Enraging Charge

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Stance. For 5...13...15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0...2...3 strike[s] of adrenaline if you hit with a melee attack.

Stance. For 5...13...15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0...2...3 strike[s] of adrenaline if you hit with a melee attack.

Concise description
Stance. (5...13...15 seconds.) You move 25% faster. Gain +0...2...3 adrenaline on your next melee attack. Ends after your next hit.


Progression
0
5
0
1
6
0
2
6
0
3
7
1
4
8
1
5
8
1
6
9
1
7
10
1
8
10
2
9
11
2
10
12
2
11
12
2
12
13
2
13
14
3
14
14
3
15
15
3
16
16
3
17
16
3
18
17
4
19
18
4
20
18
4
21
19
4

Acquisition[edit]

Skill trainers

Hero skill trainers

  • Nightfall
    • Hoju (Gate of Torment)

Signet of Capture

Notes[edit]

  • This stance ends before your next successful hit, so attack skills affected by stances such as Standing Slash or Barbarous Slice will not consider you in a stance if they hit.

Trivia[edit]