Feedback:User/Curse You/Pacifism

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Pacifism Pacifism -

10 Energy2 Activation time30 Recharge time Hex Spell. For 8...18...20 seconds, target foe cannot attack. This effect ends if the target takes damage.


Pacifism is a skill that is almost never used by anyone seriously. It offers little reward and is far too easily removed, either by Hex removal or your own team dealing AoE damage. The skill is one of only two hexes in Protection Prayers, the other one, Amity, simply being an elite Pacifism. Hexes really do not seem to belong within Protection Prayers, as it is supposed to be about keeping your allies from harm and hexes are not the best suited to this due to a heavy focus on hex removal in the current meta.

The skill should be changed to fit into the line better, firstly, by changing it to an enchantment which is what more of the Protection Prayers line is. Since the idea of the current skill is physical shutdown, this can be adapted into an enchantment on allies that has a similar function.

Change to: Pacifism Pacifism -

5 Energy¾ Activation time25 Recharge time Enchantment spell. For 3...7...8 seconds, attacks against target other ally fail. Pacifism ends if that ally attacks or uses a skill.

Thus the skill can stick with the concept of pacifism while becoming much more useful for a Protection Monk.