Feedback:User/Tounaku/Ritualist Skill Tweaks
Ritualist Skill Tweaks | |
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User | Tounaku |
Categories | Skill feedback → Ritualist → Other Player vs. Player → PvP skills |
Restoration Magic[edit]
Tranquil Was Tanasen 5 ¼ 25 Elite Item Spell. You hold Tanasen's ashes for 5...13...15 seconds. While you hold his ashes, you have +5...21...25 armor and if you are interrupted while activating a skill, you gain 0...2...3 energy and all of your skills except this one are recharged (this excludes skills that have a special requirement in order to recharge them). 50% chance of failure if your Spawning Power is less than 5.
Mending Grip 5 ¼ 6 Spell. Target ally is healed for 20...68...80 health and loses one condition. If that ally was under the effects of a Weapon Spell, that ally also becomes enchanted and gains +1...3...4 health regeneration for 5 seconds.
Resilient Weapon 10 1 4 Weapon Spell. For 5...11...12 seconds, target ally has a Resilient Weapon and gains +5...21...25 armor. While suffering from a hex or condition, that ally also gains +1...5...6 health regeneration.
Communion[edit]
Shelter 10 3 30 Binding Ritual. You summon a level 1...8...10 spirit of Shelter. All party members within range of the spirit cannot lose more than 10% of their maximum health from one hit. Whenever this spirit prevents damage in this way, it loses 70...46...40 health. This spirit dies after 45 seconds.
Displacement 10 3 20 Binding Ritual. You summon a level 1...8...10 spirit of Displacement. All allies within range of the spirit have a 50% chance to block attacks. Whenever an attack is blocked in this way, this spirit loses 70...54...50 health. This spirit dies after 30 seconds.
Spawning Power[edit]
Soul Twisting 5 0 15 Elite Skill. Destroy target spirit. Your next 0...1...1 Binding Ritual casts 66% faster, recharges instantly, costs no energy, and cannot be interrupted.