Enfeebling Blood/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Enfeebling Blood. |
March 2, 2006[edit]
Spell. Sacrifice 10% maximum Health. Target foe and all nearby foes suffer from Weakness for 5...17...20 seconds.
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December 15, 2005[edit]
- Fixed sacrifice skills so that a player who sacrifices all of his remaining Health will die.
- Previously a bug allowed the player to stay alive if he had positive Health regeneration when he sacrificed all of his remaining Health.
July 13, 2005[edit]
- Fixed the following area-of-effect (AOE) spell so that it is no longer cancelled if the target dies while you are casting it: Enfeebling Blood.
Original[edit]
Spell. Sacrifice 17% maximum Health. Target foe and all nearby foes suffer from Weakness for 5...17...20 seconds.
Progression | |
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0 5
1 6
2 7
3 8
4 9
5 10
6 11
7 12
8 13
9 14
10 15
11 16
12 17
13 18
14 19
15 20
16 21
17 22
18 23
19 24
20 25
21 26
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