normal.
Progression | |
---|---|
0 10
1 15
2 20
3 25
4 30
5 35
6 40
7 45
8 50
9 55
10 60
11 65
12 70
13 75
14 80
15 85
16 90
17 95
18 100
19 105
20 110
21 115
|
Original[edit]
Hex Spell. You cause a Deep Freeze at target foe's location. All foes near this location are struck for 10...70...85 Cold damage. For 10 seconds, all foes move 50% slower than normal.
Progression | |
---|---|
0 10
1 15
2 20
3 25
4 30
5 35
6 40
7 45
8 50
9 55
10 60
11 65
12 70
13 75
14 80
15 85
16 90
17 95
18 100
19 105
20 110
21 115
|