Feedback:User/Raine Valen/Skill suggestions/Monk/Protection Prayers
Skill suggestions/Monk/Protection Prayers | |
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User | Raine Valen |
Categories | Skill feedback → Monk → Protection Prayers Player vs. Player |
Aegis (PvP)[edit]
Current:[edit]
10 ¼ 30 Enchantment Spell. (1...3...3 seconds). Hostile spells and attacks against target party member fail. Cannot self-target.
Proposed:[edit]
15 2 2 Enchantment Spell. Enchants all party members (one second for every 2 ranks in Divine Favor). 15...43...50% damage reduction.
Air of Enchantment[edit]
Current:[edit]
5 ¼ 8 Elite Enchantment Spell. (4...9...10 seconds.) Enchantments cast on target ally cost 5 less Energy (minimum 1 Energy). Cannot self-target.
Proposed:[edit]
10 1 6 Elite Enchantment Spell. (5...17...20 seconds.) Affects target ally and allies in the area. The next enchantment cast on each of these allies casts 33...247...300% faster (minimum ½ second) and costs 2...7...8 less Energy (minimum 2). Enchantments on these allies last 33...59...66% longer. Cannot self-target.
Amity[edit]
Current:[edit]
5 ¼ 45 Elite Hex Spell. (8...18...20 seconds.) Foes adjacent to you cannot attack. Ends on any foes that take damage.
Proposed:[edit]
- See Divine Favor.
Aura of Faith[edit]
Current:[edit]
5 ¼ 8 Elite Enchantment Spell. (3 seconds.) Target ally gains 50...90...100% more Health when healed and takes 5...41...50% less damage.
Proposed:[edit]
5 ¼ 4 Elite Enchantment Spell. (3...5...6 seconds.) Target ally gains 50...90...100% more Health when healed and takes 5...41...50% less damage. That ally cannot be the target of further enchantments.
Dismiss Condition[edit]
Current:[edit]
5 ¾ 3 Spell. Removes one condition. Heals for 15...63...75 if target ally is enchanted.
Proposed:[edit]
5 ¼ 2 Enchantment Spell. (8 seconds). The next time target ally would suffer from a condition, that ally gains 10...38...45 Health instead.
Divert Hexes[edit]
Current:[edit]
10 1 5 Elite Spell. Removes 1...3...3 hex[es]. For each hex removed, target ally loses one condition and gains 15...63...75 Health.
Proposed:[edit]
5 1 8 Enchantment Spell. (6 seconds). Initial effect: remove a hex from target ally. Hexes against target ally take twice as long to cast and are disabled for an additional 10...47...56 seconds. Ends after 1...2...2 incoming hex[es].
Extinguish[edit]
Current:[edit]
15 1 12 Spell. Affects all party members. Removes one condition. Party members relieved of Burning are healed for 10...82...100.
Proposed:[edit]
- See Healing Prayers.
Life Attunement[edit]
Current:[edit]
1 10 2 Enchantment Spell. Target ally gains 14...43...50% more Health when healed. This ally deals 30% less damage with attacks.
Proposed:[edit]
5 ¼ 2 Enchantment Spell. (3...7...8 seconds.) Whenever target ally takes damage, 30...62...70% of that damage is redirected to you. The next time that ally is healed, that ally is healed for 15...43...50% more Health and Life Attunement ends. Cannot self-target.
Life Barrier[edit]
Current:[edit]
1 15 2 5 Elite Enchantment Spell. Reduces damage by 20...44...50%. Cannot self-target. If your Health is below 50% when target takes damage, Life Barrier ends.
Proposed:[edit]
5 ¼ 3 Enchantment Spell. (2 seconds.) Negate the next 50...330...400 damage target ally would take.
Mark of Protection[edit]
Current:[edit]
10 1 45 Elite Enchantment Spell. (10 seconds.) Converts incoming damage to healing (maximum 6...49...60). All your Protection Prayers are disabled (5 seconds).
Proposed:[edit]
10 ¼ 2 Elite Enchantment Spell. (3...6...7 seconds.) Target ally cannot lose more than 10...6...5% of their maximum health due to damage from a single attack or spell. Whenever that ally takes damage, that ally is healed for 15...31...35. Disables your other skills (8 seconds). Cannot self-target.
Mend Ailment[edit]
Current:[edit]
5 ¾ 5 Spell. Removes a condition. Removal effect: heals for 5...57...70 for each remaining condition.
Proposed:[edit]
- See Healing Prayers.
Mend Condition[edit]
Current:[edit]
5 ¾ 2 Spell. Removes one condition. Removal effect: heals for 5...57...70. Cannot self-target.
Proposed:[edit]
- See Healing Prayers.
Mending Touch[edit]
Current:[edit]
5 ¾ 6 Touch Spell. Removes two conditions. Heals for 15...51...60 for each condition removed.
Proposed:[edit]
- See Healing Prayers.
Pacifism[edit]
Current:[edit]
10 2 30 Hex Spell. (8...18...20 seconds.) Target foe cannot attack. Ends if this foe takes damage.
Proposed:[edit]
5 2 15 Enchantment Spell. (8...18...20 seconds.) Target ally cannot attack or be the target of attacks. No effect while using skills. Ends if this ally uses a skill. Cannot self-target.
Pensive Guardian[edit]
Current:[edit]
5 1 5 Enchantment Spell. (5...10...11 seconds.) 50% chance to block enchanted foes.
Proposed:[edit]
5 ¼ 3 Enchantment Spell. (6...11...12 seconds.) Target ally has a 50% chance to block attacks. No effect for first 2 seconds.
Protective Bond[edit]
Current:[edit]
1 10 2 Enchantment Spell. Target ally cannot lose more than 5% max Health from a single attack or spell. Each time damage is reduced you lose 6...4...3 Energy or this spell ends.
Proposed:[edit]
1 10 ¾ 8 Enchantment Spell. Whenever target ally would lose more than 10...6...5% max Health from a single attack or spell, damage over that amount is redirected to you. Ends if that ally takes damage that would be fatal. Cannot self-target.
Purifying Veil[edit]
Current:[edit]
1 5 1 6 Enchantment Spell. Conditions expire 5...41...50% faster on target ally. End effect: removes a condition.
Proposed:[edit]
1 5 ¾ 2 Enchantment Spell. Conditions on target ally and adjacent creatures expire 25...65...75% faster. End effect: removes 1...2...2 conditions.
Restore Condition[edit]
Current:[edit]
5 ¾ 2 Elite Spell. Removes all conditions. Removal effect: heals for 10...58...70 for each condition removed. Cannot self-target.
Proposed:[edit]
- See Healing Prayers.
Reverse Hex[edit]
Current:[edit]
10 ¼ 10 Enchantment Spell. (5...9...10 seconds.) Removes one hex from target ally. The next damage this ally takes is reduced by 5...41...50. No effect unless this ally is hexed.
Proposed:[edit]
5 ¼ 6 Enchantment Spell. (3...5...6 seconds.) The next time target ally would be hexed, that ally gains 15...63...75 Health and loses a hex instead.
Shield Guardian[edit]
Current:[edit]
10 ¼ 1 Enchantment Spell. (10 seconds.) 75% chance to block. Block effects: target ally and all nearby allies are healed for 16...67...80, and this spell ends.
Proposed:[edit]
5 ¼ 3 Enchantment Spell. (1...2...2 seconds.) Target ally blocks the next 1...3...3 attacks. Block effect: the attacker is knocked down if it was an attack skill. Cannot self-target.
Shield of Deflection[edit]
Current:[edit]
10 ¼ 10 Elite Enchantment Spell. (3...9...10 seconds.) 75% chance to block. +15...27...30 armor.
Proposed:[edit]
5 ¾ 3 Elite Enchantment Spell. (3...9...10 seconds.) 75% chance to block. +12...22...24 armor. Disables your Guardian (20 seconds).
Shield of Regeneration[edit]
Current:[edit]
15 ¼ 8 Elite Enchantment Spell. (5...11...13 seconds.) +3...9...10 Health regeneration and +40 armor.
Proposed:[edit]
10 ¼ 8 Elite Enchantment Spell. (5...11...13 seconds.) +3...9...10 Health regeneration. +40 armor.
Shielding Hands[edit]
Current:[edit]
5 ¼ 15 Enchantment Spell. (8 seconds.) Reduces incoming damage and life steal by 3...15...18. End effect: heals for 5...41...50.
Proposed:[edit]
5 ¼ 8 Enchantment Spell. (6 seconds.) Reduces incoming damage and life steal by 3...15...18. End effect: heals for 5...41...50.
Spirit Bond (PvP)[edit]
Current:[edit]
10 ¼ 5 Enchantment Spell. (8 seconds.) Heals for 40...88...100 whenever target ally takes more than 60 damage. Ends after this ally takes damage from 10 attacks or spells.
Proposed:[edit]
10 ¼ 2 Enchantment Spell. (8 seconds.) Heals for 40...88...100 whenever target ally takes more than 55 damage.
Spotless Mind[edit]
Current:[edit]
- See Healing Prayers.
Proposed:[edit]
5 ¼ 12 Enchantment Spell. (1...7...8 seconds.) Removes a hex every 3 seconds. Cannot self-target.
Spotless Soul[edit]
Current:[edit]
- See Healing Prayers.
Proposed:[edit]
5 ¼ 6 Enchantment Spell. (1...6...7 seconds.) Removes a condition every 2 seconds. Cannot self-target.
Supportive Spirit[edit]
Current:[edit]
- See Healing Prayers.
Proposed:[edit]
5 ¼ 4 Enchantment Spell. (2 seconds.) Prevents next knockdown. Target ally has +24...37...40 armor while knocked down. End effect: heals for 20...76...90 and an additional 10...50...60 if target is knocked down.
Vital Blessing[edit]
Current:[edit]
1 10 ¾ 2 Enchantment Spell. +40...168...200 maximum Health.
Proposed:[edit]
5 ¼ 6 Enchantment Spell. (3...7...8 seconds.) +40...248...300 maximum Health. Cannot self-target.
Zealous Benediction[edit]
Current:[edit]
10 ¾ 4 Elite Spell. Heals for 30...150...180. You gain 7 Energy if target ally was below 50% Health.
Proposed:[edit]
- See Healing Prayers.