Feedback:Game updates/20120322
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Update - Thursday, March 22, 2012[edit]
Skill Balance[edit]
Elementalist[edit]
- Aura of Restoration (PvP): split for PvP; reduced healing to 200...360...400% of the Energy cost.
- Stone Sheath: increased recharge to 15 seconds; reduced armor bonus to 1...24...30.
Mesmer[edit]
- Illusion of Haste (PvP): split for PvP; increased recharge to 8 seconds; removed the following functionality: "removes Crippled condition."
- Illusion of Pain (PvP): split for PvP; added the following functionality: "Ends if reapplied."
Monk[edit]
- Healing Breeze: increased recharge to 5 seconds.
- Peace and Harmony: decreased recharge to 10 seconds.
Guild Wars Wiki notes[edit]
- Illusion of Pain (PvP): increased cost to 15 energy.
- Splinter Weapon: non-concise description changed from dealing damage to 3 adjacent foes to 4 adjacent foes, describing the actual effect; however, the concise description was not changed and still lists the incorrect figure.