Feedback:User/Raine Valen/Skill suggestions/Assassin/Shadow Arts

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Blinding Powder Blinding Powder[edit]

Current:[edit]

5 Energy¼ Activation time20 Recharge time Spell. Target foe and all adjacent foes become Blinded for 3...13...15 seconds. Must follow an off-hand attack.

Proposed:[edit]


For ganking. — Raine Valen User Raine R.gif 22:35, 1 Sep 2010 (UTC)


Caltrops Caltrops[edit]

Current:[edit]

10 Energy¼ Activation time10 Recharge time Half-Ranged Spell. Inflicts Crippled condition (5...13...15 seconds) on target and adjacent foes.

Proposed:[edit]



Heart of Shadow Heart of Shadow[edit]

Current:[edit]

5 Energy¼ Activation time15 Recharge time Spell. You are healed for 30...126...150 and you Shadow Step to a nearby location directly away from your target.

Proposed:[edit]

1 Upkeep10 Energy2 Activation time Enchantment Spell. You disappear from sight. You move 50% slower. Ends if you are near a foe. You cannot use non-assassin skills. End effect: this skill is disabled (30...8...3 seconds).



Shadow Refuge Shadow Refuge[edit]

Current:[edit]

5 Energy1 Activation time8 Recharge time Enchantment Spell. (6 seconds.) You have +5...9...10 Health regeneration. End effect: heals you for 40...88...100 if you are attacking.

Proposed:[edit]

10 Energy¾ Activation time Enchantment Spell. (3...5...6 seconds.) You disappear from sight and have +5...9...10 Health regeneration while not near any foes. Ends if you attack, use a skill, or are carrying an item. End effect: this skill is disabled (60...18...8 seconds). Easily interrupted.



Shadow Walk Shadow Walk[edit]

Current:[edit]

Proposed:[edit]

10 Energy8 Recharge time Skill. Shadow step to a nearby location in the direction you are currently moving. No effect unless you are moving. Lose 8...2...0 enchantments.



Shroud of Distress (PvP) Shroud of Distress (PvP)[edit]

Current:[edit]

10 Energy1 Activation time45 Recharge time Enchantment Spell. (30...54...60 seconds.) You have 75% chance to block. No effect unless your Health is below 50%.

Proposed:[edit]

5 Energy Skill. (1 second.) Attacks against you miss and spells against you fail. Ends if you are attacking, using a skill, or holding an item. Failure with Shadow Arts 10 and below.


This is a distance-closing skill, designed mostly to get around snares.
Though it has no recharge, the huge drawback is that a sin spamming it will find themself unable to initiate a combo upon reaching their target. — Raine Valen User Raine R.gif 0:03, 24 Aug 2010 (UTC)


Shadow of Haste Shadow of Haste[edit]

Current:[edit]

5 Energy45 Recharge time Stance. (10...34...40 seconds.) You move 15% faster. End effect: return to your original location.

Proposed:[edit]

Shroud of Silence Shroud of Silence[edit]

Current:[edit]

Proposed:[edit]

5 Energy Elite Skill. Interrupts actions targeting you. Interrupt effect: interrupted skills are disabled +3...9...10 seconds. Failure with Shadow Arts 10 and below.