Feedback:User/Falconeye/Spawning Power's Enchantments
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Spawning Power's Enchantments | |
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User | Falconeye |
Categories | Skill feedback → Ritualist → Spawning Power |
Note: Merged from other Feedback. (This suggestion is not yet complete) |
PvP[edit]
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- Boon of Creation (-PvP-)
- Spawning Power
- Enchantment Spell. (60 seconds.) Whenever you create a creature, you gain 3...33...40 health and 1...7...8 energy. Renewal: Whenever you create a creature.
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- Explosive Growth (-PvP-)
- Spawning Power
- Enchantment Spell. (60 seconds.) Whenever you create a creature, foes in the area take 1...36...45 lightning damage and gain Cracked Armor (1...8...10 seconds). You lose 1 energy for every foe hit in this way.
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- Spirit's Gift (-PvP-)
- Spawning Power
- Enchantment Spell. (60 seconds.) Whenever you create a creature, party members in the area are healed for 1...32...40 health and lose 1 condition. You lose 1 energy for every ally healed in this way.
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- Accelerated Growth (-PvP-)
- Spawning Power
- Enchantment Spell. (60 seconds.) Whenever you create a creature, that creature gains +1...5...6 Health regeneration. Lose 5...3...2 energy whenever you use a binding ritual.
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- Ghostly Haste (-PvP-)
- Spawning Power
- Enchantment Spell. (60 seconds.) Whenever you create a creature, that skill recharges 1...20...25% faster. Lose 5...3...2 energy whenever you use a binding ritual.
PvE[edit]
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- Spawning Power
- Enchantment Spell. (15...51...60 seconds.) You gain 5...41...50 Health and 1...5...6 Energy whenever you create a creature. Renewal: whenever you create a creature.
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- Spawning Power
- Enchantment Spell. (15...51...60 seconds.) Deals 20...56...65 lightning damage and inflicts Cracked Armor (5...17...20 seconds) each time you create a creature to 5 foes nearby that creature. Renewal: whenever you create a creature.
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- Spawning Power
- Enchantment Spell. (15...51...60 seconds.) Whenever you create a creature, party members are healed for 5...41...50 Health and lose 1 Condition. Renewal: whenever you create a creature.
- Would allow backline Spirit Lord Ritualists to muti-task support healing.
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- Spawning Power
- Enchantment Spell. (15...51...60 seconds.) Creatures you create gain double Spawning Power Health bonus and +1...5...6 Health regeneration. Renewal: whenever you create a creature.
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- Spawning Power
- Enchantment Spell. (15...51...60 seconds.) Skills that create a creature activate 25% faster and recharge 25% faster. Renewal: whenever you create a creature.
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- See Minion Apocalypse
- See Elemental Attunement
- See Aura of Restoration
- See Verata's Gaze
- See Signet of Binding
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Sight Beyond Sight[edit]
- As Energy Management
- Spawning Power
- Enchantment Spell. (8...18...20 seconds.) You are immune to Blindness. If you are holding a bundle item, your Spells and Binding Rituals cost 3 less Energy.
-=OR=-
- As Martial Weapon Bonus
- Spawning Power
- Enchantment Spell. (8...18...20 seconds.) Your next attack is unblockable and critical hit. Initial effect: Remove Blindness, Dazed, and one additional condition.
-=OR=-
- As Attibutte Bonus
- Spawning Power
- Enchantment Spell. (8...18...20 seconds.) You are immune to Blindness. If you are holding a bundle item, you have +2 Communing and Spawning Power.
- Spawning Power
- Enchantment Spell. (8...18...20 seconds.) You are immune to Blindness. If you are holding a bundle item, you have +1 to all Ritualist attributes.
-=OR=-
- As Ritual Bonus
- Spawning Power
- Enchantment Spell. (8...18...20 seconds.) You are immune to Blindness. If you are holding a bundle item, your Binding Rituals, Nature Rituals, and Ebon Vanguard Rituals use your Spawning Power attribute.
- Spawning Power
- Enchantment Spell. (8...18...20 seconds.) You are immune to Blindness. If you are holding a bundle item, your Binding Rituals activate 10...50...60% faster.
-=Reason=-
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- Only useful to secondary-ritualist martial-professions.
- Primary Spirit's Strength use amounts to suicide.
- Conditional Ritualist version of Masochism.
- Conditional Ritualist version of Signet of Creation/Skill history.
-=See Also=-
Ghostly Haste[edit]
- Ghostly Haste (-PvP-)
- Spawning Power
- concise description
- (5...17...20 seconds.)
- You move 25% faster. No effect unless carrying a bundle item.
- Spells you cast recharge 25% faster. No effect unless you are within earshot of a spirit.
- Hexes and conditions on you expire 33% faster. No effect unless wielding a weapon spell.
- See
- Ghostly Haste (-PvE-)
- Spawning Power
- Ghostly Haste (-PvE-)
- Spawning Power
- Enchantment Spell. (5...17...20 seconds.) Spells you cast activate and recharge 25% faster. 33% faster if earshot of a spirit.