Feedback:User/Falconeye/PvE-only: Weapon Mastery Skills For Martials
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PvE-only: Weapon Mastery Skills For Martials | |
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User | Falconeye |
Categories | Skill feedback → Common Player vs. Environment → PvE skills |
Keyword: Mastery[edit]
The following attributes are considered Mastery attributes:
- Sword Mastery
- Axe Mastery
- Hammer Mastery
- Bow Mastery
- Beast Mastery
- Dagger Mastery
- Spear Mastery
- Scythe Mastery
Warrior[edit]
5 30 Elite Stance. (5...29...35 seconds). Your Mastery attributes are set to 8...13...14; you gain 3 energy each time you hit with an attack. Your attack skills recharge 33% faster. No energy gain if you have more than 25 energy
Ranger[edit]
4 Elite Stance. (3...13...15 seconds). Your Mastery attributes are set to 8...13...14; both you and your pet attack 33% faster.
Assassin[edit]
10 1 20 Elite Enchantment Spell. (20 seconds). Your Mastery attributes are set to 8...13...14; you attack 0...20...25% faster and attack skills recharge 0...40...50% faster.
Paragon[edit]
5 15 Elite Stance. (3...13...15 seconds). Your Mastery attributes are set to 8...13...14; you attack 33% faster and gain 33% more adrenaline while under the effect of a shout or chant.
Dervish[edit]
10 ¾ 20 Elite Enchantment spell. (20 seconds). Your Mastery attributes are set to 8...13...14; your attacks deal holy damage. Mystic effect: For each enchantment on you, your attacks deal 4...9...10% more damage (maximum of 25%). Pious effect: Gain 1...3...4 energy whenever an enchantment ends on you.
Mesmer[edit]
5 1 25 Elite Enchantment Spell. (30 seconds.) Your Mastery attributes are set to 8...13...14; deals 8...34...40 damage to foes in place of other damage or effects from melee attacks. You have +5 armor for each equipped Illusion Magic skill. Your melee attacks neither hit nor fail to hit.
Ritualist[edit]
10 1 45 Elite Weapon Spell. (15...51...60 seconds.) Target ally's Mastery attributes are set to 8...13...14; attack skills deal +5...29...35 damage and recharge 33% faster if earshot of a spirit. Cannot self-target.