Feedback:User/Raine Valen/Skill suggestions/Monk/Healing Prayers
Skill suggestions/Monk/Healing Prayers | |
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User | Raine Valen |
Categories | Skill feedback → Monk → Healing Prayers Player vs. Player |
Ethereal Light[edit]
Current:[edit]
5 1 5 Spell. Heals for 25...85...100. Easily interrupted.
Proposed:[edit]
5 ¾ 3 Spell. Heals for 25...85...100. Easily interrupted.
Extinguish[edit]
Current:[edit]
- See Protection Prayers.
Proposed:[edit]
10 1 4 Spell. Target ally and nearby allies lose a condition. Removal effect: heals for 15...63...75.
Glimmer of Light[edit]
Current:[edit]
5 ¼ 1 Elite Spell. Heals for 10...94...115.
Proposed:[edit]
5 ¼ Elite Spell. Heals for 40...152...180. Disables your Healing Prayers skills (8...4...3 seconds).
Heal Area[edit]
Current:[edit]
10 1 5 Spell. Heals you and adjacent allies and foes for 30...150...180.
Proposed:[edit]
10 1 4 Spell. Heals target and adjacent allies and foes for 30...150...180. Cannot self-target.
Healer's Covenant[edit]
Current:[edit]
1 5 ¼ 5 Elite Enchantment Spell. Your Healing Prayers spells cost 1...3...3 less Energy. These spells heal for 25% less.
Proposed:[edit]
- See Divine Favor.
Healing Breeze[edit]
Current:[edit]
10 1 2 Enchantment Spell. (15 seconds.) +4...8...9 Health regeneration.
Proposed:[edit]
10 1 4 Enchantment Spell. (12 seconds.) +4...8...9 Health regeneration. Ends if target ally has full health. End effect: gain 5...11...12 Energy minus 1 energy for each second that this enchantment has been in effect (maximum 10).
Healing Burst[edit]
Current:[edit]
5 ¾ 4 Elite Spell. Heals for 5...105...130. Also heals all party members for 5...17...20 in the area of your target.
Proposed:[edit]
5 ¾ 8 Elite Enchantment Spell. (3 seconds.) Heals for 50...210...250. Your Healing Prayers spells cast 50% faster and cost 10 less Energy (minimum 1).
Healing Hands[edit]
Current:[edit]
5 ¼ 25 Elite Enchantment Spell. (10 seconds.) Heals for 5...29...35 whenever target takes damage.
Proposed:[edit]
5 ¾ 7 Elite Enchantment Spell. (6 seconds.) Also enchants nearby allies. Heals for 5...37...45 whenever one of these allies takes damage.
Healing Light[edit]
Current:[edit]
5 1 4 Elite Spell. Heals for 40...88...100. You gain 1...3...3 Energy if target ally is enchanted.
Proposed:[edit]
5 ¼ 3 Elite Spell. Heals for 30...66...75. You gain 3...5...6 Energy if target ally is enchanted.
Healing Ribbon[edit]
Current:[edit]
10 1 5 Spell. Heals for 20...92...110. Heals two additional allies near target ally for 10...82...100. Cannot self-target.
Proposed:[edit]
1 5 1 7 Enchantment Spell. End effect: heals nearby allies for 40...120...140. Cannot self-target.
Healing Ring[edit]
Current:[edit]
5 1 10 Spell. Heals adjacent allies and foes for 30...150...180. The caster is not healed.
Proposed:[edit]
5 1 4 Enchantment Spell. (3...7...8 seconds.) Heals target ally and adjacent allies for 5...21...25 whenever that ally is the target of an attack.
Healing Seed[edit]
Current:[edit]
10 2 25 Enchantment Spell. (10 seconds.) Target and adjacent allies gain 3...25...30 Health whenever this ally takes damage. Cannot self-target.
Proposed:[edit]
10 2 8 Enchantment Spell. (10 seconds.) Target and adjacent allies gain 3...25...30 Health whenever this ally takes damage. Cannot self-target.
Healing Touch[edit]
Current:[edit]
5 ¾ 5 Touch spell. Heals for 16...51...60. Double Health gain from Divine Favor for this spell.
Proposed:[edit]
10 1 12 Touch spell. Heals for 40...152...180. Also heals allies in earshot for 30...78...90.
Healing Whisper[edit]
Current:[edit]
5 1 1 Half Range Spell. Heals for 40...88...100. Cannot self-target.
Proposed:[edit]
5 1 1 Spell. Heals for 20...44...50. Heals for an additional 30...66...75 if target is in the area. Cannot self-target.
Jamei's Gaze[edit]
Current:[edit]
10 ¾ 3 Spell. Heals for 35...151...180. Cannot self-target.
Proposed:[edit]
10 ¾ 3 Spell. Heals for 30...78...90. Gain 7 Energy if target was below 75% Health.
Karei's Healing Circle[edit]
Current:[edit]
10 1 5 Spell. Heals you and adjacent allies and foes for 30...150...180.
Proposed:[edit]
5 1 3 Spell. Affects allies adjacent to target's initial location. After 2 seconds, heals for 30...126...150.
Live Vicariously[edit]
Current:[edit]
1 5 2 Enchantment Spell. You gain 2...14...17 Health whenever target ally hits a foe.
Proposed:[edit]
1 5 2 Enchantment Spell. +1...3...4 Health regeneration. You gain 5...17...20 Health and 1 Energy whenever that ally hits a foe.
Mending[edit]
Current:[edit]
1 10 2 Enchantment Spell. +1...3...4 Health regeneration.
Proposed:[edit]
5 1 Enchantment Spell. (15 seconds.) Heals for 20...60...70. +1...3...4 Health regeneration.
Mend Ailment[edit]
Current:[edit]
- See Protection Prayers.
Proposed:[edit]
5 1 6 Spell. If target ally is not suffering from a condition, that ally loses a hex and is healed for 20...68...80. Otherwise, that ally loses a condition and is healed for 10...34...40. Cannot self-target.
Mend Condition[edit]
Current:[edit]
- See Protection Prayers.
Proposed:[edit]
5 ¾ 2 Spell. Removes one condition. Removal effect: heals for 5...57...70. Cannot self-target.
Mending Touch[edit]
Current:[edit]
- See Protection Prayers.
Proposed:[edit]
5 ¾ 6 Touch Spell. Removes two conditions. Heals for 15...51...60 for each condition removed.
Orison of Healing[edit]
Current:[edit]
5 1 2 Spell. Heals for 20...60...70.
Proposed:[edit]
5 ¾ 3 Spell. Heals for 20...60...70. Heals for an additional 20...60...70 if target ally was below 75% Health.
Patient Spirit[edit]
Current:[edit]
5 ¼ 4 Enchantment Spell. (2 seconds.) End effect: heals for 30...102...120. No effect if ends early.
Proposed:[edit]
5 ¼ 4 Enchantment Spell. (2 seconds.) +3...6...7 Health regeneration. End effect: heals for 30...102...120.
Restore Condition[edit]
Current:[edit]
- See Protection Prayers.
Proposed:[edit]
5 ¾ 2 Elite Spell. Removes all conditions. Removal effect: heals for 10...58...70 for each condition removed. Cannot self-target.
Spotless Mind[edit]
Current:[edit]
5 ¼ 12 Enchantment Spell. (1...12...15 seconds.) Removes a hex every 5 seconds. Cannot self-target.
Proposed:[edit]
- See Protection Prayers.
Spotless Soul[edit]
Current:[edit]
5 ¼ 12 Enchantment Spell. (1...12...15 seconds.) Removes a condition every 3 seconds. Cannot self-target.
Proposed:[edit]
- See Protection Prayers.
Supportive Spirit[edit]
Current:[edit]
10 ¾ 8 Enchantment Spell. (5...19...23 seconds.) Heals for 5...29...35 whenever target ally takes damage while knocked-down.
Proposed:[edit]
- See Protection Prayers.
Zealous Benediction[edit]
Current:[edit]
- See Protection Prayers.
Proposed:[edit]
10 ¾ 3 Elite Spell. Heals for 30...150...180. You gain 7 Energy if target ally was below 50% Health.