Feedback:User/Aquadrizzt/Skill rebalance/Weapon Effects
Skill rebalance/Weapon Effects![]() | |
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User | Aquadrizzt |
Categories | Player vs. Environment → PvE skills |
This suggestion is part of my overarching Skill Rebalance Project.
Basic Concept[edit]
The premise of this suggestion is that there are a variety of ways to improve basic attacks in Guild Wars. Between weapon upgrades, Conjures (enchantments), Weapon Spells, preparations, some flash enchantments, a dozen Assassin enchantments, a shout (?!), orders and some stances, there are far too many ways to improve auto attacks. Thus, this proposal condenses all passive abilities that explicitly affect autoattacks into two types: preparations (for martially-themed bonuses) and weapon spells (for magically-themed bonuses). This page also includes on skills that can remove preparations or weapon spells.
A single character can only be under the effects one preparation and one weapon spell at any time. New weapon effects overwrite old ones.
Preparations[edit]
“Preparations are [description forthcoming].
— Aqua
- All martial weapons
- Ranged only
- Bows only
Barbed Arrows
Expert Focus
Glass Arrows
Ignite Arrows
Incendiary Arrows
Kindle Arrows
Marksman's Wager
Melandru's Arrows
Rapid Fire
Seeking Arrows
- Daggers only
- Multiple weapons
Blades of Steel – swords and daggers
Weapon Spells[edit]
“Weapon Spells are [description forthcoming].
— Aqua
Conjure Flame
Conjure Frost
Conjure Lightning
Lava Arrows
Lightning Hammer
Shock Arrow
Stone Sheath
Stone Striker
Vapor Blade
Brutal Weapon
Dulled Weapon
Ghostly Weapon
Guided Weapon
Nightmare Weapon
Resilient Weapon
Spirit's Strength
Spirit Light Weapon
Splinter Weapon
Sundering Weapon
Vengeful Weapon
Vital Weapon
Wailing Weapon
Warmonger's Weapon
Weapon of Aggression
Weapon of Fury
Weapon of Quickening
Weapon of Remedy
Weapon of Renewal
Weapon of Shadow
Weapon of Warding
Xinrae's Weapon
Skills that interact with weapon effects[edit]
Skills that interact with preparations[edit]
Stone Sheath – removes preparation and disables use on target foe
Dulled Weapon – removes preparation and disables use on target foe
Skills that interact with weapon spells[edit]
Banish – removes weapon spell from target foe