Feedback:User/HawtMonkie/Withdraw Hexes
Withdraw Hexes | |
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User | HawtMonkie |
Categories | Skill feedback → Monk → Other |
Current:
Withdraw Hexes Elite Spell 15 1 5 . Remove all Hexes from target ally and all adjacent allies. This Spell takes an additional 20...8...5 seconds to recharge for each Hex removed in this way.
Progression | |
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Additional
recharge duration |
0 20
1 19
2 18
3 17
4 16
5 15
6 14
7 13
8 12
9 11
10 10
11 9
12 8
13 7
14 6
15 5
16 4
17 3
18 2
19 1
20 0
21 -1
|
Changed:
Withdraw Hexes Elite Enchantment Spell 15 ½ 15 . 30...10...5 Initial effect: Transfer all Hexes and their remaining durations from your party to you. End Effect, you lose all hexes. No effect if this enchantment ends early.
Progression | |
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Duration
|
0 30
1 28
2 27
3 25
4 23
5 22
6 20
7 18
8 17
9 15
10 13
11 12
12 10
13 8
14 7
15 5
16 3
17 2
18 0
19 -2
20 -3
21 -5
|
Reason:
As a monk I know that gaining hexes is horrible, but trying to rid a party of hexes is even worse. I changed it to a Martyr like skill, with an energy cost and recharge fitting mass hex removal. With the early removal of this enchant leaving all gained hexes on the caster, it wont be overpowering other Monk elites, or give 2ndary Monks a huge benefit.