Echo (skill type)
Echo | |
---|---|
Number of skills | 16 |
Elite skills | 2 |
Supertype | Skill |
Subtype | None |
- This article is about the skill type. For the Mesmer elite, see Echo. For skill chaining using Echo, see Echo chain.
“Echoes are skills that have an additional effect whenever a Shout takes effect or ends on an ally.
— Mothusi, Expert Paragon
Skill type. An echo is a type of Paragon skill that provides a duration-limited benefit to a single non-spirit ally.
All echoes have effects closely dependent on the use of chants and shouts (with a duration) on the affected target, sometimes having no effect at all without these.
With the exception of Enduring Harmony and Soldier's Fury, echoes belong to one of two families :
- Refrains have a continuous effect and renew themselves whenever a chant or shout ends on the affected target.
- Finales have a limited duration and an instant effect triggered when a chant or shout ends on the affected target:
Notes[edit]
- Only chants or shouts with a duration on the user do trigger echoes, since the chant/shout effect must actually end (i.e. appear and disappear from the Effects Monitor). Shouts that cause instant effects, for example "Never Give Up!", will not trigger echoes.
- Echoes have an energy cost, an activation time, and an aftercast delay.
- Echoes cannot be removed (ending only on expiration or death).
Maintaining Refrains[edit]
If trying to maintain Refrains during and between fights, the following skills are optimal depending on the targets that are affected by the Refrain.
- Team members: "They're on Fire!" is the most practical and reliable skill as it:
- is non-elite,
- is a shout (so earshot range with no activation time and can be applied while running),
- requires energy (and not adrenaline),
- lasts and recharges in 10s (without modifiers), which is less than all Refrain's duration
- has no restrictions on application (unlike skills such as "Never Surrender!").
- Also sports a good protection effect.
- User only: "Help Me!" or "To the Limit!" (with 8 or less Tactics) can be slightly more interesting than "They're on Fire!" due to their lower cost and alternative effect.
- Allies (includes summons or minions, notably Flesh Golems): "Fall Back!" can be effective but is usually not enough on its own. Anthem of Weariness can be used instead to provide bar compression, but is not instant.
A chant or shout does not end if it is reapplied before it expires, so skills that increase their duration (i. e. Enduring Harmony and Vocal was Sogolon) can disrupt Refrains. Similarly, skills that reduce the recharge time of chants and shouts (such as Serpent's Quickness or Time Ward) must be played around carefully to avoid this issue.
List of echoes[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Aggressive Refrain | Echo. (5...21...25 seconds.) You attack 25% faster. Renewal: whenever a chant or shout ends on you. You have -20 armor. | 25 | 2 | 20 | Leadership | Nightfall | |||
Bladeturn Refrain | Echo. (20 seconds.) Target ally has 5...17...20% chance to block. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 5 | 1 | 8 | Command | Nightfall | |||
Bladeturn Refrain (PvP) | Echo. (20 seconds.) Target ally has +10...34...40 armor against slashing damage. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 5 | 1 | 8 | Command | Nightfall | |||
Blazing Finale | Echo. (10...30...35 seconds.) Inflicts Burning condition (1...6...7 second[s]) to adjacent foes whenever a chant or shout ends on target ally. Cannot target spirits. | 5 | 1 | 8 | Leadership | Nightfall | |||
Blazing Finale (PvP) | Echo. (10...30...35 seconds.) Inflicts Burning condition (1...3...3 second[s]) to adjacent foes whenever a chant or shout ends on target ally. Cannot target spirits. | 5 | 1 | 8 | Leadership | Nightfall | |||
Burning Refrain | Echo. (20 seconds.) Inflicts Burning condition (1...3...3 second[s]) if target ally hits a foe with more Health. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 10 | 1 | 10 | Leadership | Nightfall | |||
Enduring Harmony | Echo. (10...30...35 seconds.) Chants and shouts last 50% longer on target ally. Cannot target spirits. | 5 | 1 | 10 | Leadership | Nightfall | |||
Energizing Finale | Echo. (10...30...35 seconds.) Target ally gains 1 Energy whenever a shout or chant ends on that ally. Cannot target spirits. | 10 | 1 | 5 | Motivation | Nightfall | |||
Finale of Restoration | Echo. (10...30...35 seconds.) Target ally gains [sic] 15...63...75 Health whenever a shout or chant ends on that ally. Cannot target spirits. | 5 | 1 | 10 | Motivation | Nightfall | |||
Finale of Restoration (PvP) | Echo. (10...30...35 seconds.) Target ally gains [sic] 15...63...75 Health the next 5 times a shout or chant ends on that ally. Cannot target spirits. | 5 | 1 | 20 | Motivation | Nightfall | |||
Hasty Refrain | Echo. (3...9...11 seconds.) Target ally moves 25% faster. Renewal: every time a chant or shout ends on this ally. | 5 | 1 | 10 | Leadership | Eye of the North | |||
Heroic Refrain | Elite Echo. (3...13...15 seconds.) Target ally gains +1...3...3 to all attributes. Renewal: every time a chant or shout ends on this ally. Cannot target spirits. PvE Skill | 5 | 1 | 10 | Leadership | Core | |||
Mending Refrain | Echo. (15 seconds.) Target ally has +2...3...3 Health regeneration. Renewal: whenever a chant or shout ends on that ally. Cannot target spirits. | 10 | 1 | 8 | Motivation | Nightfall | |||
Mending Refrain (PvP) | Echo. (15 seconds.) You have +2...3...3 Health regeneration. Renewal: whenever a chant or shout ends on you. | 10 | 1 | 8 | Motivation | Nightfall | |||
Purifying Finale | Echo. (10...30...35 seconds.) Target ally loses one condition whenever a chant or shout ends on that ally. Cannot target spirits. | 5 | 1 | 10 | Motivation | Nightfall | |||
Soldier's Fury | Elite Echo. (10...30...35 seconds.) You attack 33% faster and gain 33% more adrenaline if under the effects of a shout or chant. You have -20 armor. | 5 | 1 | 5 | Leadership | Nightfall |