Sacrifice
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Sacrifice cost is a resource cost required by a few skills, mostly from the necromancer profession. After successfully activating these skills, you forfeit a fraction of your maximum health, making it possible to sacrifice yourself to death.
Sacrifice vs. your health[edit]
Sacrifice counts as health loss and cannot be eliminated by any means, although you can reduce sacrifice costs by lowering your maximum health. Similar to Life Stealing, if a character uses a skill or effect that would sacrifice more Health than it actually has, it will lose all of its health plus 1. Health sacrifice also ignores the short span after resurrection during which accumulating of Death Penalty would be prevented.
Skills with a sacrifice cost[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Barbed Signet | Signet. Target and adjacent foes suffer from Bleeding (3...13...15 seconds). | 8% | 1 | 10 | Blood Magic | Core | ||||
Blood Renewal | Enchantment Spell. (7 seconds.) You have +3...5...6 Health regeneration. End effect: heals you for 40...160...190. | 15% | 1 | 1 | 7 | Blood Magic | Prophecies | |||
Blood Ritual | Enchantment Spell. (8...13...14 seconds.) +3 Energy regeneration. Cannot self-target. | 17% | 5 | 2 | 2 | Blood Magic | Prophecies | |||
Blood is Power | Elite Enchantment Spell. (10 seconds.) +3...5...6 Energy regeneration. Cannot self-target. | 33% | 1 | ¼ | Blood Magic | Core | ||||
Blood of the Master | Spell. Heals your undead servants for 30...99...116. Healing cost: +2% Health sacrifice per servant healed. | 5%+ | 5 | 1 | 2 | Death Magic | Core | |||
Dark Fury | Enchantment Spell. Enchants party members (5 seconds). These party members gain one strike of adrenaline each time they hit with an attack. 50% failure chance unless Blood Magic 5 or more. | 17% | 10 | ¾ | 5 | Blood Magic | Prophecies | |||
Dark Pact | Spell. Deals 10...40...48 damage. | 10% | 1 | 1 | 2 | Blood Magic | Core | |||
Defile Flesh | Hex Spell. (5...29...35 seconds.) Reduces healing target foe receives by 33%. Only skills with the word "heal" in the description are affected. | 10% | 10 | 1 | 10 | Curses | Core | |||
Enfeebling Blood | Spell. Inflicts Weakness condition (5...17...20 seconds) on this foe and nearby foes. | 10% | 1 | 1 | 8 | Curses | Core | |||
Enfeebling Blood (PvP) | Spell. Inflicts Weakness condition (1...13...16 second[s]) on this foe and nearby foes. | 17% | 1 | 1 | 8 | Curses | Core | |||
Generous Was Tsungrai | Item Spell. (15...51...60 seconds.) You have +50...122...140 maximum Health. Drop effect: you gain 100...244...280 Health. | 10% | 5 | 1 | 15 | Restoration Magic | Factions | |||
Holiday Blues | Spell. Deals 50 damage to nearby foes. Foes within the area have -15 Health degeneration (30 seconds). | 50% | 1 | 45 | Core | |||||
Meekness | Hex Spell. Also hexes foes in the area of target (5...25...30 seconds). These foes attack 50% slower. | 17% | 15 | 2 | 15 | Curses | Nightfall | |||
Offering of Blood | Elite Spell. You gain 8...18...20 Energy. | 20% | 1 | ¼ | 15 | Blood Magic | Prophecies | |||
Offering of Spirit | Elite Spell. You gain 8...15...17 Energy. You do not sacrifice Health if any spirits are within earshot. | 17% | 5 | ¼ | 15 | Channeling Magic | Nightfall | |||
Offering of Spirit (Togo) | Elite Spell. You gain 16...16...17 Energy. You do not sacrifice Health if any spirits are within earshot. | 17% | 5 | ¼ | 15 | Channeling Magic | Bonus Mission Pack | |||
Order of Pain | Enchantment Spell. Enchants all party members (5 seconds). 3...13...16 more damage whenever these party members hit with physical damage. | 17% | 10 | 2 | Blood Magic | Core | ||||
Order of the Vampire | Elite Enchantment Spell. Enchants all party members (5 seconds.) These party members steal 3...13...16 Health with each physical damage attack. Party members under another Necromancer enchantment are not affected. | 17% | 5 | 2 | 5 | Blood Magic | Prophecies | |||
Plague Sending | Spell. Transfer 1...3...3 condition[s] and [its/their] remaining duration[s] from yourself to target foe and all adjacent foes. | 10% | 1 | 1 | 5 | Curses | Prophecies | |||
Ravenous Gaze | Elite Spell. Deals 15...27...30 damage and steals 15...27...30 Health from target and nearby foes. | 8% | 1 | 1 | 10 | Blood Magic | Nightfall | |||
Ritual Lord | Elite Skill. (5...29...35 seconds.) You have +2...4...4 to all Ritualist attributes for your next skill. If that skill is a Binding Ritual, it recharges 10...50...60% faster and Ritual Lord recharges instantly. | 2% | 45 | Spawning Power | Factions | |||||
Signet of Agony | Signet. Deals 10...58...70 damage to foes near you. You begin Bleeding (25 seconds). | 10% | ¾ | 8 | Blood Magic | Core | ||||
Signet of Agony (PvP) | Signet. Deals 10...58...70 damage to foes near you. You begin Bleeding (25 seconds). | 10% | ¾ | 20 | Blood Magic | Core | ||||
Spirit Light | Spell. Heals for 60...156...180. You don't sacrifice Health if you are within earshot of any spirits. | 17% | 5 | 1 | 4 | Restoration Magic | Factions | |||
Touch of Agony | Touch Skill. Deals 20...50...58 damage. | 10% | 1 | ¾ | 3 | Blood Magic | Prophecies | |||
Verata's Aura | Enchantment Spell. (120...264...300 seconds.) Become master of all hostile undead servants in the area. End effect: your undead servants become masterless. 50% failure chance unless Death Magic 5 or more. | 33% | 15 | ¾ | 30 | Death Magic | Prophecies | |||
Verata's Sacrifice | Spell. (5...9...10 seconds.) 10 undead allied servants gain +10 Health regeneration. Instantly recharges if you have control of 3 or fewer servants. Transfers all conditions from those servants to you. | 15% | 10 | 2 | 60 | Death Magic | Prophecies | |||
Wail of Doom | Elite Hex Spell. (1...3...4 second[s].) Target foe's attributes are 0. | 10% | 1 | ¼ | 15 | Soul Reaping | Factions | |||
Wallow's Bite | Touch Skill. Deals 20...50...58 damage. | 10% | 1 | ¾ | 3 | Blood Magic | Factions |
Monster skills[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Animate Undead | Spell. All Minions of Zoldark are resurrected with 100% Health and 50% Energy. | 5% | 5 | 2 | 12 | Eye of the North | ||||
Animate Undead | Spell. All Palawa Joko's minions are resurrected with 100% Health and 50% Energy. | 5% | 5 | 2 | 12 | Eye of the North | ||||
Jade Brotherhood Bomb | Spell. Self destruct, dealing 750 damage to adjacent foes, 500 damage to nearby foes and 250 damage to foes in the area | 100% | 10 | 2 | 8 | Winds of Change | ||||
Redemption of Purity | Spell. Target minion is destroyed and replaced with a level 12 Spirit of Pain. This spirit deals 30 damage and dies after 150 seconds. | 15% | 5 | 25 | Winds of Change | |||||
Verata's Promise | Enchantment Spell. (10...50...60 seconds.) Your undead servants have +10 Health regeneration. End effect: all of your servants die. | 33% | 15 | 1 | 30 | Blood Magic | Winds of Change |
Related skills[edit]
Skills which interact with sacrifice[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Awaken the Blood | Enchantment Spell. (20...39...44 seconds.) You have +2 Blood Magic and Curses. Sacrifice 50% more Health than normal. | 10 | 1 | 45 | Blood Magic | Prophecies | ||||
Contagion | Elite Enchantment Spell. (60 seconds.) Whenever you gain a condition, all foes in the area gain that same condition. You sacrifice 10...6...5% maximum Health each time this happens. | 5 | 1 | 20 | Death Magic | Nightfall | ||||
Dark Aura | Enchantment Spell. (30 seconds). Deals 5...41...50 damage to adjacent foes whenever target ally sacrifices Health. Damage cost: you lose 5...17...20 Health. | 10 | 1 | 10 | Death Magic | Core | ||||
Masochism | Enchantment Spell. (10...34...40 seconds.) You have +2 Death Magic and Soul Reaping. Sacrifice 5...3...3% Health when you cast a spell. | 5 | 1 | 20 | Soul Reaping | Eye of the North | ||||
Masochism (PvP) | Enchantment Spell. (30 seconds.) You gain 1...3...3 Energy whenever you sacrifice Health. | 5 | 1 | 20 | Soul Reaping | Eye of the North | ||||
Scourge Sacrifice | Hex Spell. Also hexes foes adjacent to target (8...18...20 seconds). Doubles Health sacrifice. | 10 | 1 | 5 | Smiting Prayers | Prophecies | ||||
Soul Taker | Elite Enchantment Spell. (3...25...30 seconds.) Attacks deal +15...19...20 damage and sacrifice 15...19...20 health. PvE Skill | 5 | 1 | 15 | Soul Reaping | Core |
Trivia[edit]
- During the original Beta-testing for Guild Wars, sacrifice skills applied a fixed health cost rather than current method of using a fraction of the user's maximum health. For example, Plague Sending cost exactly 25 health.
Skill lists (edit) |
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Warrior • Ranger • Monk • Necromancer • Mesmer • Elementalist Assassin • Ritualist • Paragon • Dervish • Common Adrenaline skills Upkeep skills Sacrifice skills Overcast skills |