Feedback talk:User/Zen00/Option Mobs
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This wouldn't work in a LOT of zones. The lowbie areas I might get. Grawl, makes sense. Heket? Maybe. Harpies to a lesser extent. Even the latter two are territorial. A couple others come to mind but overall, everything wants to kill each other.-- anguard 18:23, 7 September 2009 (UTC)
- I think it does make sense in a number of non-lowbie areas. I'm thinking of the Garden of Seborhin and the Holdings of Chokhin in particular, both of which contain "civilised" areas which are completely surrounded by vicious monsters. You have to wonder just how they're supposed to conduct trade and communications with the rest of the world. -- Hong 09:37, 8 September 2009 (UTC)
- In Holdings of Chokhin, there is a 'path' you can follow to get into the Halls of Chokhin without fighting. That's done probably because Halls of Chokhin is not an outpost, but a lot of question is done there, so to compensate, they cleared the path o you can quickly go there and collect rewards without the chore of killing everything in your path. Same happens in Factions with some areas in Kaineng. You can go from the Market to Kaineng Center without a single fight. But that is to be done only in areas with quite some questing. MithTalk 20:19, 9 September 2009 (UTC)