Feedback:User/Falconeye/Hammer: Attacks

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Devastating Hammer[edit]

Hammer Mastery

7 Adrenaline0 Activation time0 Recharge time


-See Body Blow-.


Magehunter's Smash[edit]

Hammer Mastery

8 Adrenaline0 Activation time0 Recharge time


-See Overbearing Smash-



Earth Bind[edit]

Communing

15 Adrenaline5 Activation time30 Recharge time

Concise description
  • Binding Ritual. Creates a level 1...8...10 spirit (15...39...45 second lifespan). Any time non-spirit foes within spirit range are knocked down, they are knocked down for at least 3 seconds. Knock-down cost: this spirit loses 50...30...25 Health.


Communing

15 Energy1 Activation time30 Recharge time

  • Binding Ritual. Create a level 1...11...14 spirit. All non-spirit foes knocked down within its range are knocked down for at least 2...4...4 seconds and are also knocked down whenever they are dealt critical damage. Whenever this happens, this spirit loses 50...30...25 Health. This spirit dies after 15...39...45 seconds.
Concise description
  • Binding Ritual. Creates a level 1...11...14 spirit (15...39...45 second lifespan). Non-spirit foes within spirit range are knocked down on critical hit. Increases knockdown duration (maximum 2...4...4 seconds); prevents STAND UP. Knock-down cost: this spirit loses 50...30...25 Health.


Progression
Level
Knock down duration
Lifespan duration
0
1
2
50
15
1
2
2
48
17
2
3
2
47
19
3
4
2
45
21
4
4
3
43
23
5
5
3
42
25
6
6
3
40
27
7
7
3
38
29
8
8
3
37
31
9
9
3
35
33
10
10
3
33
35
11
11
3
32
37
12
11
4
30
39
13
12
4
28
41
14
13
4
27
43
15
14
4
25
45
16
15
4
23
47
17
16
4
22
49
18
17
4
20
51
19
17
5
18
53
20
18
5
17
55
21
19
5
15
57

Earth Shaker[edit]

Hammer Mastery

8 Adrenaline0 Activation time0 Recharge time

Concise description


Hammer Mastery

10 Adrenaline0 Activation time0 Recharge time

Concise description


Progression
Nearby foes
Knock down duration
0
5
5
5
2
1
6
6
6
2
2
8
8
8
2
3
9
9
9
2
4
10
10
10
2
5
12
12
12
2
6
13
13
13
2
7
14
14
14
2
8
16
16
16
3
9
17
17
17
3
10
18
18
18
3
11
20
20
20
3
12
21
21
21
3
13
22
22
22
3
14
24
24
24
3
15
25
25
25
3
16
26
26
26
3
17
28
28
28
3
18
29
29
29
3
19
30
30
30
3
20
32
32
32
3
21
33
33
33
3


Progression
Hammer Mastery
Adjacent foes (total damage)
Nearby foes (total damage)
Foes in the area (total damage)
0
15
10
5
1
19
13
6
2
23
15
8
3
27
18
9
4
31
21
10
5
35
23
12
6
39
26
13
7
43
29
14
8
47
31
16
9
51
34
17
10
55
37
18
11
59
39
20
12
63
42
21
13
67
45
22
14
71
47
24
15
75
50
25
16
79
53
26
17
83
55
28
18
87
58
29
19
91
61
30
20
95
63
32
21
99
66
33


Reaper Sweep[edit]

Scythe Mastery

8 Adrenaline0 Activation time0 Recharge time

Concise description


Scythe Mastery

8 Adrenaline0 Activation time0 Recharge time

Concise description


Progression
Knock down duration
Bonus Damage
0
3
2
3
1
4
2
4
2
5
2
5
3
5
2
5
4
6
2
6
5
7
2
7
6
8
2
8
7
9
2
9
8
9
3
9
9
10
3
10
10
11
3
11
11
12
3
12
12
13
3
13
13
13
3
13
14
14
3
14
15
15
3
15
16
16
3
16
17
17
3
17
18
17
3
17
19
18
3
18
20
19
3
19
21
20
3
20



See Also[edit]

-Old Yeti Smash/Skill history-